Summon Marine Sphere
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Summon Marine Sphere | |
---|---|
Type: | Supportive Skill |
Levels: | 5 |
SP Cost: | 10 |
Cast Time: | 2 seconds |
Target: | Ground |
Catalyst: | 1 Marine Sphere Bottle |
Prerequisites | |
(Alchemist) Prepare Potion Lv. 2 |
Description
Summon a Marine Sphere to a targeted cell. Marine Spheres will cast Self Destruct upon receiving damage. The explosion deals 100% damage in an area of 11x11.
- Each cast requires 1 Marine Sphere Bottle.
Skill Level | Marine Sphere HP |
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1 | 2,400 |
2 | 2,800 |
3 | 3,200 |
4 | 3,600 |
5 | 4,000 |
Information
- In PVM environments, an exploding Marine Sphere will do Fire damage to all Monsters, Mercenaries, and Homunculuii in range.
- In PVP environments, an exploding Marine Sphere will damage allies, enemies, and yourself.
- Summoned Marine Spheres are still considered plant type monsters and thus will do extra damage to targets wearing full battleground sets.
- The Marine Sphere will travel in the direction you tap it and move approximately 7 squares before detonating.
- Self destruction damage is based on the remaining HP of the marine sphere. Healing it prior to explosion will maximize damage.
- A Marine Sphere's explosion does not cause an EXP tap on the effected monsters.
- Summoned Marine Spheres will drop typical Marine Sphere monster drops.
- Monsters killed via a marine sphere explosion count towards quest kill counts.