Tarot Card of Fate
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|Tarot Card of Fate|
|Cast Time:||1 second|
|Cast Delay:||3 seconds|
|(Archer) Improve Concentration Lv. 10, (Bard) Unchained Serenade Lv. 3, (Dancer) Hip Shaker Lv. 3|
Draw a tarot card over a single target, which has a chance of triggering a special effect depending on the card drawn.
|Level||Chance of Effect|
List of Cards
|The Fool||Reduce target's SP to 0.|
|The Magician||Halve target's MATK for 30 seconds.|
|The High Priestess||Remove all buffs of the target.|
|The Chariot||Inflict 1,000 fixed damage and randomly break one of target's armors.|
|Strength||Halve target's ATK for 30 seconds.|
|The Lovers||Teleport the target to a random location on the same map and heal the user by 2,000 HP.|
|Wheel of Fortune||Randomly cause the effects of two other tarot cards.|
|The Hanged Man||Leave the target frozen, petrified or stopped.|
|Temperance||Leave the target in chaos for 30 seconds.|
|The Devil||Inflict 6666 fixed damage, halve ATK and MATK for 30 seconds and leave the target cursed.|
|Death||Leave the target cursed, in coma, and poisoned.|
|The Tower||Inflict 4444 fixed damage to the target.|
|The Star||Leave the target stunned for 5 seconds.|
|The Sun||Drop target's ATK, MATK, DEF, Hit Rate and Flee Rate by 20% for 30 seconds.|
- The target cannot reduce the chance of effect of this skill, but its resistance to Status Effects (e.g. Curse, Poison, Stone, etc.) is taken into account.
- Should this skill fail, the SP Cost is not applied but Cast Delay is.
- Since the damage of some tarot cards is fixed, it bypasses Pneuma and is not reduced in the War of Emperium.