Dragon Knight

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Dragon Knight
Dragon Knight.png
Job Base(s): Rune Knight
Job Type: 4-1
Job Level: 50
Race: Human
Changes At: Geffen
Number of Skills: 12
Total Skill Points: 90
Total Quest Skills: 0
Job Bonuses
STR AGI VIT INT DEX LUK
+6 +8 +7 +8 +8 +6
4th Class Bonuses
POW STA WIS SPL CON CRT
+8 +5 +3 +5 +6 +6


Overview

DragonKnight Big Art.webp

Dragon Knights are the final evolution of the Rune Knight class. Their name is often abbreviated and referred to as "DK". They have traded in their dragon mounts for mature dragon mounts and are ready to do some serious damage with an arsenal of new powerful attacks while also having the highest HP pool compared to other classes.

Job Change Guide

See Dragon Knight Job Change Guide for detailed information.

This is one of the hardest job change quests for players without OCP/Kachua gear. Be prepared to fail a few times. It takes about 10-15 minutes to finish the quest.


Dragon Knight
Dragon Knight.png
Job Base(s): Lord Knight
Job Type: 3-1
Job Level: 70
Race: Human
Changes At: Glast Heim
Number of Skills: 13
Total Skill Points: 100
Total Quest Skills: 0
Job Bonuses
STR AGI VIT INT DEX LUK
+6 +6 +7 +10 +9 +5


Overview

Rune Knight.jpg

Rune Knights are the final evolution of the Knight classes. Their name is often abbreviated and referred to as "RK". They have traded in their Pecos for new dragon mounts and are ready to do some serious damage with an arsenal of new powerful attacks while also having the highest HP pool compared to other classes.

Rune Knights have a slower startup leveling-wise, but they can become one of the most versatile and powerful classes in the game. Unfortunately, they suffer from a poor skill tree layout, forcing players to have to get 22 job points to max a basic AOE leveling skill (Ignition Break), or going with a Dragon Breath build early on, which may not be very strong in the first 20-30 levels. Rune Knights aspiring to have a Dragon Breath end-game build but do not want to use a skill/stat reset may resort to being mainly a party tank for 20-30 base levels until their HP and SP pools are higher for better damage, as that is how the Dragon Breath skill formula is calculated. The upside is that Bowling Bash and Brandish Spear is one of the most powerful non-third class AOEs and can be used until level 110-120 or so, but does require a good weapon. Dragon Breath ignores reductions in PVP / WoE and is one of the main killing skills, but depends on party buffs such as Magic Strings and Sacrament.

Finally, there are the the runes themselves. Players who choose the Rune Knight class are introduced to a new system of buffs and attacks in the form of rune stones. These consumables provide the user with immensely powerful buffs that range anywhere from a large increase in DEF/MDEF, potting ability, and massive damage increase. Unfortunately, creating runes consumes materials, but their sheer power makes them worth their cost. It is highly recommended that every Rune Knight should get the maximum level of Rune Mastery.

Job Change Guide

See Rune Knight Job Change Guide for detailed information.

This test is very easy, but it is strongly recommended to have high DEX (70 DEX is recommended) or use a high level of Twohand Quicken and Spear Dynamo for the final part due to the mobs having such high flee rate. You will be pitted up against three very powerful minibosses. You must time the use of your runes accordingly to allow yourself time to heal/get in hits.

Builds

Wind Cutter Build (2024)

Stat Amount Notes
STR 120 - 125 STR to increase more damage.
AGI 90 - 100 AGI needed for Flee and ASPD.
VIT 90 - 120 For high health and survivability.
INT 1 or 12 - 18 Additonal INT for SP pool.
DEX 100 - 110 High DEX for HIT.
LUK 30 - 60 or 100 LUK for extra ATK and CRIT auto attacks. 100 LUK for Curse Resistance

Wind Cutter damage depends on Base level and Base Damage. So equips that increase ATK, will be helpful in boosting it's damage. The Wind Cutter skill hits enemies twice when using a Two-Handed sword, while using a spear makes it ranged attack for enemies with reflect. The main equipment that is needed initially is the full Peuz set that will boost the Wind Cutter damage by a lot. This can be farmed in game from the Mora Coins given in the Mora Village quests. Additional gears help to boost damage and spamming. This is a very good F2P starter build which new or old players can use to level up to 200+ easily. This build can also be used to farm and hunt some of the lower HP MVPs.

