From iRO Wiki
Rods are used by Priest, Acolyte, Mage, Wizard, Super Novice, Sage, and Soul Linker classes. Rods usually have very low ATK but give a bonus to MATK, along with usually giving a bonus to INT or DEX. Rods are usually slotted, those with more than one variety may have different amounts of slots. Many rods can be purchased from NPCs. All rods are also naturally unbreakable except in upgrade attempts.
| Size | Damage
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| Small | 100%
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| Medium | 100%
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| Large | 100%
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List, One-Handed
| Name | Possible Slots | Level | Attack | MATK | Weight | Additonal Notes
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| Rod | 0, 3, 4 | 1 | 15 | +15% | 40 |
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| Wand | 0, 2, 3 | 2 | 25 | +15% | 40 | INT +1
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| Hypnotist's Staff | 1, 2 | 3 | 70 | +25% | 50 | INT +1, Novice/Super Novice-only
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| Staff | 0, 2, 3 | 2 | 40 | +15% | 40 | INT +2
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| Arc Wand | 0, 1, 2 | 3 | 60 | +15% | 40 | INT +3
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| Wand of Occult | 0 | 3 | 75 | +15% | 70 | INT +3
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| Release of Wish | 0 | 3 | 30 | +15% | 50 | INT +3, Increase recovery from healing skills by 5%, Chance to restore some HP/SP when magically attacking
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| Survivor's Rod (Int) | 0, 1 | 3 | 50 | +15% | 100 | INT +3, HP +400 (Slotted) / INT +2, HP +300 (Unslotted)
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| Evil Bone Wand | 0 | 3 | 40 | +15% | 70 | INT +4
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| Piercing Staff | 0 | 3 | 80 | +15% | 50 | INT +4, 10% MDEF bypass, MDEF bypass raised by refine rate
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| Survivor's Rod (Dex) | 0, 1 | 3 | 50 | +15% | 100 | DEX +3, HP +400 (Slotted) / DEX +2, HP +300 (Unslotted)
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| Recovery Staff | 0 | 3 | 10 | +15% | 40 | Each upgrade increases Heal and Sanctuary effectiveness by 1.5%
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| Wing Staff | 0 | 4 | 60 | +15% | 50 | Cast Time -5%
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| Mighty Staff | 0 | 3 | 130 | +15% | 70 | STR +10, SP -2 each attack
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| Lich's Bone Wand | 2 | 3 | 60 | +20% | 80 | INT +1, DEX +1, LvL 5 Area Curse by chance when hit with chance increased by refine rate, MATK +3% and SP +300 if upgraded to +9
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| Thorn Staff of Darkness | 0 | 4 | 60 | +20% | 70 | Dex +3, LUK +3, MDEF bypass raised by refine rate, Skill Delay lowered by refine rate
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List, Two-Handed
| Name | Possible Slots | Level | Attack | MATK | Weight | Additonal Notes
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| Soul Staff | 0 | 3 | 25 | +15% | 140 | INT +5, AGI +2
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| Wizardry Staff | 0 | 4 | 120 | +15% | 240 | INT +6, DEX +2
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| Divine Cross | 0 | 4 | 120 | +15% | 150 | DEX +4, Resist +15% vs. Undead and Demon, MATK +10% DEX +2 Resist +10% vs. Undead and Demon if equipped with Spiritual Ring
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| Staff of Destruction | 1 | 4 | 130 | +25% | 250 | INT +3, AGI +10, Mystical Amplification cast time -50%, MATK +1% per two upgrades, SP cost of skills raised by refine rate, LvL 5 Jupitel Thunder by chance with chance increased by refine rate
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