Mace
From iRO Wiki
Maces are a blunt weapon type usable by Acolyte, Merchant, Super Novice and Swordman classes. All maces are naturally unbreakable except in upgrade attempts.
| Size | Damage |
|---|---|
| Small | 75% |
| Medium | 100% |
| Large | 100% |
List
Note: Forge denotes the Blacksmith ability Smith Mace. These versions have 0 slots, but can have elemental or strong modifiers.
| Name | Possible Slots | Level | Attack | Weight | Additional Notes |
|---|---|---|---|---|---|
Cat Club |
3 | 1 | 80 | 70 | Increases physical damage against Brute. Has a low chance of casting Seduce while physically attacking. |
Club |
Smith, 3, 4 | 1 | 23 | 70 | N/A |
Mace |
Smith, 3, 4 | 1 | 37 | 80 | N/A |
Novice Mace |
0 | 1 | 37 | 80 | N/A |
Chain |
Smith, 2, 3 | 2 | 84 | 80 | N/A |
Eden Mace I |
0 | 2 | 142 | 0 | Character bound. |
Eden Mace II |
0 | 2 | 163 | 0 | Character bound. |
Flail |
Smith, 2, 3 | 2 | 69 | 90 | N/A |
Smasher |
Smith, 2, 3 | 2 | 54 | 100 | N/A |
Brave Battlefield Morning Star |
0 | 3 | 105 | 0 | STR + 1, DEX + 1. Increases physical attack vs. Demi-Human. Stun by chance. Indestructible (except in upgrade attempts). |
Carga Mace |
2 | 3 | 175 | 150 | N/A |
Eden Mace III |
0 | 3 | 172 | 0 | Character bound. |
Erde |
2 | 3 | 130 | 50 | MSP +50; damage inflicted with Bomb and Acid Terror +20%; recovery power of the user's healing skills +10% |
Iron Driver |
0 | 3 | 155 | 300 | N/A |
Lunakaligo |
3 | 3 | 110 | 70 | If the user's base STR is 77 or higher, ASPD +4%, 15% chance of inflicting Stun on the target when doing a melee attack, 5% chance of finding food when killing mosters |
Morning Star |
Smith, 1, 2 | 3 | 110 | 150 | N/A |
Pile Bunker |
0 | 3 | 450 | 30 | N/A |
Red Ether Bag |
1 | 3 | 15 | 100 | MATK +100. Increase Crazy Vines and Demonic Fire damage. Adds ATK increase for each skill for each upgrade above +6. |
Red Square Bag |
2 | 3 | 130 | 50 | MHP +200; damage inflicted with Bomb and Acid Terror +20%; if the user's base Str is 91 or higher, 5% chance of inflicting Stun on the target when doing a melee attack; chance of a potion type item dropping when a monster is killed |
Stunner |
Smith, 0, 2 | 3 | 140 | 200 | Stun by chance. |
Sword Mace |
Smith, 1 | 3 | 130 | 120 | N/A |
Valorous Battlefield Morning Star |
0 | 3 | 105 | 0 | STR +1. DEX +1. Increases physical damage vs. Demi-Human. Physical attacks bypass the defense of Demi-Human. |
Veteran Hammer |
2 | 3 | 160 | 180 | For each level of Divine Protection the user has learned,Heal skill power increased by 1%; For each level of Mace Mastery the user has learned, CRIT +2 |
Wrench |
0 | 3 | 115 | 250 | Stun, Blind, Poison, and Freeze by chance |
Empowered Mace of Judgement |
1 | 4 | 170 | 120 | MATK +180. STR +2. INT +2. Physical and Magical Attacks have a chance to do more damage to Demon monsters. Set bonus with Shoes of Judgement, Shawl of Judgement, Robe of Judgement: |
Glorious Morning Star |
0 | 4 | 130 | 0 | Increases physical damage vs. Demi-Human. Physical attacks bypass the defense of Demi-Human. +6 upgrade bonus: ASPD +5%. Increases physical damage bonus til an upgrade of +14. Increases defense bypass. +9 upgrade bonus: ASPD +5%. Stun by chance. |
