Sanctuary

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Sanctuary
Type: Supportive Skill
Levels: 10 (selectable)
Cast Time: 5 seconds
Target: Ground
Range: Magic
Knock Back: 2 cells
Area of Effect: 5 × 5
Property: Holy
Catalyst: 1 Blue Gemstone
Prerequisites
(Acolyte) Heal Lv. 1

Description

Sanctuary creates an area on the ground that heals players and monsters inside it in waves, at a 1 second interval. The number of waves, number of targets that can be healed per wave, and the heal amount of each wave depends on the skill level used.

Undead element and demon race monsters that move inside a Sanctuary will be damaged and pushed back by 2 cells. The damage dealt is half the healing power of Sanctuary and is holy property.

Level 1 2 3 4 5 6 7 8 9 10
Duration (seconds) 4 7 10 13 16 19 22 25 28 31
Number of targets 4 5 6 7 8 9 10 11 12 13
HP healed per wave 100 200 300 400 500 600 777 777 777 777
SP cost 15 18 21 24 27 30 33 36 39 42

Notes

  • Creating a Sanctuary over another will replace the existing one.
  • Offensive damage can be increased by use of a Spiritual Ring set.
  • Use of this skill is the only way to heal emperiums.
Priest & High Priest
2nd Class
Skills
Aspersio • B.S Sacramenti • Gloria • Impositio Manus • Increase SP Recovery • Kyrie Eleison • Lex Aeterna • Lex Divina • Mace Mastery • Magnificat • Magnus Exorcismus • Redemptio • Resurrection • Safety Wall • Sanctuary • Slow Poison • Status Recovery • Suffragium • Turn Undead
Transcendent
Skills
Assumptio • Basilica • Meditatio • Spiritual Thrift
Quests Priest Job Change Guide • Priest Skill Quest • Rebirth Walkthrough
Weapons Book • Knuckle • Mace • Rod