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Job Base: Sage
Job Type: 2-2 Transcendent
Changes At: Juno
Number of Skills: 8
Total Skill Points: 24
Total Quest Skills: 0
Job Bonuses
+6 +9 +4 +13 +11 +2



Quenching their lifelong thirst for learning, Scholars have accumulated a greater body of knowledge than ever before! They have new, creative uses for their mystical skills to support allies and frustrate enemies. Although Scholars do not boast the sheer power of their counterpart, the High Wizard, their inventive applications of magic are their keys to victory.

Scholars are the transcendent version of Sages. Through rebirth, Scholars gain class-defining SP manipulative skills such as Soul Exhale, Indulge, and Soul Siphon. The two former skills enable Scholars to act as endless sources of SP, which makes them a favorable class for party play. The third SP-manipulating skill, Soul Siphon, allows Scholars to offensively eliminate all of their opponent's SP, making Scholars a formidable class for PvP and WoE.

Their offensive power also gets a boost in the form of Double Bolt, Foresight and Fiber Lock, making one-hit kills for INT-based builds a possibility.

Jobchange Guide

Scholar classchange 0.gif

To become a Scholar, you must find a book called 'the Book of Ymir' in 'Sage Castle', Juno. The book will lead you to Valhalla so you can change your job through the Scholar job NPC. Also you must reach at least job level 40 as a transcendent 1st class character.

Trans classchange 1.gif Trans classchange 2.gif
1.Sage Castle is located at 11 o'clock direction (yuno 88,320) in Juno. 2.'Book of Ymir' is located inside a room behind an NPC called Metheus Sylphe (yuno_in02 88,164).
Trans classchange 3.gif Scholar classchange 4.gif
3.The Book of Ymir (yuno_in02 94,206) will teleport you to Valhalla. 4.Find and talk to a job NPC suited to your 2nd class.



  • STR: 1
  • AGI: 99+
  • VIT: 20-30
  • INT: 99+
  • DEX: 1-20
  • LUK: 1

This is similar to the Hindsight Sage build. However, a Scholar is able to further enhance the efficiency of Hindsight by using the skill Double Bolt, which vastly improves damage compared to a Sage. Note that this build requires a constant Sage Spirit link from a Soul Linker to function effectively. This build is less vulnerable to silence due to the automatic-casting nature of Hindsight, and can deal high amounts of damage. Some builds will take VIT as well to increase HP, or DEX for casting speed. Largely a PvM build, Hindsight types are rare in WoE and MVP scenarios.

INT/DEX Bolter

  • STR: 1
  • AGI: 1
  • VIT: 1-60
  • INT: 120+
  • DEX: 110-130
  • LUK: 1

Considered a PvP build, the Bolter utilizes high INT, Foresight, Fiber Lock and Double Bolt to inflict massive damage on their foes. They can also render their opponents semi-useless with Soul Siphon. This build allows Scholars to perform the same supportive roles as support-type Scholars due to their high DEX, high maximum SP, and similarity between skill builds, in addition to having offensive options. However, having minimal VIT leaves this build more vulnerable to stun and silence status effects than support builds in PvP and WoE scenarios. Refer to the Bolter section for information on PvP tactics.

VIT/DEX Support

  • STR: 1
  • AGI: 1-25
  • VIT: 99 base or 100 total
  • INT: 1-40 (only 3x INT is needed to have enough MATK for Frost Diver and Heaven's Drive to seldom miss foes)
  • DEX: 140-150
  • LUK: 1

The Support type is the most common build among Scholars. Although they come in a large variety of stats, their common point is the maxed DEX and their very low INT (can be hybridized), which makes solo leveling for them via bolts neigh impossible. They are however much preferred for party play with classes that heavily rely on SP.

This is the staple WoE build for a Scholar, maxing DEX a getting either 100 total VIT, or 99 base VIT. A few points into INT to make Heaven's Drive knock players out of Hiding or similar skills. The rest of the points go into AGI for ASPD.

Gears tend to focus on damage mitigation:

5170.png Feather Beret

for damage reduction.

2202.png Sunglasses [1]

with a Nightmare Card for Sleep immunity.

5574.png Well-Chewed Pencil

for Dexterity.

2379.png Warlock's Battle Robe

with a DEX enchantment, carded with either a Marc Card or Evil Druid Card, depending on if the user is wearing the entire Battlegrounds set or not.

2115.png Valkryja's Shield

carded with a Thara Frog Card.

2539.png Commander's Manteau

carded with a Raydric Card.

2436.png Combat Boots

carded with a Green Ferus Card.

2423.png Variant Shoes

are the preferred foot gear due to the 20% increase to HP and SP.

2624.png Glove[1]

for DEX.

2701.png Orlean's Glove

for DEX.

4064.png Zerom Card

for DEX.

4044.png Smokie Card

for Hiding, which allows the player to dodge many forms of incoming damage, namely Guillotine Fist. It also makes it harder to focus fire the player with skills like Acid Bomb and Jupitel Thunder.


  • STR: 1-80
  • AGI: 70-110
  • VIT: 1-50
  • INT: 91-110
  • DEX: 1-75
  • LUK: 1-30

This build does not differ much, stat-wise, from their Sage counterpart. However Double Bolt greatly enhances their offensive capability, while Foresight offsets their generally low DEX when bolting manually. Coupled with the Sage Spirit buff of Soul Linkers, they can deal high amounts of damage. They can also render their opponents semi-useless with Soul Siphon or support their allies with Soul Exhale. These builds vary largely, some even using pure melee damage for attacking. Hybrids can deal with many situations, but are usually not optimal in a certain field. They are fairly rare in WoE/PVP activities. Unusually, they can use automatic-casting equipment to further supplement Hindsight.