Suggested Equipment

Main Gears:

  • +9 Black Ribbon [Purple Ferus]
  • Demon's Familiar
  • Old Camouflage Scarf
  • +7+9 Peuz Armor
  • +7/+9/+11 Hypocrisy Edge [ 2x Greater Special Alnoldi or 2x Rekenber Guard] or Adulter Fides Two-handed Sword (level 180) or Gelerdria
  • +7/+9 Peuz Manteau
  • +9 Peuz Greaves
  • Peuz Seal [Gold Scaraba]
  • Storm Stone [Gold Scaraba]

Special Gears:

  • +10 Rune Knight Shadow Weapon (Must have for combo with Sonic Shadow Shield for Def Bypass)
  • +10 Sonic Shield Shadow (Must have for combo with Rune Knight Shadow Weapon for Def Bypass)
  • 20th Anniversary Garment and Upper Costume (All Stats +10 and EXP boost)
  • +10 Penetration Shadow Earring (Optional)
  • +10 Penetration Shadow Pendant (Optional)
  • Melee Upper Costume (Optional)
  • Melee Middle Costume (Optional)
  • Melee Lower Costume (Optional)

Note: Rune Knight Shadow Weapon and Sonic Shield Shadow combo are crucial for WC build, it give you 60% hard defense bypass (Recommended at lvl 160++)

Pets:

  • Succubus (for HP Leech)

Suggested Runes

Some of the runes from Rune Mastery are very helpful for Wind Cutter RKs. They are recommended to be used at Lvl 130+.

  • Turisus Rune: For extra STR and ATK.
  • Isia Rune: For better healing with Syrups
  • Lux Anima Rune: Overall one of the best RK Rune. For more HP/SP, ATK and Damage boost.
  • Asir Rune: For more ATK and ASPD.

Suggested Skills

Skills: Dragon Training 5 / Rune Mastery 10 / Windcutter 5 / Spear Dynamo 5 (For Extra ATK and HIT) / Aura Blade 5 / Twohand Quicken

  • Optional: Phantom Thrust 3 / Hundred Spears 10 / Ignition Break 5 / Enchant Blade 10
    • Prereqs: Enchant Blade 5 / Cavalier Mastery 1 / Brandish Spear 2 + Clashing Spiral 5 (if getting Hundred Spears) / Counter Attack 1 (if getting Ignition Break)

Special Thanks to Sanggoro for Researching and Testing this Newbie friendly build!

Dragon Breath Build

Stat Amount Notes
STR 1, 30-60, 90-100 1 point for pure Dragon Breath only. More STR can be added for carrying capacity. 90 and on if getting Hundred Spears or IB.
AGI 1-60, 120 60 only to get rid of animation delay, but not recommended for early on. 120 for high ASPD if not using gear combo for Spear Quicken.
VIT 105-130 Extremely important for every Rune Knight build.
INT 90-130
DEX 105-120 120 base DEX for eliminating Dragon Breath fixed cast time with Temporal Dex Boots.
LUK 1-30

Dragon Breath and Dragon Water Breath damage depends on Max SP and CURRENT HP. Most Rune Knights have their builds centered around the Dragon Breath and Dragon Water Breath skill. Dragon Breath builds are versatile - Tanking, Mobbing, MVP, WOE, PvP. Dragon Breath is a powerful AoE attack that scales with level/HP/SP.

Unfortunately, it is comparatively underpowered until around level 130+ due to requiring the player to have a high HP/SP pool and the lack of available monsters weak to the element before level 120-130. In general try to prioritize gear which increases Max HP as they will outpace gear that even gives flat SP bonuses (Ex: +250 SP) and is more damage than gears that give a % of SP (Ex. +10% SP).

While this build is not consumable intensive, having items that boost Max HP and Max SP will differentiate the Great from the Good.

Note: Dragon Breath and Clashing Spiral cannot be interrupted and does not require a Phen Card (or other equipment / cards that provide the effect).

