Talk:Updates Changelog
Old Official Announcements
Closing servers for 3 months, February 8th, 2002
Hello this is Ragnarok Online Operation Team. We inform you we are going to Close the International Server Provisionally. For now and Further,we can"t take off Our Eyes from the Korean Commercial Service, Also we have to consider Next and Continuous Commercial Plans in Overseas. Therefore it is regarded as Impossible to Manage or Support the International Server any more for now. Please Understand Our Desicion this time. It will be fore the Better and Bright Future of all of us and players. Followings are the Detailed Information of Shutdown.
1.The Presice Shutdown Time is not Arranged yet. It will be next week. We will announce it later when it"s decided.
2.Shutdown Period will take Approximately 3 Monthes for the Maximum.
3.Free BBS,Email Support are totally Closed Together for the Term. (But you can View the Notice or other Regular Sections of Website.)
4.Every Possible Foregin Ips will be restricted from the Japanese Server. It means Non-Japanese or Whoever from Overseas using Other Ips won"t be able to Play in the Japanese Server.
5.Simplified Chinese,Traditional Chinese,Thailand Servers will be opened in August. Players in these Areas could use these 3 kinds additional services.
6.Every Details followed Renewing Openning Server will be announced Later.
We apologise again and Meanwhile we appreciate all of you showing much affection on `Love and Hatred" Ragnarok. We promise we will be back with Ragnarok,the Better and the More Fabulous Version Next Time. Thank you for the Cooperation.
Ragnarok Online Operation Team, Gravity Corp.
Transfering Servers, March 29, 2002
Hello this is EnglishGM/Webmaster.
For About 10 days(04-01-2002 to 04-09-2002 Korean Standard Time), English server will be down and whole technical system for English server will be transfered to the United States.
After the transfer, English server will be increased into 2 servers and also players would enjoy Ragnarokonline with less lag/disconnected troubles.
Thank you.
EnglishGM/Webmaster, Gravity Corp.
--Rav 15:12, 19 July 2008 (MDT)
Christy, ingame announcements
12/16/2002 12am
GOD-POING: Dear Joshua Hart from Sacramento CA,
GOD-POING: Please contact your Mother,Mrs.Jeniffer Hart or your father,
GOD-POING: They are so much worried about you,
GOD-POING: Please contact your parents soon as you can.
GOD-POING: Joshua Hart from Sacramento CA,
GOD-POING: Yout mother emailed us,
GOD-POING: that you haven't called or contacted your parents for 2 days now.
GOD-POING: Please contact your mother soon as you can.
GOD-POING: If there is any friend of Joshua Hart,
GOD-POING: Please tell him to contact his parents soon.
GOD-POING: Please do not make your parents worry about you too much addicted i
GOD-POING: in Ragnarok.
GOD-POING: It means to all of you.=D
GOD-POING: Thanks.
GOD-POING: And please let Joshua Hart know this.
12/16/2002 1am
GOD-POING: Sorry for interruot you guys frequently today.
GOD-POING: Sorry for interrupt you guys frequently today.(Sorry typo)
GOD-POING: I hereby,inform someone who owns the character named
GOD-POING: "Joshua_Hart" the newbie,
GOD-POING: Delete that character RIGHT NOW,
GOD-POING: otherwise you will be blocked for the ill-mannered behaviour.
GOD-POING: DO NOT MOCK OTHERS for their fault.
GOD-POING: Once again,I warn the person who owns `Joshua_Hart',
GOD-POING: DELETE the character RIGHT NOW.
GOD-POING: Stop mocking others,Stop being rude.
GOD-POING: Make iRO enjoyable.
GOD-POING: For the person, I will give you 1 hr to follow my demand,
GOD-POING: otherwise we will block your account for 3 days.
GOD-POING: This is a Warning. thanks.
01/06/2003 2am
GOD-POING: Dear Users,we got an incident with the ciritical bug last weekend.
