|Cast Delay:||1 second|
|In order to gain this skill, the player has to complete a quest.|
Holds a foe interlocked with the caster without either side being able to move, but still being able to attack or use skills and items. Casting it beyond the range of 2 cells results in skill failure. When using this skill, player gains +10 Flee.
If Close Confine target is knocked back 3 cells away from the caster (or going beyond the range of 2 cells after the skill is successfully executed), or hides and quickly unhides, the Close Confine status will be canceled.
|Rogue & Stalker|
| 2nd Class
|Back Stab • Close Confine • Divest Armor • Divest Helm • Divest Shield • Divest Weapon • Double Strafe • Gank • Haggle • Intimidate • Mug • Piece • Remove Trap • Remover • Scribble • Sightless Mind • Slyness • Snatch • Stalk • Sword Mastery • Vulture's Eye|
| Counter Instinct • Full Divestment • Preserve • |
|Quests||Rogue Job Change Guide • Rogue Skill Quest • Rebirth Walkthrough|
|Weapons||Bow • Dagger • One Handed Sword|