Although INT based or Battle builds can opt to solo, Scholars are much preferred for party play thanks to Indulge and Soul Exhale. It allows them to team up with classes that require lots of SP to do the killing, mostly Snipers, Monks/Champions, and Lord Knights.


In addition to everything Sages can do, Scholars can refill the SP of needy classes and use Fiber Lock to immobilize monsters.


Besides the Sage skills already available to them, they get further use in supporting SP needy classes with Soul Exhale. They can also make use of Soul Siphon and Soul Exhale to strip other classes of their SP, or Fiber Lock, to stop anyone in their tracks.


  • Distraction: Utilizing Soul Siphon can render any foe semi-useless, but do note that this type of disablement is temporary. SP recovery items like Blue Potions and Strawberries may be used to quickly replenish a character's siphoned SP. However, those few, crucial seconds of attention spent on recovering SP may be enough for a Scholar to achieve victory in a PvP or WoE situation. Soul Siphon should be regarded as a supplementary distraction to set up for other tactics. It should not be relied upon as a complete, single disabling skill.
  • Bolt-switching: Although Scholars can achieve high amounts of damage with Fire Bolts in conjunction with Fiber Lock, Volcano, and/or Stone Curse, they should not be limited to just one type of bolt. Constantly using Fire Bolt may make the Scholar predictable in PvP, and opponents may choose to counter with a Fire elemental armor. The Scholar can meta-counter this tactic by using a variety of different bolts during combat. If the opponent switches elemental armors in an attempt to counter all of the Scholar's bolts, the Scholar may choose to use mind-game strategies. One strategy to counter armor-switching is to begin casting a maxed level bolt, cast-canceling the skill, then following up with a different bolt (preferably a low-level bolt for quick casting speed). Using Siroma Cards with Cold Bolt can effectively counter an opponent who switches to a Fire elemental armor.
  • Detection: When facing an opponent using the Hiding or Cloaking skill, it may be advantageous for the Scholar to use level 1 Heaven's Drive instead of Sight. Using Heaven's Drive allows the Scholar to reveal the opponent from a distance. The Scholar may follow up with an offensive attack immediately upon revealing the opponent. If the opponent continues to hide, the Scholar may repeatedly use Heaven's Drive to damage the opponent and discourage them from hiding.


Since Scholars retain all of the roles of a Sage, their equipment is also similar to Sage equipment.


1624.png Lich's Bone Wand
1626.png Piercing Staff

These weapons are very effective if refined up to +9 ~ +10


2124.png Thorny Buckler
2123.png Orleans's Server


2701.png Orleans's Glove
2702.png Bison Horn

Obs: Orlean's combo for cast, Imp and Siroma cards recommended; Thorny Buckler + Bison Horn for agi/Hindsight builds, Gazeti and Kukre cards recommended for more DPS.

Class Data


For more information about Sage skills, click here.

Skill Description Levels Type
Blinding Mist.png Blinding Mist
Create a 5x3 area with protection against various attacks and inflict the blind status on all characters and monsters inside it. 1 Active
Double Bolt.png Double Bolt
Gives the caster a buff that has a 40%~80% chance of a bolt spell triggering twice with a single cast. 5 Supportive
Fiber Lock.png Fiber Lock
Shoot a spider web to immobilize a target for 8 seconds (4 against players). 1 Active
Foresight.png Foresight
Reduces the casting time of the next 5 casts by half. 1 Supportive
Indulge.png Indulge
Consumes 10% of the user's Max HP to restore 10%~50% of that amount as SP. 5 Supportive
Mind Breaker.png Mind Breaker
Increases the target's MATK by 20%~100% while decreasing its Soft MDEF by 12~60. 5 Offensive
Soul Exhale.png Soul Exhale
Exchange caster's remaining SP amount with the SP amount of a target. 1 Active
Soul Siphon.png Soul Siphon
Grants a 40%~70% chance to fully drain the SP amount of a target. 5 Offensive

Job Bonuses

The job levels in which a Scholar receives a certain bonus:

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13
STR 5 18 27 36 45 57
AGI 3 12 23 32 43 50 54 60 69
VIT 7 24 43 63
INT 1 2 11 14 22 30 38 41 49 57 64 68 70
DEX 8 16 20 26 30 34 37 46 52 55 62
LUK 21 66


Scholars can use Concentration and Awakening Potions.

See Also

External Links

Sage & Scholar
2nd Class
Cast Cancel • Create Elemental Converter • Deluge • Dispell • Dragonology • Earth Spike • Elemental Change • Endow Blaze • Endow Tornado • Endow Tsunami • Endow Quake • Free Cast • Heaven's Drive • Hindsight • Hocus-pocus • Magic Rod • Magnetic Earth • Sense • Spell Breaker • Study • Volcano • Whirlwind
Blinding Mist • Double Bolt • Fiber Lock • Foresight • Indulge • Mind Breaker • Soul Exhale • Soul Siphon
Quests Sage Job Change Guide • Sage Skill Quest • Rebirth Walkthrough
Weapons Book • Rod
Classes of Ragnarok Online
Novice Class Novice • High Novice • Super Novice
First Class Acolyte • Archer • High First Class • Magician • Merchant • Swordman • Thief
Second Class Priest • Monk • Hunter • Bard • Dancer • Wizard • Sage • Blacksmith • Alchemist • Knight • Crusader • Assassin • Rogue
Transcendent Second Class High Priest • Champion • Sniper • Minstrel • Gypsy • High Wizard • Scholar • Mastersmith • Biochemist • Lord Knight • Paladin • Assassin Cross • Stalker
Expanded Class Gunslinger • Ninja • TaeKwon Kid • TaeKwon Master • Soul Linker