GOD-POING: It was involved with the NPCs who upgrade your weapons.
GOD-POING: For whom who have took advantages from that critical bug
GOD-POING: We will give you one last chance to keep your accounts.
GOD-POING: Report your account names.
GOD-POING: via iro-gm@gravity.co.kr
GOD-POING: Otherwise we will check all history of accounts,
GOD-POING: and will blocked your accounts as well.
GOD-POING: Even though you sell/trade those bug-abused items,
GOD-POING: Don't forget we can find you/
GOD-POING: No matter how many testers abused that bug,
GOD-POING: We will find all of you and block permanently.
GOD-POING: Choose either way of being blocked or reporting yourself.
GOD-POING: This is one last chance you can keep your accounts.
GOD-POING: If there are people ignoring this last warning,
GOD-POING: Will be deleted their account immediately.
GOD-POING: Abusing bug in Beta Period is kind of felony,
GOD-POING: Report yourself and keep your accounts.
GOD-POING: This warning is appliable for ppl who have over +5 Weapons
GOD-POING: which are classified as Lv 3 or Lv 4 weapons.
GOD-POING: For details,we will check over +5 Lv 3 weapons
GOD-POING: We will check over+0 Lv 4 weapons.
GOD-POING: And for innocent testers,
GOD-POING: we are trying to avoid Roll back caused by this incident.
GOD-POING: so don't worry about the roll-back.
GOD-POING: Bug-Abusers,Report yourself.
GOD-POING: Otherwise you will get blocked for good.
GOD-POING: Thanks.
01/18/2003 4am
GOD-POlNG: Nowadays I am getting uncomfortable with you,
GOD-POlNG: it seems you don't understand why you should respect others
GOD-POlNG: who are mostly strangers to you.
GOD-POlNG: I am not a kindergarten teacher who teaches you
GOD-POlNG: how to tie shoelaces,or about table manners.
GOD-POlNG: Ragnarok is a world really exsists in a part of your life,
GOD-POlNG: you must behave as well as you do in the real life.
GOD-POlNG: Why don't you cooperate each other and make iRO enjoyable?
GOD-POlNG: There is no more fun, no more relationship in iRO.
GOD-POlNG: I feel like being degraded to punisher,
GOD-POlNG: rather being your game master.
GOD-POlNG: Game Master is not the one who has rights to punish you,
GOD-POlNG: but the one who aids you in playing, supports/encourages you
GOD-POlNG: when you get a hard time.
GOD-POlNG: We set the in-game regulations just for guideline,
GOD-POlNG: there will be lots of exceptions besides issues on that.
GOD-POlNG: I can't stand to laugh out loud when I get requestslike
GOD-POlNG: Gravity must set rules step by step like
GOD-POlNG: " how to report ill-mannered players,even dumb can report".
GOD-POlNG: Are you gonna satisfied if we set countless specific rules just lik
GOD-POlNG: like your country government does?
GOD-POlNG: Please behave maturely,like you've learned and been told
GOD-POlNG: in your real life.
GOD-POlNG: You are not allowed to swear in the real life,
GOD-POlNG: you are not allowed to threaten people that you're gonna *report*
GOD-POlNG: others,
GOD-POlNG: you are not allowed to cheat/scam others,
GOD-POlNG: you are not allowed to cause inconvenience on others
GOD-POlNG: such as kill-steal or mob train.
GOD-POlNG: Punishment is not the best way but the next best.
GOD-POlNG: Don't force me to do such dishonorable actions on you,please.
GOD-POlNG: I hope you will fully understand and support us to make
GOD-POlNG: iRO the most remarkable world.
GOD-POlNG: Thanks.
02/04/2003 8pm
The time of server shutdown just has been postponed due to unavoidable circumstances.
We will inform you the right time of shudown later again.
Sorry for your inconvenience.
There are lots of incident involved with the Fake RO Flash movie on internet. It is a Key
Logger (Trojan horse) program not a real one. Please keep away from it.