Skills: Dragon Training 5 / Dragon Howling 5 / Dragon Breath 10 / Dragon Water Breath 10 / Rune Mastery 10

  • optional: Phantom Thrust 3 / Hundred Spears 10 / Ignition Break 5
    • Prereqs: Cavalier Mastery 1 / Brandish Spear 2 + Clashing Spiral 5 (if getting Hundred Spears) / Counter Attack 1 (if getting Ignition Break)

Ignition Break Build

Stat Amount Notes
STR 120-125 Base damage.
AGI 90+
VIT 50-94+ 100 total recommended for stun immunity.
INT 1-60 This build requires a lot of SP use but can be remedied with SP leech effects. INT also gives cast time reduction.
DEX 50-90 Spear Dynamo and LUK provide good accuracy, DEX provides cast time reduction.
LUK 120-126

Rune Knights requires job level 23 to reach Ignition Break 5.

The Ignition Break build tends to have higher DPS than Dragon Breath builds for leveling, especially at lower levels (100-130) when an RK's HP / SP pool is not high. During Ignition Break's 2 second cooldown, Bowling Bash is usually the next best skill to do additional damage, which is why this build is often referred to as the IB + BB build. Rune Knights can get both Dragon Breath AND Ignition Break if they wish (although they will need to gear accordingly to get the full effect of Dragon Breath), while still maxing Rune Mastery.

Chaining Bowling Bash with Ignition Break can produce high AOE DPS. Using IB + BB to MVP is possible and effective as well.

Skills: Ignition Break 5

  • optional: Dragon Training 5 / Dragon Breath 10 / Sonic Wave 5 / Hundred Spears 10 / Enchant Blade 5
    • Prereqs: Cavalier Mastery 1 / Counter Attack 1 / Bowling Bash 10
      • Recommended LK skills: Twohand Quicken 10 / Parry 10 / Spear Dynamo 5 / Aura Blade 5

ASPD/Frenzy Crit Build

Stat Amount Notes
STR 90-125 Base damage.
AGI 80+ Depending on gear, weapon of choice and how much you're willing to spend on consumables.
VIT 80-94 100 total recommended for stun immunity.
INT 1 OR 120 Enchant Blade adds intelligence to your auto attack damage. 120 INT if using Seraphim Coronet.
DEX 1+ Doesn't need to be too high because crits don't miss, and Spear Dynamo 5 adds 50 HIT.
LUK 72~126 120 LUK to gain the full benefits of Temporal Luck Boots, or multiple of 18 (72/90/108/126) to gain defense bypass effects from Perverse Demon Mask.

With Twohand Quicken or Frenzy and the addition of the Rune Knight's Asir Rune, Rune Knights are capable of reaching maxed out ASPD quite easily. Two handed Swords are the preferred weapon of choice due to the Twohand Quicken buffs, although other weapons can be used with Frenzy. This build is HEAVILY gear dependent and benefits greatly from expensive Auto-Cast gear like 'CD In Mouth' and 'Ring of Flame Lord'.

WARNING: This build is difficult to level. This build is specialized for single target DPS (leveling post 99 is all about mob leveling). This build is also very expensive to level and is not recommended for new players.

This build is often considered a 'for fun' build, although it can reach respectable DPS with high investment. Many ASPD RKs will depend on Ignition Break as their main AOE and leveling skill. This build depends on expensive gear to limit the stat point investment in AGI. Even without the Alca Bringer, the RK class is capable of hitting 193 ASPD with even lower than 90 AGI, leaving you more points to sink into other stats. There are many Lord Knight skills which are key to maximizing your auto-attack DPS, which is why it is mandatory to rebirth into Lord Knight for this build.

Skills: Enchant Blade 5 / Rune Mastery 10

  • optional: Dragon Training 5 (if Riding a Dragon) / Sonic Wave 10 / Ignition Break 5
    • Prereqs: Aura Blade 5 / Frenzy 1 / Parry 10 / Spear Dynamo 5 / Twohand Quicken / Two-Handed Sword Mastery 10

Equipment

General Equipment

These gears are suitable for any Rune Knight build. They won't be mentioned for the specific RK builds, but are sometimes the best option.

Weapon

Cards for weapons

Armor

Shield

with each of the common racial resist cards.

For MVPing:

Headgear

  • Leech
  • Mid Headgear with slot

Cards for Headgear

Garment

Card option for Garment

  • 4133.png Raydric Card (-20% damage from attacks with Neutral property)
  • 4174.png Deviling Card (-50% damage from attacks with Neutral property but +50% damage from attacks of any other element)

Hundred Spears Set

This set is mandatory for maximum damage with Hundred Spears (and all four pieces must be worn to get the bonus damage). Can be obtained for FREE by doing Mora Village quests and earning coins. This set also compliments the Dragon Breath skills nicely due to the HP increases and possible SP enchants on it.

