Izlude Arena

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Overview

The Izlude Arena is a time attack battle located in the 12 o'clock direction in Izlude.

There are six different courses in the Arena that players may select from, divided between three modes:

In all modes, players are given an objective when they enter a room which they must accomplish in order to continue to the next room. Sometimes all monsters must be defeated to advance; sometimes only a few. Still other times the player only needs to run to the exit on the other side of the room.

Experience is not awarded for successfully defeating monsters in the Arena and most Arena monsters do not drop items either. Note, however, that experience is not lost if one dies in the Arena.

Arena Points

Arena points are prizes awarded for participating in the Arena. 20 points are awarded upon the successful completion of a course. 1 point is awarded as a participation prize if the player fails for any reason. Al de Baran Turbo Track Points may also be converted into Arena Points. Points may be exchanged for various consumable items or base EXP. To be transported to the exchange room, talk to the Teleporter (arena_room: 106, 93). This is also who you need to speak to if you wish to convert Turbo Track Points to Arena Points.

The following are what Arena Points may be used for:

For 40 Arena Points a player can receive some Base EXP

The player may also use 10 Arena Points to summon an NPC version of a number of different MVP bosses and other noteworthy game characters which will use a series of emoticons which you may take screenshots of.

Individual Mode: Levels 50-69

Time limit: 5 minutes

Objective: Kill all Smokies
Monsters: 10 Drops, 10 Poisonous Toads, 5 Smokies, 4 Hydras
Objective: Proceed to the next room
Monsters: 5 Mummy, 3 Ghoul, 3 Familiar
Objective: Kill all Karakasa
Monsters: 5 Karakasa, 5 Marse, 3 Hydra
Objective: Kill all Kobolds
Monsters: 2 Kobolds (Mace), 1 Kobold (Axe), 9 Familiar, 5 Flora
Objective: Kill all monsters that were in the room at the beginning
Monsters (beginning): 3 Hydra, 2 Orc Lady, 1 Golem
Monsters (spawned): ? Zerom, ? Desert Wolf
Special Note: When monsters die on this map, new monsters are spawned to replace them.
Objective: Kill all Drops
Monsters: 5 Drops, 3 Smokie, 2 Golem, 2 Sandman, 2 Scorpion, 2 Skeleton Worker
Objective: Kill the Red Plant
Monsters: 20 Hydras, 2 Punk, 1 Red Plant
Objective: Proceed to the last room
Monsters: None
Objective: Kill Vocal
Monsters: 8 Familiar, 1 Vocal

Individual Mode: Levels 60-79

Time limit: 6 minutes

Objective: Kill 5 Goblins
Monsters: 4 Goblins (Axe), 2 Goblins (Knife), 2 Goblins (Flail), 2 Goblin Archers, 1 Rotar Zairo
Objective: Proceed to the next room
Monsters: 5 Orc Zombies, 5 Ghouls, 4 Zeroms, 5 Matyrs, 8 Drainliar, 3 Requiem
Objective: Kill all Mantises
Monsters: 4 Mantises, 4 Obeaune, 6 Hydras
Objective: Kill all non-aggressive monsters (i.e. the Golem and the Marse)
Monsters: 1 Golem, 1 Marse, 2 Dokebi, 2 Sasquatch, 2 Baby Leopard, 1 Chepet
Objective: Kill all monsters except the Kapha and the Hydras
Monsters: 1 Drainliar, 1 Myst, 1 Raggler, 2 Orc Skeleton, 11 Hydras, 1 Kapha
Objective: Kill all Miyabi Dolls
Monsters: 2 Miyabi Dolls, 26 Greatest Generals
Special: When the Miyabi Dolls are killed, new monsters will spawn to replace them. Known replacement spawns include Cruisers and Side winders.
Objective: Kill all monsters
Monsters: 2 Jakk, 1 Isis, 1 Myst
Objective: Proceed to the next room
Monsters: None
Objective: Kill the Goblin Leader
Monsters: 1 Goblin Leader, 4 Horong, ? Greatest Generals

Individual Mode: Levels 70-89

Time limit: 7 minutes

Objective: Kill all Kobolds
Monsters: 1 Kobold(hammer), 2 Kobold(axe), 2 Kobold(mace)
Objective: Kill all Horongs and escape
Monsters: 2 Horong, 3 Archer Skeleton, 4 Mummy, 5 Ghoul
Objective: Kill all monsters except Enchanted Peach Tree
Monsters: 2 Enchanted Peach Tree, 1 Bloody Butterfly, 2 Parasite
Objective: Kill all Stem Worms, while avoiding Bathories
Monsters: 3 Stem Worm, 2 Bathory
Objective: Kill all Argiope
Monsters: 5 Argiope
Special: When the Argiope die new monsters spawn to replace them. Known replacements include Ridewords, Mantis, and Familiar
Objective: Kill all Hammer Goblins
Monsters: 3 Hammer Goblins, ? Goblins
Objective: Kill the Alice in the center of the room
Monsters: 1 Alice, 4 Nightmare, 8 Familiar, 1 Raydric
Objective: Proceed to the next room
Monsters: none
Objective: Kill Kobold Leader and all Kobolds
Monsters: 1 Kobold Leader, 5 Kobold}}, ? Familiar