03/03/2003 11pm
Here's a cute report from a tester which I would like to tell all of you.
His message is:
My main User ID is **********(secret) and my character *******(secret) is having a problem.
I know this came is still in beta but I would like to know if there is a way to ignore
private message.
I 'm sure it's a mistake but there is this character who keeps a private messaging me
information and I have no clue what they are talking about.
I've tried to talking back to them, but it looks like
they won't respond at all.
I think their user name is GOD-POING or GOD-PING or
something similar to that, but I am not exactly sure.
Can you tell me of a way to ignore this?
Thank you for your assistance, *******(secret).
Hopefully everybody gets to know GOD-POING(not GOD-PING) is the GM
who supports international Ragnarok, and don't get much bothered by
the Official message(not private one).
GOD-POING: I have one thing to inform about the one word I said
GOD-POING: Someone claimed I said "WTF" which stands for
GOD-POING: "what the ...."
GOD-POING: I know what WTF means -.-
GOD-POING: I would like toinform I didn't say it for a purpose
GOD-POING: it was someone's name ?!
GOD-POING: You know, I am a kind of conservative asian females,
GOD-POING: I hate to hear/to use those kinds of foul language.
GOD-POING: I hope all of you won't use those kinds of words for your acc name
GOD-POING: or character names.
GOD-POING: -.- Mofo I accidentally said yesterday was intended Mido
GOD-POING: which is someone's name also. -.- Stupid me always do typo.
GOD-POING: Yeah yeah I know what that word means
GOD-POING: Well sometimes you need to accept my broken english =3=3=3=3
GOD-POING: I am trying to speak more properly though.
GOD-POING: Thank you my dearest users ^_______^.
--Rav 15:12, 19 July 2008 (MDT)
GM Interviews
Alpha
1/With your recent hiring as GM for the English Ragnarok Online beta, how many people are now working on the English beta exclusively?
Unfortunately untill now there is only me.But It's not like a lack of human resource problem,I heard there is the different plan for each server.Also same as me,in japanese server there is only one gamemaster named `Member X' and he manages 3 servers in Japanese server.
2/Does Gravity intend to hire in game 'Police' or 'Admins' that patrol the servers for hackers and scammers once RO English switches from Free to Pay 2 Play, kind of like Lineage?
It is under consideration.Alo that is just what I have wished for. It would be activated after settle down in Korean server first.(It is on the test now.)
3/What is Gravity's forecasted number of English subscribers when the game is Pay 2 play?
Sorry but we can't give you the definite answer.
4/Are there any plans to move the English beta server to North America?
Definately. And it will be soon.
5/In recent times, the server population exceeded 8000 users at peak hours, while at the same time, none of the Korean or Japanese servers exceed 5000 users. Does Gravity plan to give english users another server?
Yes but it will be after fixing up hacks and a few troubles.
6/Many non-english speaking people have been using the english beta in recent times. Does Gravity mind if people from Germany, France, Thailand and Malaysia play on the english server if they cannot understand english?
Yes. And in future they can play Ragnarok in their own tongue.
7/Will the 2nd job class be introduced to the beta before the free trial ends? How about PK / Alignment?
It is under consideration as the other details and it will be changeable ifit's necessary.
8/What changes will be made to existing classes once the 2nd class is available? Any skill changes or serious balance changes to the existing classes?
Both of them are on the test now and when they come up clearly we will let you know.
9/Is the game's flow and style going to change between now and retail? Is the game more or less what Gravity wants it to be like?
As far as I am concerned details will be upgraded in many ways(Of course) but I believe the hard core of Ragnarok(The community function and cute style etc.) won't be changed.
10/Is Gravity going to sell property on the servers like houses?
The details are under consideration.
11/Can you give a brief description of how quests in the game will be like?
Sorry because it is in the development stage.
