Merchant

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Merchant
Job Base: Novice
Job Type: First
Changes At: Alberta
Number of Skills: 10
Total Skill Points: 61
Total Quest Skills: 3
Job Bonuses
STR AGI VIT INT DEX LUK
+5 +1 +4 +1 +5 +2


Overview

Always on the lookout for profit, Merchants are the economic experts of Ragnarok Online. Setting out to make a fortune, playing as a Merchant will allow the player to get the most out of every last zeny. Merchants are also handy with items, being able to carry far more than other classes thanks to their Enlarge Weight Limit and Pushcart abilities.

Although a Merchant is bound to feel more at home at the marketplaces and auction houses of Rune-Midgard, they can still hold their own in battle, specially when it comes to defending their wares. Inherently sturdy, Merchants are able to equip most of the game's heavy armor and melee weapons, allowing good defense and decent attack.

After a life of buying and selling items, Merchant second jobs provide the possibility of making their own. Merchants can choose to change into a Blacksmith or an Alchemist at Job levels 40 to 50.

Starting stats for merchants depend mostly on whether the player wishes to make a battle-oriented character or concentrate on the stats needed after job change in order to make items successfully. In the first case, a swordsman-like starting build is a good idea, both in its VIT and AGI variants. In the second case, the player should keep in mind that Blacksmiths' forging success and Alchemists' potion mixing depend heavily on high DEX and LUK, as well as INT in the case of Alchemists.

Jobchange Guide

Merchant
Requirements
Base Level: None
Job Level: 10
Class: Novice
Zeny: 1,000 Zeny
Rewards
Quest Reward(s): Jobchange to Merchant

1. Head to Alberta and enter the Merchant Guild in the southwest corner (alberta 36,42). Inside talk to Chief Mahnsoo (Merchant) behind the desk to sign up to become a Merchant.

2. He will ask you to pay a fee of 1,000 Zeny before beginning the quest. You can pay half (500z) before and half (500z) after the quest if you lack the funds. You will also be given a serial number and destination. Do not forget them! The serial number is randomly chosen between one of these:

  • 2485741
  • 2328137
  • 2989396
  • 2191737
  • 3012685
  • 3487372
  • 3318702
  • 3543625

The destination is one of the following:

  • Izlude Dungeon (Bylan Island) - Kafra Employee (106,58)
  • Prontera - Southeastern corner, Kafra Employee (248,42)
  • Geffen - Mage Guild in the northwest building, to the man with glasses (in: 155,122)
  • Morroc - Dyemaker's house in the northeastern house, he is located in the room directly to the right after you enter the house (271,269)

3. Head down into the warehouse and speak with the warehouse supervisor (alberta_in 28,29). You must the enter the serial number as well as the destination of the parcel. The supervisor will give you a parcel even if you enter the wrong serial number and/or destination, but the receiving NPC will not accept it, thus requiring the player to start over.

4. Deliver the parcel to the appropriate NPC. You will receive a Receipt from them if step 3 was done correctly.

5. Return to Alberta and present the supervisor with the receipt, then speak with Chief Mahnsoo again to become a Merchant.


Builds

See Blacksmith Builds or Alchemist Builds for build strategies.

Stats

Equipment

Merchants can use most types of armour available to swordsmen and thieves: standard armour up to chain mail, boots, manteaus and bucklers. They can also wear saint's robes and the merchant-only Lord's Clothes.

Merchants fight with Daggers, One-handed swords, Maces and Axes, however, they do not have any mastery or weapon-dependant skills until they become Blacksmiths or Alchemists.

Class Data

Skills

See Alchemist Skills or Blacksmith Skills for 2nd class skills.

Skill Description Levels Type
Discount
Buy items from NPC's with an up to 24% discount. 10 Passive
Enlarge Weight Limit
Increase your character's maximum Weight Limit by up to 2000 points. 10 Passive
Item Appraisal
Identify items without a magnifier. 1 Active
Mammonite
Powerful melee attack dealing up to 600% damage that costs up to 1000 Zeny. 10 Offensive
Overcharge
Get up to 24% more Zeny from selling items to NPC's. 10 Passive
Pushcart
Carry an additional 8000 weight units and/or 100 items in a separate inventory. 10 Passive
Vending
Open a shop with up to 12 item stacks for other players to buy. 10 Active

Quest Skills

Skill Description Levels Type Job Level
Requirement
Quest
Cart Revolution
Melee AoE attack that gets stronger as your cart gets heavier. 1 Offensive 35 Cart Revolution Quest
Change Cart
Change your cart's appearance as you gain levels. 1 Active 30 Change Cart Quest
Crazy Uproar
A self-buff that grants +4 Strength. 1 Supportive 15 Crazy Uproar Quest

Job Bonuses

Job Bonus
Stat\Amount +1 +2 +3 +4 +5
STR 10 22 40 44 49
AGI 33
VIT 2 18 30 47
INT 26
DEX 6 14 38 42 50
LUK 36 46

ASPD


External Links

Merchant
Skills Cart Revolution • Change Cart • Crazy Uproar • Discount • Enlarge Weight Limit • Item Appraisal • Mammonite • Overcharge • Pushcart • Vending
Quests Merchant Job Change Guide • Merchant Skill Quest • Merchant Training Quest
Weapons Axe • Dagger • Mace • One Handed Sword
Classes of Ragnarok Online
Novice Class Novice • High Novice • Super Novice
First Class Acolyte • Archer • High First Class • Magician • Merchant • Swordman • Thief
Second Class Priest • Monk • Hunter • Bard • Dancer • Wizard • Sage • Blacksmith • Alchemist • Knight • Crusader • Assassin • Rogue
Transcendent Second Class High Priest • Champion • Sniper • Minstrel • Gypsy • High Wizard • Scholar • Mastersmith • Biochemist • Lord Knight • Paladin • Assassin Cross • Stalker
Expanded Class Gunslinger • Ninja • TaeKwon Kid • TaeKwon Master • Soul Linker