Guard

From iRO Wiki Classic
Jump to navigation Jump to search


Guard
Type: Supportive Skill
Levels: 10 (Selectable)
SP Cost: (10 + (Skill level*2)) to activate, 0 to cancel
Cast Time: None
Duration: 300 seconds, manually cancellable
Target: Self
Prerequisites
None

Description

Blocks physical attacks by chance for 300 seconds. A shield must be equipped to use this skill. Each activation stops movement for a short duration. Maxed at 30% chance to block physical attacks.

Level Guard Chance SP Cost
1 5% 12
2 10% 14
3 14% 16
4 18% 18
5 21% 20
6 24% 22
7 26% 24
8 28% 26
9 29% 28
10 30% 30

Cards

Clock Card (Armor) - Automatically level 3 when taking damage; level 10 if mastered.

Usage Notes

  • Consider not to use Guard for running, use Endure instead. The movement delay when guarding an attack will slow you down considerably.
  • If the Crusader using Guard is also Sacrificing for another player, the Guard protection will transfer as well to the targeted players.
  • If your shield is Stripped, Guard will cease to function.
  • Magnum Break does not work well with this skill - it will do no damage/knockback if Guard blocks an attack at the same time when Magnum Break activates its effect.
Crusader & Paladin
2nd Class
Skills
Cavalier Mastery • Cure • Defending Aura • Demon Bane • Divine Protection • Faith • Grand Cross • Guard • Heal • Holy Cross • Peco Peco Ride • Resistant Souls • Sacrifice • Shield Boomerang • Shrink • Smite • Spear Mastery • Spear Quicken
Transcendent
Skills
Battle Chant • Gloria Domini • Martyr's Reckoning • Rapid Smiting
Quests Crusader Job Change Guide • Crusader Skill Quest • Rebirth Walkthrough
Weapons One Handed Sword • Spear • Two Handed Sword