High Speed Cart Ram

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High Speed Cart Ram
Type: Offensive Skill
Levels: 10 (Fixed)
SP Cost: 15
Cast Time: None
Cast Delay: ASPD Based
Target: Enemy
Range: Melee
Status: Stun
Catalyst: Zeny
Prerequisites
(Merchant) Mammonite Lv. 10, (Blacksmith) Hammer Fall Lv. 5, (Mastersmith) Cart Boost Lv. 1

Description

High Speed Cart Ram (HSCR) can only be casted during the Cart Boost status initiated through the Cart Boost skill. Spend an amount of Zeny determined by skill level to smash a Pushcart into an enemy, causing damage and possibly inflicting the Stun status. This skill's level and the amount of weight carried in the Pushcart affect the damage inflicted with High Speed Cart Ram.

Level ATK (Weight/%) Zeny Cost Stun Chance
1 15 600 5
2 14 700 10
3 13 800 15
4 12 900 20
5 11 1000 25
6 10 1100 30
7 9 1200 35
8 8 1300 40
9 7 1400 45
10 6 1500 50

Formula

Current damage formula:

(ATK * [Cart Weight/(16-skill level)])% * Elemental Modifer

Current formula using Power-Thrust or Maximum Power-Thrust, damage formula is now:

(ATK * ([Cart Weight/(16-skill level)]+25 or 100)%) * Elemental Modifer

  • ONLY cards that add ATK increase High Speed Cart Ram's damage. Race/Size (ignoring the ATK gained from Size cards) cards and Turtle General cards do not add any damage.

Mechanics

  • When cast with Power-Thrust activated, damage becomes ( 1333.33 + 25 )%, for a total of 1358% damage. NOTE: 1333.33 is the round down to 2 digits from cart weight of 8000 / 6
  • When cast with Maximum Power-Thrust activated, damage becomes ( 1333.33 + 100 )%, for a total of 1433% damage. NOTE: 1333.33 is the round down to 2 digits from cart weight of 8000 / 6
  • Target's VIT and stun resistance will reduce the chance that the target will become stunned.
  • Damage is reduced by target's DEF, VIT (unless otherwise noted, i.e. if the player is wielding an Ice Pick or Combat Knife) and other reduction gear.
  • This is a melee skill - it is blocked by Safety Wall, although the chance to inflict stun will bypass Safety Wall.
  • High Speed Cart Ram can miss based on the player's hit and the target's flee. However, when the skill "misses", a small damaged hit is still guaranteed from Weaponry Research. This means the player will always have a chance to stun their opponent whether their attack "misses" or deals full damage.

Information

Bypasses:

Works/damage increases with:

  • Ice Pick
  • Combat Knife
  • Endows (HSRC takes on the element of your weapon)
  • +ATK cards/equipment
  • STR, DEX, LUK
  • ASPD (only for damage per second, DPS)
  • Player's weapon ATK + upgrades

Not compatible with:

  • The Sign
  • Shattering Strike
  • Status weapons, including Sword/Mailbreakers
  • ATK increasing equipment that is not raw ATK (i.e. Race cards, Masquerade, Zealotous Mask)
Blacksmith & Mastersmith
2nd Class
Skills
Adrenaline Rush • Advanced Adrenaline Rush • Dubious Salesmanship • Enchantedstone Craft • Greed • Hammer Fall • Hilt Binding • Iron Tempering • Ore Discovery • Oridecon Research • Power Maximize • Power-Thrust • Skin Tempering • Smith Axe • Smith Dagger • Smith Knucklebrace • Smith Mace • Smith Spear • Smith Sword • Smith Two-handed Sword • Steel Tempering • Weapon Perfection • Weapon Repair • Weaponry Research
Transcendent
Skills
Battle Machine Craft • Cart Boost • Coin Craft • High Speed Cart Ram • Maximum Power-Thrust • Shattering Strike • Upgrade Weapon
Quests Blacksmith Job Change Guide • Blacksmith Skill Quest • Rebirth Walkthrough
Weapons Axe • Mace