Watery Evasion
From iRO Wiki
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| Type: | Supportive Skill |
| Levels: | 10 |
| Cast Time: | 3s |
| Cast Delay: | 3s |
| Target: | Ground |
| Area: | Varies |
| Element: | Water |
| Catalyst: | 1 Ice Stone |
| Prerequisites | |
| (Ninja) Ninja Mastery Lv. 1, Freezing Spear Lv. 5 | |
Description
Watery Evasion generates a huge area of swirling water to slow and trap those who attempt to pass through it. This skill drops the movement speed and agi of all enemies who move through it. In PVP and WoE settings, this skill affects everyone, allies or enemies, but does not affect any Ninja class characters. While the speed and agi of characters is reduced, Watery Evasion does not remove speed increasing skills, such as Increase AGI, Two Hand Quicken, and Adrenaline Rush. The reduction in AGI and Speed last for a short duration after they leave the affected area.
Watery Evasion cannot be cast on cells with Magnetic Earth. If you cast Blaze Shield it will cancel Watery Evasion. Water Ball and Aqua Benedicta can be cast on Watery Evasion cells, though any cells used for these skills will be removed after casting.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Area | 3x3 | 5x5 | 7x7 | 9x9 | ||||||
| Duration | 15s | 20s | 25s | 30s | 35s | 40s | 45s | 50s | 55s | 60s |
| Agi Reduction | 0 | 3 | -5 | -8 | ||||||
| Movement Speed Reduction | -50% | |||||||||
| SP Cost | 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 | 39 | 42 |
Additional Notes
Watery Evasion causes permanent agi reduction to each and every type of homunculus. Once agi has been reduced, it cannot be restored without the help of a Game Master. If a homunculus runs into this more than once, its possible for thier AGI and FLEE to be reduced below 0. Please be aware of this bug and be considerate to those homunculus users until its confirmed to be fixed.


