ASPD
Attack Speed is abbreviated as ASPD. It depends on the player's class, equipped Weapon Type, Speed Modifiers, AGI and DEX.
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Factors affecting Attack Speed
- The player's class.
- The player's weapon type.
- increase AGI to gain higher attack speed. (DEX provides negligible attack speed increases)
- Wearing a shield decreases attack speed. The difference varies by class and is more dramatic at higher base attack speeds.
- Some items, skills and equipments can increase or decrease attack speed.
ASPD Formula (0-193)
Each class has a base ASPD (146 or 156) which is affected by the weapon (-50 to +2). Equipping a shield reduce ASPD by 5 to 10.
ASPD penalty = 1 - ( Job Base Aspd - 144)/50
- Note : Limit down to a maximum of 0.96. Keep 2 decimals.
ASPD Correction = (√(205)-√(AGI))/7.15
- Note: Round up to 3 decimals
Base Aspd = 200-(200-(Job Base Aspd + shield penalty - ASPD Correction + √(AGI * 9.999 + DEX * 0.19212) * Aspd penalty)) *(1 - ASPD Potion_% - ASPD Skill %)
- Note: Round down to 2 decimal
(% ASPD Equipment) = (195 - Base Aspd) * total of ASPD Equipment %
- Note: Round down to 1 decimal
Final ASPD = Base Aspd + (% ASPD Equipment) + fixed ASPD increase equipment
SM (Speed Modifiers (Potions, Skills, Equipment))
To Increase ASPD, the following can be used:
- ASPD Potions: Only the potion with greater effect will be put into consideration, they never stack to each other.
- Concentration Potion 0.1
- Awakening Potion 0.15
- Berserk Potion 0.2
- Poison Bottle 0.25 (Only for Assassin Cross, other classes instantly die!)
- Enrich Celermine Juice 0.1 (although, it is counted as Equipment ASPD)
- Skills:
- Last Stand 0.2
- Adrenaline Rush 0.3 (self) or 0.20 (Party mate with maces or axes)
- Twohand Quicken 0.3
- Spear Quicken 0.21 to 0.3
- Frenzy 0.3
- Solar, Lunar and Stellar Shadow 0.03 to 0.3
- Stellar Protection (Level+DEX+LUK) / 1000
- Study 0.005 to 0.05
- Equipment:
- Assassin Dagger 0.02
- Masamune 0.02
- Flapping Angel Wings 0.03
- Muramasa 0.08
- Doppelganger Card 0.1
- Berserk Claw 0.12
- Heart Breaker 0.05
- Mjolnir 0.1
- Cecil Daemon Card 0.05
- Windhawk 0.05
- Berserk Guitar 1
- Librarian Glove 0.05
- Thief Figure 0.03
- Kamaitachi 0.03
- Jungle Carbine 0.1
- Thunder P 0.2
- Curved Sword 0.1
- Sage's Diary 0.05 if STR >= 50
- Seal of Continental Guard [1] 0.03
- Medal of Honor (Merchant Class) 0.1
- Assaulter Spear 0.2 for Crusader
- Wasteland's Outlaw 0.01 for each 14 AGI
- Hurricane Fury 0.01 for each weapon upgrade
- Ledger of Death 0.01 for each weapon upgrade
- Atroce Card chance gives 1 for 5 seconds when attacked
- Ixion Wings chance depending of refine gives 0.07 for 7 seconds when attacked
Combo Set Bison Horn + :Thorny Buckler 0.1
Combo Set Wanderer Card + :The Paper Card + :Shinobi Card + :Wild Rose Card + :Zhu Po Long Card 0.05
The following skills and equipments decrease ASPD:
- Skills:
- Slow Grace -0.03 to -0.3
- Defending Aura -0.2 to 0
- Gravitation Field -0.05 to -0.25
- Peco Peco Ride -0.5 Cavalier Mastery -0.4 to 0
- Longing for Freedom -0.4 to 0
- Equipment:
- Pecopeco Hairband -0.1
- Doom Slayer -0.4
- Howard Alt-Eisen Card -0.05
- Long Barrel -0.03
- Lever Action Rifle -0.05
Hits per Second
Hits/Second = 1/TBA = 50/Delay = 50/(200-ASPD)
TBA : Time Between Attacks (seconds)
ASPD represents attack speed as a hyperbolic function (different from exponential function) that approaches infinity attacks/second as ASPD gets close to 200.