Golden Mace |
1, 2 | 4 | 110 | 80 | +10% dealt vs. Undead |
Grand Cross |
0, 1 | 4 | 140 | 150 | SP +1 with each attack vs. Undead, SP +3 with each Undead killed, LvL 3 Turn Undead by chance |
Long Mace |
0 | 4 | 135 | 80 | Resist +10% vs. ranged attacks |
Mace of Judgement |
1 | 4 | 170 | 120 | MATK +140. STR +1. INT +1. Physical and Magical Attacks have a chance to do more damage to Demon monsters. Set bonus with Shoes of Judgement, Shawl of Judgement, Robe of Judgement: |
Mjolnir |
0 | 4 | 250 | 600 | DEX +40, STR +15, Raises ASPD |
Nemesis |
0 | 4 | 120 | 90 | 1% chance of using Signum Crusis on the target when doing a physical attack of a level equal to the upgrade on the weapon; physical damage against Demon race and Shadow element targets +10%; 10% chance for when dealing physical damage, the user will gain Atk +50 for 20 seconds |
Quadrille |
0 | 4 | 165 | 90 | +10% dealt vs. Undead, Demi-Human, and Earth |
Slash |
0 | 4 | 145 | 100 | +15% dealt vs. Undead, EXP +5% vs. Undead, Coma by chance vs. Undead |
Spike |
0, 2 | 4 | 85 | 70 | CRIT +40, DEF -2/3rds |
Bellum Flail (Vellum Flail) |
0 | 4 | 170 | 150 | Status during WoE & PvP: When dealing melee damage, chance to disable all healing effects on the target for a short duration. HIT and CRIT increase according to upgrade level. |
Bellum Stunner (Vellum Stunner) |
0 | 4 | 170 | 150 | Status during WoE & PvP: Reduces target's DEF and MDEF for 5 seconds after each physical melee hit. ASPD increases according to upgrade level. |
Related Links
| Weapons in Ragnarok Online | |
|---|---|
| Arrows (Bows · Instruments · Whips) · Axes · Books · Bullets (Guns) · Cannon Ball · Daggers · Huuma Shuriken · Katars · Knuckles · Kunai · Maces · One Handed Swords · Rods · Shuriken · Spears · Two Handed Swords | |
| Acolyte | |
|---|---|
| Skills | Angelus · Aqua Benedicta · Blessing · Cure · Decrease AGI · Demon Bane · Divine Protection · Heal · Holy Light · Increase AGI · Pneuma · Ruwach · Signum Crusis · Teleport · Warp Portal |
| Quests | Acolyte Skill Quest · Acolyte Training Quest |
| Weapons | Mace · Rod |
| Priest · High Priest · Arch Bishop | |
|---|---|
| 2nd Class Skills |
Aspersio · B.S Sacramenti · Gloria · Impositio Manus · Increase SP Recovery · Kyrie Eleison · Lex Aeterna · Lex Divina · Mace Mastery · Magnificat · Magnus Exorcismus · Redemptio · Resurrection · Safety Wall · Sanctuary · Slow Poison · Status Recovery · Suffragium · Turn Undead |
| Transcendent Skills |
Assumptio · Basilica · Meditatio · Spiritual Thrift |
| 3rd Class Skills |
Adoramus · Ancilla · Cantocandidus · Clearance · Clementia · Coluseo Heal · Duple Light · Epiclesis · Eucharistica · Expiatio · High Heal · Judex · Lauda Agnus · Lauda Ramus · Oratio · Praefatio · Renovatio · Sacrament · Silentium |
| Quests | Priest Job Change Guide · Priest Skill Quest · Rebirth Walkthrough · Arch Bishop Job Change Guide |
| Weapons | Book · Knuckle · Mace · Rod |