12/What is Gravity's opinion of players selling items for real money on services such as EBay similar to how they do for other MMORPGS like Everquest and Ultima Online?
We don't want players to sell items for real cash or credit.It is illegal and also they who wish to make big money with items are robbing Gravity's property not their's. They don't understand what the tester means. In our point of view we lend our property for free to them and we ask them to test Ragnarok how it is.
13/What precautions are Gravity taking to make sure that Ragnarok has a smooth launch with a well polished product (unlike World War Two Online, Tribes 2, Anarchy Online)?
We are just trying to make Ragnarok getting better and better. We believe nothing perfect and it can be fixed when we realise and try to find out.
14/What is Gravity's stance on programs that edit/modify/read the games memory and packets? What is Gravity opinion of these 4 modifications:
-Sasami's EXP viewer (memory reader)
We already told that person we didn't want players to make any kind of emulators for Ragnarok even though they insistes it is helpfull to play.But that person didn't seem to understand or accept.Without that EXP viewer we have a plan for better system in future.
-Anti-crash (receiving packet editor)
Our position is same as above.
-Arsekit (outgoing packet editor)
After tests,it turned out to be useless(After each patches).Our position is same.And it's related thegleek.com and there are many hackers as far as we concerned.
-Auto kill bot (packet editor, external client)
This program makes tons of trouble like crashing and disconnected.The worst thing is it makes player who use bot to be able to steal the others ID and password and to change their character name so that they can cheat and behave rude in Ragnarok without any restriction.
This makes really really serious problem and we are taking a strong action against it.Also as a gamemaster I won't let them play.
15/Does Gravity plan to have a large Print and Web advertisement campaign for the English version of Ragnarok Online?
Yes.
16/What is the favorite character class at Gravity?
You mean Our point of view or my point of view? Actually we like all characters because we have created them. And me I play with my level 16 theif and I'm used to play swordgirl in Korean server. Now I am feeding up my cute mage girl.
Thank you so much and Have a nice day.And Say hello to all players for me
Second class intentions
- Second class was originally going to follow level 99 first class (i.e. a merchant would have to attain level 99 before being able to change job to blacksmith)
http://www.rpgfan.com/news/2002/1512.html
E3: Ragnarok Online Interview In an interview with Jack Yuan, a Gravity representative, new details about the upcoming open beta update and final version were disclosed. The final version of Ragnarok Online will feature the six existing cities currently accessible in the beta. While no further cities are planned at this time, their current size will be doubled when Ragnarok Online enters the second stage of beta testing in August 2002. Included in the beta update will be the introduction of the advanced character classes. These job upgrades are only available to players who have chosen one of the six initial job classes; existing as a linear evolution of the pre-existing professions. For example, a swordsman will be able to become a fully-fledged knight when specific requirements have been met. These prestigious jobs can only be gained once the player character has reached a base class of level 99. Gravity has stated that all abilities and skills learned in the initial job class will transfer over to the new advanced class while giving the player access to even more specialized abilities. These class upgrades will also sport new character graphics and animations. When asked about the upper limit to character advancement, Mr. Yuan stated that the Base Level maximum will not exceed level 99 and that each Job is capped at level 50. When a player upgrades to an advanced class, the Job class level will reset to zero, though all gained attributes and abilities will carry over automatically. The Monster Card System will be integrated into the new beta revision and will be an important aspect of the final game. These cards are randomly dropped by monsters and are used to upgrade weapons and equipment. Some of the more rare cards will imbue your items with status-ailment properties such as poison. Mr. Yuan could not comment at this time if these enhancements would affect the in-game graphics, though he stated that these cards would become important trade and