Discussion
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NPC Skills
Most of the recently added monster skills do not have pages yet. Here's a to-do list:
- NPC HELLPOWER
- NPC WIDEHELLDIGNITY - I.E. Area Hell's Power
- SA FULLRECOVERY - I.E Full Heal
- NPC ACIDBREATH
- NPC ANTIMAGIC
- NPC WIDESILENCE
- NPC WIDEBLEEDING
- NPC WIDECONFUSE
- NPC WIDECURSE
- NPC WIDEFREEZE
- NPC WIDESLEEP
- NPC WIDESTONE
- NPC WIDESOULDRAIN
- NPC WIDESTUN
- NPC BLEEDING
- NPC CRITICALWOUND
- NPC DRAGONFEAR
- NPC EVILLAND
- NPC FIREBREATH
- NPC PULSESTRIKE
- NPC MAGICMIRROR
- NPC STONESKIN
- NPC SLOWCAST
- NPC THUNDERBREATH
- NPC VAMPIRE GIFT
- NPC WIDESIGHT
Information on each can be found on the future wiki: http://ro.doddlercon.com/wiki/index.php?title=Monster_Skills_from_Past_Updates
- We need a standardized template/example for these. Can we do it like at the future wiki? A box for the type, maxlevel etc is needed I believe. --Steax 10:30, 4 July 2009 (MDT)
Episode 12 Skills & More
I believe most of these are used by either Satan Morroc or Cursed Baphomet:
- NPC TALK - Talk
- NPC HELLPOWER - Hell's Power
- NPC WIDEHELLDIGNITY - Hell's Dignity (Screen-Wide)
- NPC INVINCIBLE - Incinviblity
- NPC INVINCIBLEOFF - Disable Incinviblity
- NPC ALLHEAL - Life Stream/Full Heal
Also seems to be missing :
- NPC EXPULSION - Expulsion/Exile
Also, should we include other non-monster skills that arent on the wiki yet?
For example:
- ALL ANGEL PROTECT - Angel's Protection
--Rikai 03:54, 19 December 2008 (MST)
Item Icons
Template:Item_List can be made to directly use images that are not uploaded to the wiki... since we now have a database hosted by irowiki, direct linking (hopefully) isn't really an issue. Currently the template is linking to the image icons on db.irowiki.org, should it be left this way? and should the multitude of images in Category:Item Icons be deleted? --Stalker-ness 22:09, 21 January 2009 (MST)
- Yeah it should, as long as we change all of them over to use the template beforehand. --Resplendent 19:48, 8 April 2009 (MDT)
Encyclopedification
Okay, so it's not a real word, but bear with me. Right now iWiki seems mostly more like a factbook than an encyclopedia. It has all the data we need on skills and mechanics, but rarely actually explain how the mechanics would apply to a real character (except the build sections). So what I suggest is we start pouring more public-opinion resources into pages; for example, noting on a skill's page what it's uses are and what builds usually take them. I'd also like to expand on currently limited sections such as WoE, but into more detailed articles such as general defensive setups and such.
It will get a lot more opinion stuff into iWiki, and I don't know if that's good or bad. Yet it should introduce a lot of new information for readers, especially people less familiar with all the current calculation stuff and just 'wants to know what they should do'. Comments? I plan on adding tactical sections on skill pages if it's all go. --Steax 02:51, 14 May 2009 (MDT)
- I've never objected to that sort of thing, go right ahead. Just try and be consistent. --Resplendent 09:54, 14 May 2009 (MDT)
- How about adding an "opinions" section and template to most pages?Barefoot 06:10, 2 September 2009 (MDT)
How about adding short skill descriptions on the classes' page? It's definitely not easy to choose ones you're interested in at a glance right now, especially if you're new to the game. Barefoot 17:12, 1 September 2009 (MDT)
- There, I've tried adding descriptions to the Merchant page. If it's okay, I'll start adding those to other classes, at least for the abilities I know. Barefoot 06:02, 2 September 2009 (MDT)
For each class, the "Builds" subsection is listed before the description of that class's skills. For example the [Acolyte] page has sections in the following order: Overview, Jobchange Guide, Builds, Equipment, Class Data, See Also, Links. If this was more like an encyclopedia, the section describing the class's skills would be more logically located prior the "Builds" section which makes references to various class skills. Since the class skills are being relisted in table form, this would also be a good time to update the section order as well.Naeko 19:44, 1 October 2009 (MDT)
Skill Table
I suggest we make a "Skill Table" to put on each class page a-la the quest table. Let me cook something up here real quick. --Resplendent 15:41, 3 September 2009 (MDT)
- Update: Done, and I think it looks good while giving more info and being sortable :D See: Classes/Standard Layout/Skills for the example table. Feel free to give suggestions as well, but going forward I think we should start replacing the existing lists with the table. --Resplendent 17:17, 3 September 2009 (MDT)
- The table's great. The only thing that could be added is a "Job level requirement" and probably a link to the quest page for quest skills. I'm not good enough with Wiki markup yet, so can't really tell if that can be done without adding a separate table for quest skills or adding an extra unused column to the main skill table. Barefoot 17:26, 3 September 2009 (MDT)
I don't believe any skill has a Job Level Requirement (with the lone exemption of that TK skill). There are required points to get each skill up to max level, but everyone gets skills at different times and at different levels. A link to the guide for quest skills seems good though. --Resplendent 17:30, 3 September 2009 (MDT)
- I meant quest skills. As far as I know, they do have a job level requirement, unless that was lifted while I wasn't looking. For example, look at Merchant Skill Quests. Barefoot 17:38, 3 September 2009 (MDT)
- Ah, yes those usually do. Will add that as well. --Resplendent 17:44, 3 September 2009 (MDT)
- Keep in mind about the third person point of view. ;) I'll do what I can for now... --Steax 09:12, 12 September 2009 (MDT)
- Frenzy has a job 50 level req --Stalker-ness 16:05, 26 September 2009 (MDT)
Is the level's field really needed for the quest skills table? all quest skills are max level 1. --Stalker-ness 12:38, 27 September 2009 (MDT)
- I guess it's not necessary, but for the sake of newbies and completeness I don't see why it's bad to have. --Resplendent 14:12, 27 September 2009 (MDT)
Now that the skills are more prominently described, should the skills table be located higher up in the class description article? It seems illogical to locate the skills table below sections that make use of the skills descriptions such as the "Builds" section. If there was a logical reading order for people new to each class, it would be to read the intro text, followed by a list of skills, then a discussion on builds using the aforementioned skills and stats.Naeko 22:49, 4 October 2009 (MDT)
- That would probably make sense. --Stalker-ness 00:28, 14 October 2009 (MDT)
Finished Classes
Please combine ALL skill listings into the table. If there is an "Unimplemented" section, combine it with the table and add Unimplemented following the description!