15036.png Ur's Plate 2883.png Ur's Seal [1] 2475.png Ur's Greaves [1]2574.png Ur's Manteau

Goibne's Set

This set is good for players who have a lower budget but still wish to enjoy the Dragon Breath build or to have higher HP. It's a tank set to get a player started until they can make a more customized set. Recommended to wear all set pieces for the HP and SP bonus. Only downside to this set is the lack of reductions and slots to card any of the pieces. Replace the set with Variant Shoes once able to afford it.

2354.png Goibne's Armor 5128.png Goibne's Helm 2419.png Goibne's Greaves 2520.png Goibne's Spaulders

Dragon Breath Build

Endgame Example Build


Weapon For Dragon Breath:

For Hundred Spears:

For Clashing Spiral damage:

Cards to use with weapon:

Shield

Headgear

Anything that adds HP/SP, reduces after cast delay, provides leech or reduces cast time. Some options include:

Upper:

Middle:

Lower:

With these cards depending on the situation:

Armor

Cards to use with armor:

Garment

Card options for Garment:

Shoes

Card options for Shoes:

Accessories

Card options for Accessory:

Costume/Shadow Equipment

Ignition Break Build

Weapon

Cards to use with weapon:

Upper Headgear

Middle Headgear

Lower Headgear

Armor

Other options aside from set pieces are:

Cards to use with armor:

Shield

Card options for Shield:

Garment

Card options for Garment:

Shoes

Card options for Shoes:

Accessories

Card options for Accessories:

Costume/Shadow Equipment

Agi/Frenzy Build

Weapon It Is recommended to enchant these weapons with 2x Crit to free up other slots for more ASPD boost

Cards options to use with weapon:

(better if using the full card set)

For fun cards:

Headgear

Armor

Card options for Armor:

Garment

Card options for Garment:

Shoes

Card Options for Shoes:

Accessories

Card options for Accessories:

For more damage output:

Class Data

Skills

Skill Description Levels Type
Enchant Blade.png Enchant Blade
Enchants your weapon with magic, allowing you to deal additional magic damage with your physical attacks. 10 Supportive
Sonic Wave.png Sonic Wave
Slam your weapon into the ground to unleash a shockwave that strikes an opponent at a distance. Has a range of 11 cells. 10 Offensive
Death Bound.png Death Bound
The damage you receive is amplified and used against the attacker. However, you still receive half of the amplified damage. 10 Active
Hundred Spears.png Hundred Spears
Spear exclusive skill. An area of effect skill that strikes targets rapidly in quick succession to deal high damage. 10 Offensive
Wind Cutter.png Wind Cutter
Wields a powerful weapon and damages the surrounding enemies using a wind pressure. 5 Offensive
Ignition Break.png Ignition Break
The rune knight makes their weapon incredibly hot, triggering an explosion that deals damage to all targets nearby. 5 Offensive
Phantom Thrust.png Phantom Thrust
Spear Exclusive Skill. The rune knight strikes a target from far away, pulling that target towards the user. 5 Offensive
Dragon Training.png Dragon Training
When mounted on a dragon, this skill increases Weight Limit, increase the damage of Dragon Breath and Dragon Water Breath, allows Spear class weapons to ignore the size modifiers and increases their attack power. However, decreases the attack speed unless the user has mastered this skill. 5 Passive
Dragon Breath.png Dragon Breath
Commands the dragon to breathe fire. Targets within range will receive Fire Element damage with a chance of causing Burning status, which deals damage over time. 10 Offensive
Dragon Water Breath.png Dragon Water Breath
Deal water-elemental damage with your dragon's breath. Targets within range will receive Water Element damage with a chance of causing Freezing status. 10 Offensive
Dragon Howling.png Dragon Howling
The dragon lets out a terrible howl, causing Fear status to those within range. 5 Active
Rune Mastery.png Rune Mastery
Allows the Rune Knight to craft Runes. 10 Passive
Full Throttle.png Full Throttle
Fully restores HP when cast and increases movement speed increases for the skill's duration. All stats +20%. 5 Active

