Special Pharmacy
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| Type: | Active Skill |
| Levels: | 10 |
| Cast Time: | Instant |
| Catalyst: | See table |
| Prerequisites | |
| None | |
Contents |
Description
Allows the Genetic to create a diverse number of potions and drinks. Skill level increases the number of items that can be made at one time. In order to create potions, you'll need to have the correct manual.
Information
- 100% Success for all levels.
- Level 1 produces 1 item.
- Level 2-5 produces 2 items.
- Level 6-8 produces 3 items.
- Level 9 produces 3+ items.
- Level 10 produces 4+ items.
Formula
Success formula: compares value of A (Caster's Stat) to B (Skill Level specific B value)
A = (Caster’s INT) + (Caster’s DEX / 2) + (Caster’s LUK) + (Caster’s Job Level) + Random number between (30 ~ 150) + (Caster’s Base Level - 100) + (Potion Research x 5) + (Full Chemical Protection Skill Level) x (Random number between 4 ~ 10)
B = Special Pharmacy level specific value + Difficulty.
Special Pharmacy level specific value: (620 - 20 * Skill Level)
If the value of A is 400+ higher than B, Maximum number of potions will be created.
If the value of A is 300+ higher than B, [Maximum number of potions creatable - 3] will be created.
If the value of A is 100+ higher than B, [Maximum number of potions creatable - 4] will be created.
If the value of A is 1+ higher than B, [Maximum number of potions creatable - 5] will be created.
If the value of A is lower than B, [Maximum number of potions creatable - 6] will be created.
Item difficulty omitted.
Notes
I don't know how accurate the above formula is. My pure potter gene has stats in the ballpark of 200 INT, 180 DEX, 230 LUK, Level 150/50, max levels of Full Chemical and Prepare Potion, and I make 8~9 items per use of Special Pharmacy. ~Kaddy
I get 8~9 per use, with 169 int, 157 dex, 227 luk... Does anyone get better rates than that? Maybe we're capping out the rates. -Azzy
I was getting 7~8 per use with: 140 int, 133 dex, and 93 luk. -imFail
Related Links
| Crafting Articles | |
|---|---|
| NPC Enhancement | Refinement System · Socket Enchant · Hidden Enchant · Mora Enchants · Malangdo Enchants |
| Blacksmith/Mastersmith/Mechanic-Related | Forging (Oridecon Research · Smith Axe · Smith Dagger · Smith Knucklebrace · Smith Mace · Smith Spear · Smith Sword · Smith Two-handed Sword · Weaponry Research) · Refining (Enchantedstone Craft · Iron Tempering · Steel Tempering) · Weapon Materials · Upgrade Weapon |
| Alchemist/Biochemist/Geneticist-Related | Bomb Creation · Cooking (Mixed Cooking) · Change Material · Potions (Potion Creation · Fame System) · Special Pharmacy |