collectible items. Specific details on the rumored Monster Card mini-game were unavailable at this time. Gravity plans to implement player vs. player (PvP) via an arena mode that is also set to debut with the second version beta. Players must mutually agree on combat before being allowed into the Arena. These competitions will include single player versus as well as team combat. At this time, Gravity has no intention of allowing PvP in any of the standard gameplay areas in the Ragnarok Online world. Another new facet of Ragnarok Online that will begin testing in the new beta is the concept of character alignment and status. The player’s reputation will be graded in 4 categories: righteous, wicked, famed, and vulgar. As the player makes decisions such as stealing another player’s spoils or as he/she wins battles in the Arena, these statistics will increase or decrease. These statistics will be available for all players to see, giving gamers an idea of who may, or may not, be trustworthy. Mr. Yuan also told us that should a character become too wicked, they run the risk of having their character thrown into jail. When asked about Gravity’s plans to enhance the interaction between players, Mr. Yuan stated that Gravity has plans to release an external messaging client that will allow gamers to communicate with their buddies who are currently playing online, even though they themselves may not be. He described the offline messaging software as being similar to AOL Instant Messenger and will be available for download from Gravity’s website in the near future. Based on our in-depth discussion with Mr. Yuang, Gravity’s commitment to having a successful US launch is apparent. Gravity recently moved their english server to Los Angeles 3 months ago in hopes of improving the performance of the game in North America. With recent reports of the proliferation of Thai gamers on the english servers, Gravity is currently negotiating a contract for a Chinese server to help with the increasing popularity of Ragnarok Online in Asia. Mr. Kim stated that there were no plans to restrict players from playing on the other servers, but that with the upcoming beta release, the entire GUI would be language specific, encouraging players to play on their native servers. The Ragnarok Online beta game client is downloadable via their official website. There is no information currently available regarding pricing plans for the final version or an estimated release date.
Old Resources & Misc
- http://www.gamefaqs.com/computer/doswin/file/561051/14086 - legit alpha guide
- alpha map
- http://www.neoseeker.com/resourcelink.html?rlid=49361&rid=45911 - beta 1 guide, I don't think his skill lists are very accurate
- http://faqs.neoseeker.com/Games/PC/ragnarok_online_thief_a.txt - beta 1 thief guide
- 2002 - ixga.com (went down in late 2002)
- January 2002 - patch 46
- March 5, 2002 - patches 60 and 61
- up to patch 79, March 25, 2002
- up to patch 84, March 26, 2002 - Training Grounds
- May 9, 2002 - Chaos and Loki down due to duping
- May 27, 2002 - Finally roll back English servers (to May 22, 6pm EST)
- August 2002 - Character deletion errors and lost skills
Alignment...
"On the opposite side, The player who gets Plus Points the most will receive every various preferential treatments. (i.e:Guild organization etc.) And we prepared some rules to prevent improper use of Alignment System. Players cannot spend Alignment Points more than one a day and cannot judge a particular account(Not Character) more than one time. . Likewise,all names who judged others will be recorded so players can read names of the other players who give both of Plus/Minus Points any time"
Japanese Closed Beta Official Announcements (June, 2002)
こんにちは。 Hello. ラグナロクオンライン運営チームです。 This is the Ragnarok Online management team.
6月7日にオープンするcloseβ2サーバーに新しい内容のパッチが適用されます。 Sun June 7 to open closed β2 new content patch is applied to the server. 新しく加えられる事項は以下のようになっています。 Added new publication is as follows:
1. 2次職業6種が追加されました。 1.2 occupation following six species are added.
- - 職業に伴う各種スキルを追加。 - Add the various skills associated with the occupation.
- - それによる様々なインタフェース・システムが追加。 - We like it by adding an interface system.
2. 1次転職クエストが生成されました。 2.1 has been generated following転職Quest.
- - これから転職するためにはクエストをパスしなければなりません。 - To change jobs you must now pass the respective quest.
3. ギルドシステム追加。 3. Added Guild system.
- 1) エンベリウムを1個消耗してギルドを作ることができます。 1) You can make a guild one Enberiumu and total exhaustion.
- 作る為の命令語は"/ギルド [ギルド名前]"で、ALT+Gでギルドメンバーを見る事ができます。 Language instruction for making the "/ guild [guild name]" in, ALT + G can be seen in the guild members.
