Talk:ASPD
Sorry for multichanges.
Old graphical table
New table made using this table: Barehand base ASPD of Soul Linker is 150, not 160 as indicated in the graphic table. Max Period 14:20, 4 November 2008 (MST)
New table by attack delay
For each cell I used this formula for the top left cell: =IF(B2<>"",(200-B2)/50, "")
Fill down then fill right
Max Period 14:34, 4 November 2008 (MST)
Each point of AGI/DEX reduces your time between attacks by a fixed percentage: AGI: 0.4% DEX: 0.1%
Is absolutly FAKE. ~~unsigned comment by Clay~~
- Can you show why is this fake? Check your formula again. Max Period 07:33, 6 July 2009 (MDT)
Readability
This page isn't very readable. I guess my biggest concern is 4+ character acronyms, and the fact that many are used before any meaning or definition is assigned to them. I understand the topic at hand is mostly pure math, but a little bit of prose explaining things wouldn't hurt. --Stalker-ness 16:14, 4 July 2009 (MDT)
Why is fake?
Is fake because for each mount of BTBA and SM we have one different contribution of AGI and DEX in TBA.
example:
ASPD = 200-50*TBA
ASPD = 200-(50-AGI/5-DEX/20)*BTBA*(1-SM)
50*TBA = (50-AGI/5-DEX/20)*BTBA*(1-SM)
TBA = (1-AGI/250-DEX/1000)*BTBA*(1-SM)
TBA: Time Between Attacks
1 AGI is 4 DEX in ASPD's terms but the contribution for AGI and DEX in % depend exclusivily of BTBA and SM.
re-example: TBA = (1-AGI/250-DEX/1000)*BTBA*(1-SM)
my first consideration is with 0 SM and 1 BTBA
then: TBA = 1-AGI/250-DEX/1000
each point of AGI decrease time between attacks in 1/250 of second or 4 ms.
each point of DEX decrease time between attacks in 1/1000 of second or 1 ms.
my second consideration is with 0.8 SM and 1 BTBA
then: TBA = 0.2-0.2AGI/250-0.2DEX/1000
each point of AGI decrease time between attacks in 0.2/250 of second or 0.8 ms.
each point of DEX decrease time between attacks in 0.2/1000 of second or 0.2 ms.
my third consideration is with 0 SM and 1.5 BTBA
then: TBA = 1.5-1.5AGI/250-1.5DEX/1000
each point of AGI decrease time between attacks in 1.5/250 of second or 6 ms.
each point of DEX decrease time between attacks in 1.5/1000 of second or 1.5 ms.
Resume:
+ SM or - BTBA => - TBA, but less - TBA contribution for AGI and DEX
- SM or + BTBA => + TBA, but more - TBA contribution for AGI and DEX
Now i say: "Then if i want hit fast: for Characters that have not good SM or they have high BTBA, is more important AGI and DEX"
and not say: "Each point of AGI/DEX reduces your time between attacks by a fixed percentage: AGI: 0.4% DEX: 0.1%" because is fake.
- Then rephrasing from these formulas: Each AGI/DEX decrease base BTBA by 0.4%/0.1% respectively. The sum of speed mods are then applied after the AGI/DEX modifications. Max Period 14:19, 7 July 2009 (MDT)
yes. It's so much better. But i defined BTBA like Base Time Between Attacks (in secs), and TBA is actual not Base. Then: "Each AGI/DEX decrease BTBA by 0.4%/0.1% respectively. The sum of speed mods are then applied after the AGI/DEX modifications."
Clay