Summon Spirit Sphere

From iRO Wiki Classic
Jump to navigation Jump to search

Summon Spirit Sphere.png Summon Spirit Sphere
Summon Spirit Sphere Info.gif
Type: Supportive Skill
Levels: 5 (Fixed)
SP Cost: 8
Cast Time: 1 second (Uninterruptible)
Cast Delay: None
Duration: 10 Minutes
Target: Self
(Monk) Iron Fists Lv. 2


Grants ability to summon Spirit Spheres that orbit the player. Each Spirit Sphere adds +3 ATK that ignores enemy defense and flee.

Level Limit of Spirit Spheres Summoned
1 1
2 2
3 3
4 4
5 5


  • This skill is required to activate many of the Monk skills, as many require Spirit Spheres to perform.
  • The ATK gained from Spirit Spheres is affected by cards but not by elements. Also, the player will always hit for at least 3*(Number of Spirit Spheres summoned on them) if there is no percentage-reduction in effect in the opposition's favour (i.e. target is a player wearing a shield that allows them to take -30% from Demi-Human)
  • Spirit Spheres can be transferred by the use of the skill Spiritual Bestowment.
  • The Greatest General Card gives players Spirit Spheres by chance when attacking.
Monk & Champion
2nd Class
Excruciating Palm • Flee (Skill) • Fury • Guillotine Fist • Iron Fists • Mental Strength • Occult Impaction • Raging Quadruple Blow • Raging Thrust • Raging Trifecta Blow • Root • Snap • Spiritual Bestowment • Spiritual Cadence • Spiritual Sphere Absorption • Summon Spirit Sphere (Spirit Sphere) • Throw Spirit Sphere
Chain Crush Combo • Glacier Fist • Raging Palm Strike • Zen
Quests Monk Job Change Guide • Monk Skill Quest • Rebirth Walkthrough
Weapons Mace • Knuckle