2) ギルド員同士のチャットは"/gc 会話内容”または”$ 会話内容”または”ALT+ENTER”でも可能です。 2) chat between guild members is "/ gc conversation" or "$ conversation" or "ALT + ENTER" it is possible.
3) エンベリウムは新たに加えられたモンスターの中の一部モンスターが低い確率で与えるようになります。 3) Enberiumu will give Monster a low chance of being made to the new monster.
4) ギルドシステム追加で、ギルドに関する様々なシステムが加えられました。 4) additional guild system, like we have been made about the guild system. (エンブレム、パーティー経験値、レベル、パーティースキル(未実装)など) (Emblem, party experience, level, skill-party (not implemented), etc.)
4. マナーポイントシステムが追加されました。 4. Manapointoshisutemu added.
- 1) Noviceスキル8レベルから使うことができます。 1) Novice skill level can be used 8.
- 2) 相手方のキャラクターをマウス右ボタンでクリックすれば、マナーポイント追記メニューが浮かびます。 2) You can click the right mouse button on the opponent's character, append menu point浮Kabimasu manners.
- 3) マナーポイントの低い人は赤色で名前が表示され、高い人は青色に表示されるようになります。 3) Manners point person of the name is displayed in red, who will appear high in the blue.
- 4) 後に情報表示メニューが加えられて相手の性向を見られるようになります。 4) will look at the propensity of the other information were made after the View menu.
5. 製錬システムが追加されました。 5. Smelting system was added.
- - 村にいる製錬NPCに声を掛ければ、決まったアイテムを使って製錬することができるようになります。 - The NPC掛Kere smelting has a voice in the village will be able to use the smelting certain items.
6. 組合(カード)システムが追加され、カードイラストが表現されます。 6. Unions (card) is added to the system are represented card illustrations.
- - 全カードの半分ほどは能力が実装されました。 - About half of all card capacity has been implemented. カードアイテムをダブルクリックして使うことができます。 You can use double-click the item card.
7. 新しい村(アルデバラン)が追加されました。 7. New Village (Aldebaran) was added.
8. イズルードにアリーナが追加されました。 8. Izurudo has been added to the arena. - まだ何種類かの機能は未実装状態です。 - Features several types of state is not implemented yet.
9. 霧効果が追加されました。 9. Fog effects are added. - "/fog"命令語で消したり表したりすることができます。 - "/ Fog" can be erased or represent language or instruction.
10. 何種類かの状態異常効果が追加されます。 10. Will be added to the effect of several types of abnormal conditions. - スタン : 気絶状態になって動くことができなくなります。 - Stun: you can not come to the stunning work. - 暗黒 : 画面が黒く変わって、モンスターの場合視野が狭くなります。 - Dark: black screen changed, if you narrow the field of monsters. - 睡眠 : あらゆる行動が不可能になります。 - Sleep: cannot attack or perform any action. 攻撃を受ければ目覚めるようになります。 You will awaken if attacked.
- まだモンスターは状態異常攻撃を持っていません。 * Monster attack still does not have abnormal state.
11. 部分ローディング方式を使ってマップローディング速度が改善しました。 11.'s Loading speed is improved by using the map-loading parts.
下は既存の内容で変更になった事項です。 The publication was changed under the existing content.
1. 1次スキルの何種類かのバランスが変わり、幾つかのスキルが実装されました。 1.1 changes the balance of the following several types of skills, some skills have been implemented.
1) 魔法師スキル:ファイヤワール 1) Wizard skills: Fire Wall
- - 連打回数がレベル別に制限されて、攻撃力が半分に減りました。 - Level is limited by the number of consecutive hits, attack power is reduced by half.
2) 聖職者スキル:ニューマ 2) Clerical (Priest) skills: Pneuma
- - 長距離攻撃に対する完全防御結界を作ります。 - Create a Kekkaishi complete protection against long-range attacks.