Job Bonuses

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
STR 10 11 33 51 60 70
AGI 20 21 41 53 63 68
VIT 4 14 23 32 45 59 61
INT 1 2 5 12 13 22 30 39 46 50
DEX 3 15 19 24 31 40 44 55 66
LUK 47 48 49 57 65

ASPD

Equip Attack Speed From 2nd Class
Bare Handed 156 0
Shield -5 0
Dagger -10 −1
Sword (One Handed) -12 −7
Sword (Two Handed) -15 −3
Axe (One Handed) -18 −8
Axe (Two Handed) -20 −5
Mace -5 0
Spear (One Handed) -8 +7
Spear (Two Handed) -12 +13
ASPD Potions Usable
645.png Concentration
656.png Awakening
657.png Berserk

External Links

Class Data

Skills

Skill Description Levels Type
Servant Weapon.png Servant Weapon
Summons the aura weapons, When dealing normal melee physical damage, the weapon is consumed and dealing melee physical damage for 2 hits to the target and surrounding enemies within 9 x 9 cells around the target. 5 Active
Servant Weapon-Sign.png Servant Weapon-Sign
Weapon consumption skill. Blows the weapon to the target, marks the sign for the Servant Weapon-Phantom and Servant Weapon-Demolition. 5 Active
Servant Weapon-Phantom.png Servant Weapon-Phantom
Weapon consumption skill. Instantly dashes to the target who is within 7 x 7 cells around the target marked by Servant Weapon-Sign and deals physical damage equal to the number of weapons consumed to the target and surrounding enemies within 5 x 5 cells around the target, has a chance to inflict [pitch-darkness] status to the targets. 5 Offensive
Servant Weapon-Demolition.png Servant Weapon-Demolition
Weapon consumption skill. Consumes all weapons to deals melee physical damage equal to the number of weapons consumed to all target who have been marked by Servant Weapon-Sign within 13 x 13 cells around the caster and restores the weapon equal to the number of targets hit. 5 Offensive
Charging Pierce.png Charging Pierce
Spear series and two-handed sword exclusive skill. When the user uses Pierce, Clashing Spiral, Hundred Spears or Madness Crusher during the skill duration. Charging counter will be collected. 10 Offensive
Two Hand Defending.png Two Hand Defending
When equipping two-handed sword, two-handed spear or two-handed axe, reduces physical damage taken from enemies depends on their size. 10 Passive
Hack and Slasher.png Hack and Slasher
Two-handed sword and two-handed spear exclusive skill. Swings the weapon to deals physical damage to the target and surrounding enemies for 2 hits. If user equips two-handed sword, damage type is melee physical damage. 10 Offensive
Madness Crusher.png Madness Crusher
Two-handed spear and two-handed sword exclusive skill. Strikes the single target and inflicts long ranged physical damage to the surrounding enemies around the target. 5 Offensive
Vigor.png Vigor
Increases normal melee physical damage for the skill duration. 10 Supportive
Storm Slash.png Storm Slash
Two-handed sword and two-handed axe exclusive skill. Deals melee physical damage to the target multiple times, has a 60% chance to double skill damage if using while under Giant Growth buff. 5 Offensive
Dragonic Aura.png Dragonic Aura
Deals powerful long ranged physical damage to single target, increases Dragon Breath, Dragon Breath - Water and Hundred Spears damage for 300 seconds. 10 Offensive
Dragonic Breath.png Dragonic Breath
Note: This skill has not been implemented into IRO. Can only be used when riding a dragon. Embraces the power of the dragon within the body, then exhales the powerful dragon's breath towards the target. 10 Offensive

Skill Tree

Dragon knight skill tree.thumb.png..png

Job Bonuses

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
STR
AGI
VIT
INT
DEX
LUK
POW
STA
WIS
SPL
CON
CRT

ASPD

Equip Attack Speed From 2nd Class
Bare Handed 156 0
Shield -5 0
Dagger -10 −1
Sword (One Handed) -12 −7
Sword (Two Handed) -15 −3
Axe (One Handed) -18 −8
Axe (Two Handed) -20 −5
Mace -5 0
Spear (One Handed) -8 +7
Spear (Two Handed) -12 +13
ASPD Potions Usable
645.png Concentration
656.png Awakening
657.png Berserk

External Links