Individual Mode: Levels 80-99

Time limit: 8 minutes

Objective: Kill All Nightmare
Monsters: 4 Nightmare, 4 Hunterfly
Objective: Kill All Monsters.
Monsters: 3 Marionette, 6 Zombie, 1 Deviruchi, 4 Skel Prisoner, 1 Raydric Archer
Objective: Kill All Assulters
Monsters: 2 Assulters, 2 Clocktower Manger, 4 Marionette, 1 Sidewinder
Objective: Kill All Ninetails
Monsters: 4 Ninetails, 4 Archer Skeleton, 1 Pasana, 1 Minorous, 1 Lava Golem
Objective: Kill All Earth Petites
Monsters: 4 Earth Petite, 2 Sky Petite
Objective: Kill all monsters.
Monsters: 2 Alice, 2 Deviruchi, 2 Bapho Jr.
Objective: Kill all Fur Seals while avoiding Mermen
Monsters: 3 Fur Seal, 3 Merman
Objective: Move to the next room
Monsters: None
Objective: Kill 1 Ancient Mummy
Monsters: 1 Ancient Mummy, 5 Argos

Party Mode: 5 Person Parties

Time limit: 10 minutes
No level requirement
Objective is always to kill all monsters
The room order in party mode is not totally fixed. There are 11 rooms. The first room, where you appear, and the last one are empty. Clearing a certain room will activate a certain portal. Unless specified, the number of monsters is random.

Monsters: 8 Deviruchis, 2 Wanderers, 6 Mermans, 4 Penomena and 1 Wind Ghost
Monsters: Zherlthsh, Alarm, Ancient Worm, Penomena, Clock Tower Manager, and Clock
Monsters: Assulter, Rideword, Arclouse, Penomena, Wraith
Monsters: Penomena, Sting
Monsters: Tengu, Wicked Nymph, Evil Cloud Hermit
This room has two path : a narrow one and a broad path. The monster you fight change according to the path you pick.
Monsters: Mysteltainn and Executioner or Chimera and Greatest Generals
Monsters: Raydric Archers, Zombie Prisoners, Ancient Mummy, Nightmare Terror, Chimera and Bloody Knight
Monsters: 2 Lava Golems, Anolians, 5 Elders, 2 Explosion
Monsters: A random MVP (Dracula, Evil Snake Lord, Incantation Samurai or other)

Personal Force Mode: Acolytes

AcoArena.jpg
AcoArena2.jpg

This area is located in the 1 o'clock direction of the Arena (arena_room: 111, 101). Since this mode is specifically for Acolytes and Priests, most of the monsters in it are either easy to defeat with simple melee attacks or are of the Undead type. Players can overcome the Undead monsters with Heal, Turn Undead, Holy Light and Magnus Exorcismus. Using Pneuma is effective for ranged undead monsters such as Firelock Soldiers and Archer Skeletons.

The Acolyte Arena is divided into nine rooms. The challenge will be performed moving clockwise and you will have to finish all of the sections within 8 minutes. Due to the characteristics of the Acolyte class, Undead monsters are the main race in the Acolyte Arena.

Acolytes: 60 to ?

Objective: Kill all monsters
Monsters: 5 Red Plants
Objective: Kill 10 Drops
Monsters: 20 Drops
Objective: Kill all monsters
Monsters: 10 Zombies
Objective: Proceed to the next room
Monsters: None
Objective: Kill all monsters
Monsters: 8 Orc Zombies
Objective: Proceed to the next room
Monsters: 12 Hydras
Objective: Kill all monsters
Monsters: 2 Firelock Soldiers and 3 Archer Skeletons
Objective: Proceed to the next room
Monsters: None
Objective: Kill all monsters
Monsters: 4 Zombies, 1 Zombie Prisoners and 1 Skel Prisoners

Priests: 70 or under

Objective: Kill all monsters
Monsters: 10 Zombies
Objective: Kill all monsters
Monsters: 5 Orc Skeletons
Objective: Kill all monsters
Monsters: 5 Red Plants
Objective: Kill all monsters
Monsters: 1 Skeleton Prisoner, 1 Zombie Prisoner, 1 Evil Druid, 1 Wraith
Objective: Kill all Gargoyles
Monsters: 4 Gargoyles, ? Hydras
Objective: Kill the Kalizburg
Monsters: 1 Kalizburg, ? Permeters
Objective: ?
Monsters: ?
Objective: Proceed to the next room
Monsters: None
Objective: Kill 1 Boss Monster
Monsters: 1 Mimic

Priests: 80 or under

Objective: Kill all monsters
Monsters: 10 Zombies
Objective: Kill all monsters
Monsters: 5 Ghoul
Objective: Kill all monsters
Monsters: 5 Red Plants
Objective: Kill all monsters
Monsters: 1 Skeleton Prisoner, 1 Zombie Prisoner, 1 Evil Druid, 1 Wraith
Objective: Kill all Gargoyles
Monsters: 4 Gargoyles, ? Penomena
Objective: Kill all Kalizburg
Monsters: 4 Kalizburg, ? Permeters
Objective: Kill the ancient mummy
Monsters: 1 Ancient Mummy
Objective: Proceed to the next room
Monsters: None
Objective: Kill 1 Boss Monster
Monsters: 1 Wraith Dead

Priests: 91-99

Objective: Kill all monsters
Monsters: 15 Zombies
Objective: Kill all monsters
Monsters: 8 Ghoul
Objective: Kill all monsters
Monsters: 5 Red Plants
Objective: Kill all monsters
Monsters: 2 Skeleton Prisoner, 2 Zombie Prisoner, 2 Evil Druid, 2 Wraith
Objective: Kill all Gargoyles
Monsters: 4 Gargoyles, 20 Penomena
Objective: Kill all Khalitzburg
Monsters: 4 Khalitzburg, 10 Permeters
Objective: Kill 1 Ancient Mummy
Monsters: 1 Ancient Mummy
Objective: Proceed to the next room
Monsters: None
Objective: Kill 1 Boss Monster
Monsters: 1 Dark Illusion (Mini Boss)
Minigames in Ragnarok Online
Al de Baran Turbo Track · Hugel Minigames · Izlude Arena
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