- First Classes' skill tables: Swordman, Mage, Archer, Merchant, Thief, Acolyte
- Novice & Super Novice
- Swordman
- Knight & Lord Knight
- Crusader & Paladin
- Mage
- Wizard & High Wizard
- Sage & Scholar
- Archer
- Hunter & Sniper
- Bard, Dancer, Gypsy, & Minstrel
- Merchant
- Blacksmith & Mastersmith
- Alchemist & Biochemist
- Thief
- Assassin & Assassin Cross
- Rogue & Stalker
- Acolyte
- Priest & High Priest
- Monk & Champion
Expanded
- Taekwon Kid
- TKM
- Soul Linker
Need help to finish 2nd + Expanded + Trans classes! Anyone who is able please volunteer to do at least one. --Resplendent 14:49, 26 September 2009 (MDT)
Do you think we should get started on the 3rd class pages? Although they aren't in the game yet, they ARE in the game data already, and we can put, for example: "Rune Knight is the 3rd Job Class of the Knight class. It is currently not available in iRO, but is expected to come out soon, with Renewal." --ArcLumin 21:11, 30 January 2010 (MST)
- Once we get a firm timeline on renewal is when I think we should start. Since it seems stuck on kRO for the moment, who knows when we'll be getting it. I have however, begun making back-end preparations for the addition of renewal content. --Resplendent 22:41, 30 January 2010 (MST)
Redirection
I'm thinking about implementing lots of redirects on various parts of the wiki, especially:
- Common abbreviations ("pront" to Prontera, "bowling" to Bowling Bash, or maybe even "BB" to Bowling Bash)
- Alternate names and misspellings ("Loki's Wail" to Classical Pluck, etc)
- Quests without the word "Quest" in them (not in general; "Veins Siblings" to the one appended with "Quest")
It would make browsing from an integrated search bar (which I always do, and am sure many others use as well) easier. Some articles just have ridiculous names like "Curse of Gaebolg (Founding of the Nation Myth Quest)". —Steax 00:05, 19 December 2009 (MST)
- I'd just be worried about a lot of duplicate entries there, and people getting confused about what exact name should be used for linking throughout the wiki. The alternate names/articles with "Quest" at least are good things to have redirected. Just not sure about misspellings, since there's unlimited ways to "misspell" things. What determines which are good to have? Wouldn't it really clutter up the search bar to have many? --Resplendent 00:46, 19 December 2009 (MST)
- As redirects, they'll be noted as a redirection on the landing page, right? So I suppose it would be okay for alternate names and quest articles, at least. Is there a simple, easy-to-use redirection template other than having to actually create the new page? —Steax 01:03, 19 December 2009 (MST)
Unfortunately there isn't any. --Resplendent 03:05, 19 December 2009 (MST)
I've started off with some monk and sage skills. Can someone who has a bard/dancer class with the alt names fill in those? Type in this:
#REDIRECT [[Magic Strings]]
{{R from alternative name}}
in a new page (in this case, titled "Bragi's Poem" or "Poem of Bragi"; I'm not sure which is correct and hence has not done so yet) to create the redirect. Leave everything except the name of the redirected page in square brackets intact. — ‹ Steax ›(My Talk) 21:46, 14 January 2010 (MST)
- I believe it's Poem of Bragi. --Resplendent 21:52, 14 January 2010 (MST)
- I still don't know the rest, though. Best if someone who has access to a character on an alt-name server to fill in everything. Anyone? — ‹ Steax ›(My Talk) 22:23, 14 January 2010 (MST)
- What other classes aside from Sage, Monk and Bard/Dancer have alt skill names? Any known differences on Crusader and Alchemist? — Steax(Talk) 01:08, 15 January 2010 (MST)
Navboxes
Can someone less lazy add them into the other classes? The template is {{Navbox_Classes}}. I'll also be making a navbox for mechanics I guess. — Steax(Talk) 02:02, 30 January 2010 (MST)


