Play Dead
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Play Dead | |
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Type: | Supportive Skill |
Levels: | 1 |
SP Cost: | 1 |
Duration: | Endless |
Target: | Self |
Prerequisites | |
In order to gain this skill, the player has to complete a quest. |
Description
Play dead puts the user into a "dead" state, in which all monsters will not be aggressive and players in PvP environments are unable to do damage. The user is unable to move or attack while in this state. There is no time limit for the duration in which a character plays dead.
Notes
- Unlike other evasion skills (such as Hide), no monsters are able to detect a player in Play Dead state, including MVPs.
- Play Dead can be canceled by a Sage's Dispell or a Swordman's Provoke.
- Changing to any other class (including Super Novice) makes the skill unavailable upon relog/mapchange.
Novice | |
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Skills | Basic Skill • First Aid • Play Dead |
Quests | Novice Skill Quest • Training Grounds Novice Test |
Weapons | Dagger • One Handed Sword |