Gunslinger Mine
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Gunslinger Mine | |
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Type: | Active Skill |
Levels: | 10 |
Target: | Ground |
Area of Effect: | 1 x 1 |
Catalyst: | Grenade |
Weapon: | Grenade Launcher |
Prerequisites | |
(Gunslinger) Spread Shot Lv. 7 |
Description
Use a grenade launcher to plant grenades that will explode when enemies approach. The planted grenade's affect varies according to the type of ammunition used. These grenades differ from traps as they may be placed under players or monsters.
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
+Damage | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 | 500 |
Lasting Time (sec) | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | 27 | 30 |
Information
- Cards will affect the damage of the mine
- Card effects like Thanatos work with Gunslinger Mine
- Damage is calculated when somebody steps on a mine, this means that when you tag your weapon, card effects like hydra and thanatos will work even if it wasn't the weapon you originally planted the mine with.
- Since Gunslinger Mine is a ground attack, Magnetic Earth will negate both activation and damage of mines.
- If Gunslinger Mine is casted on a hidden target, the mine will explode (it assumes that a player or monster is occupying the cell) but no damage will be given to the hidden target.
- Pneuma also blocks damage given by Mines and triggers the explosion.
- You can have a maximum of 25 mines on screen.
- When you die your mines will not be removed from the screen but will still trigger when somebody walks over them, no damage will be dealt aswell.