Earth Drive

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Earth Drive.png Earth Drive
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Type: Offensive Skill
Levels: 5
SP Cost: 44 + (Skill Level × 8)
Variable Cast Time: 1 second
Cast Delay: 1 second
Cooldown: (7.5 − Skill Level) seconds
Target: Self
Area of Effect: 3x3 ~ 7x7
Equipment: Shield
Prerequisites
(Royal Guard) Reflect Damage Lv. 3

Earth Drive (Alt: Earth Drive) is a 3rd class offensive skill available as Royal Guard.

Effect

Inflicts Melee Physical Damage to all enemies in a set area around the user. This skill also sweeps any ongoing ground skills in its area of effect.

Level Base Damage (ATK) Area of Effect SP Cost
1 380% 3x3 52
2 760% 60
3 1,140% 5x5 68
4 1,520% 76
5 1,900% 7x7 84
Damage (ATK) = [(Base_Damage + STR + VIT) × (BaseLv ÷ 100)]%

Notes

  • The total damage is inflicted in one bundle of 5 hits. This only affects the divisibility of the damage, which is rounded down.
  • Although it may sweep ground skills such as Extreme Vacuum and Manhole, players already trapped in these will still need to wait the full duration of those effects. A Royal Guard trapped in Extreme Vacuum can move by casting Battle Chant after a successful use of this skill.
  • This skill is capable of hitting concealed enemies and revealing them.

External

Enhanced by

  • Shield Ring [1]:
    • If Inspiration is level 5, reduces cooldown by 1.5 seconds.
    • If Pinpoint Attack is level 5,
      • Reduces variable casting time by 0.5 seconds.
      • Reduces SP cost by 25.
  • Royal Guard Shadow Shield:
    • Increases damage by 20%.
    • For every upgrade level, increases damage by an additional 5%.
  • True Randel Lawrence Card:
    • Increases damage by 20%
    • Increases damage by an additional 20% when compounded to a level 4 weapon
    • If upgrade level is +10 or higher, increases damage by an additional 20%

Changelog

  • October 13th, 2022
    • Removed Shield Weight Influence. Removed Status Infliction. Added STR/VIT Influence. Removed Forced Earth Element. Removed Shield Destruction Chance.