3) 聖職者スキル:アクアベネディクタ 3) Clerical (Priest) skills: Aqua Benedicta
- - 水がある地域で空き瓶を持って使用時、聖水アイテムが作られます。 - When used with a bottle of water in some areas, the item is made holy water.
4) 商人スキル:アイテム鑑定 4) Merchant skills: appraisal items
- - モンスターから出る効果不明のアイテムを鑑定して使用可能にさせてくれます。 - Makes them an expert is available to take items from monsters of unknown effects.
5 ) 両手剣修練の習得可能条件が片手剣修練Lv 1に変更になりました。 5) training can learn the condition of one-handed sword sword training has changed hands in Lv 1.
6) ルアフとサイトが1スキルでマスターになるよう変更されました。 6) and the site has been changed so that one Ruafu master skills.
- - これによって他のスキルの習得条件も変更されました。 - Has also changed this condition by learning other skills.
7) テレポーテーションスキルが5スキルまでに制限され、ワープポタルはテレポーテーションLv 3で習得可能になります。 7) is limited to five Teleportation skills, Warp Portal the teleportation can be learned at Lv 3.
- - ワープポタルもスキルレベル4までに制限されました。 - Warp Portal max skill level has also been lowered to four.
(既存8~10スキルの時できる事を2~4スキルの時にできるように調整されました。) (Levels 8 to 10 are now skill levels 2-4)
2. 空間移動職員はこれ以上出てきません。 2. Workers can not move out of space any more.
3. カート提供、倉庫利用、位置保存はカプラ職員を利用する事で可能になります。 3. Provided cart, use of warehouse, storage location will allow employees to use the thing coupler.
4. モンスターから落ちた装備用アイテムは虫眼鏡で確認をすると、装着と共に性能が現われるようになります。 4. Items dropped from monsters and equipment for the check to the magnifying glass will appear to be attached with the performance.
- - 虫眼鏡は道具商店で購入が可能です。 - Magnifier tool is available for purchase in the shop.
5. 既存モンスターの能力が全体的に修正され、既存アイテム価格が変更されました。 5. Fixes existing overall capacity of monsters has changed the price of existing items.
6. 死んだ時に経験値が10%減小して、ダンジョンでは装備しているアイテムを確率によって落とすようになりました。 6. The death experience at the small 10% decrease, now down in the dungeon by the probability that an item equipped.
- - ノービスはこの項目に当てはまりません。 - Does not apply to the Novice class.
- - 落とすアイテムはランダムに0-1(2)個です。 - Items are randomly dropped 0-1 (2) pieces.
- - またスキル使用直後や戦闘中は接続終了が不可能になりました。 - Immediately after using combat skills and are now also unable to close the connection.
7. 経験値関連バグが修正されました。 7. Fixed a bug related experience.
8. 魔法詠唱速度を早くするパラメーターがAGIからDEXに変更されました。 8. The blurring of the parameters from the DEX AGI magic chant has changed.
9. ルートモンスターは無限大のアイテムを食べますが、最初に食べた10個のアイテムだけを記憶します。 9. Monster that loot items now only remember the first 10 items they ate (no more infinite item drops from poring?)
Closed Beta (Beta 1) Skills
Acolyte
Divine Protection, Passive
Level | Effect | Level | Effect |
1 | DEF+3 | 6 | DEF+18 |
2 | DEF+6 | 7 | DEF+21 |
3 | DEF+9 | 8 | DEF+24 |
4 | DEF+12 | 9 | DEF+27 |
5 | DEF+15 | 10 | DEF+30 |
Teleport
Level | SP | Level | SP |
1 | 10 | 6 | ... |
2 | ... | 7 | ... |
3 | ... | 8 | ... |
4 | ... | 9 | ... |
5 | ... | 10 | 5 |
Growing List of Junk
Screenshot of Eroite post-beta (early 2002)