Cart Cannon
From iRO Wiki
| | |
| No detail image | |
| Type: | Offensive Skill |
| Levels: | 5 |
| Cast Time: | 0.5 + (0.5 * Skill Lv.) sec |
| Cast Delay: | 0.5 sec |
| Target: | Enemy |
| Range: | 7 + Skill Lv. cells |
| Catalyst: | 1 Cannon Ball |
| Prerequisites | |
| (Geneticist) Cart Remodeling Lv. 2 | |
Description
Launch the cannon that is equipped on Cart to inflict damage on the target and all enemies in a 3x3 to 7x7 area around the target. The damage inflicted is dependent on the level of Cart Remodeling, player attack (including the atk of weapon and cannon ball), and INT.
Consumes 1 Cannon Ball. The cannon balls used are the same ones used for the Mechanic's Mado, and are equipped like arrows.
Information
| Skill Level | Damage | Splash | Cast Time | SP Cost |
|---|---|---|---|---|
| 1 | 60% | 3x3 | 1.0 sec | 40 |
| 2 | 120% | 3x3 | 1.5 sec | 42 |
| 3 | 180% | 5x5 | 2.0 sec | 46 |
| 4 | 240% | 5x5 | 2.5 sec | 48 |
| 5 | 300% | 7x7 | 3.0 sec | 50 |
Notes
- The cast of this skill is full variable.
- Defense reductions are not correctly applied to Cart Cannon damage. Hard (armor) defense is subtracted off the final damage value instead of used to reduce damage by a percent.
- Damage formula is: [{( Cart Remodeling Skill Level * 50 ) * ( INT / 40 )} + ( Cart Cannon Skill Level * 60 )] % ATK
As of the 4/2/2013 patch:
- When using a neutral element cannonball, the element damage modifier for an elemental or endowed weapon will be applied for weapon/equip attack (as with normal attacks) and then the element damage modifier for a neutral attack will be applied to the whole damage - this means it will always miss ghost 3/4 monsters. This is the same as pre-patch behavior
- When using an elemental cannonball, the element damage modifier for the element of the cannonball will be applied for weapon/equip attack, and then the modifier will again be applied to the entire damage.