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Priest

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Priest
Priest.png
Job Base(s): Acolyte
Job Type: 2-1
Changes At: Prontera Church
Number of Skills: 34
Total Skill Points: 198
Total Quest Skills: 2
Job Bonuses
STR AGI VIT INT DEX LUK
+5 +4 +5 +5 +4 +7

Overview

Priest.jpg

The Priest is Ragnarok Online's main support class. They offer a wide array of support spells ranging from heals to stat buffs to damage buffing spells.

Priests will find it quite easy to find parties if they choose to go Full Support, but how they perform in those parties is what decides whether or not the party has a smooth run or not (an unaware Priest can get a party wiped quite easily). Ability to multitask is what defines a Priest and seperates the good players from the bad. Full Support Priests are also heavily party dependant, so if cooperating with a team is not ideal, players may opt to play another class.

Job Change Guide

See Priest Job Change Guide for detailed information.

Changing into a Priest from an Acolyte requires the player to complete a number of tasks:

  • Exorcism and Temptation Tests
  • Purity Test
  • Pilgrimages

After completing these tests, the player will be transformed into a Priest. This mostly takes place inside of the Prontera Church.

Builds

Full Support

  • STR: 1-20 (for carrying capacity only)
  • AGI: 1
  • VIT: 70-90
  • INT: 90-99
  • DEX: 40-60
  • LUK: 1-20 (optional for more MATK)

This is the most support oriented build with high Max SP, high Heal effectiveness and high vitality. Used with mastered Kyrie Eleison and Angelus, this build is fairly effective at tanking hits or providing defensive buffs to party members in PvM situations. Some Full Support Priests opt for a compromised build with less VIT / INT and more DEX for faster Cast Time on buffs.

Semi Support Solo Leveling Build

  • STR: 1-40 (optional for more damage)
  • AGI: 60-80
  • VIT: 50-70
  • INT: 80-90
  • DEX: 40-60
  • LUK: 1

This build is designed for players who need to level by themselves in the early stages. AGI provides attack speed and some FLEE, so this will allow players to quest and kill their way to a high level. Due to lower VIT / INT stat progression as the player invests in AGI early on, it is not as effective as a Full Support build in party situations in terms of support, but is still quite viable.

Exorcist

TU Build

  • STR: 1
  • AGI: 1
  • VIT: 60-80
  • INT: 90-99
  • DEX: 60-80
  • LUK: 20-40

The TU-based build is often treated as a hybrid build. Most TU Priests double as Support due to the compatibility of stats and availability of support skill points. INT and LUK are the two stats that directly affect the success rate of instantly killing the Undead property targets with TU, and a must-have skill is Gloria. There is debate about the practicality of having any LUK at all (success rate difference of 2~3%), especially if the Priest is hybrid, in which case those extra points can be invested into either VIT or DEX.

ME Build

  • STR: 1
  • AGI: 1
  • VIT: 60-80
  • INT: 90-99
  • DEX: 60-80
  • LUK: 20-40

The only reliable AoE skill a Priest has. The main concern of ME-based build is the MATK and Cast Time. Players will use Level 10 Safety Wall and Lex Aeterna to mass kill Undead and Demon monsters through the use of Magnus Exorcismus. ME Priests can also effectively instantly kill Undead by using their Level 1 Resurrection, which is ranged and has no Cast Delay (but still consumes a Blue Gemstone).

  • Note: This build is quite difficult to play due to no survivability and the fact that there are no longer pure Undead property maps available in game. Players may find it difficult dealing with non Undead/Demon monsters on them due to the poor damage of the Holy Light skill.

Battle Priest

This is the Melee combat version of the Priest class. This build is effective against fighting Undead and Demon monsters, is very self sufficient, and also can be very fun to play. Unfortunately, it suffers from no area skills which limit it to single target killing. Battle Priests are still capable of semi/secondary-party support due to Sanctuary not relying on INT for amount healed, as well as the party buffs available, but by no means can compete with a Full Support build when it comes to support and cannot be relied on to support a full party on its own. It is usually recommended not to go full Battle Priest, and go with a hybrid Battle + Support build as it is extremely hard or slow to level a Priest solo in the later levels without an AoE skill.

This build has the following variations:

Strength

  • STR: 60-80
  • AGI: 70-90
  • VIT: 50-80
  • INT: 40-60
  • DEX: 40-60
  • LUK: 20-40

Quite effective at leveling to a high level with nothing but Eden gear on and using little to no healing items. This build is capable of self buffs, self healing, and self warping for quick transportation. Medium to Medium-High INT is still recommended for maximum efficiency in heals and buffs. A Stunner may be the best weapon option for this build due to the chance of stunning, but an Eden Group Mace III is just as efficient.

Critical

  • STR: 60-80
  • AGI: 70-90
  • VIT: 50-80
  • INT: 40-60
  • DEX: 20~40 (just for leveling up early on, near 100% CRIT builds do not need HIT, so low DEX is fine)
  • LUK: 60+

This build can be very expensive, but can out-DPS the Strength build due to consistent Critical Hits, which never miss and hit harder than regular hits. With autocasts, the player can increase their damage output even further.

Tactics

Party Menu Healing / Buffing

Partymenu.jpg

The most effective way to heal and buff a party is through the Party Window (Alt+Z). Trying to heal a party by manually clicking players can become impossible when players become mobbed or are bunched up, and can lead to players dying. This is why it is strongly recommended to make use of the Party Window. Another benefit to the Party Window is the ability to monitor all players' health. Ensure that the "Lock Menu" feature is on (by clicking the picture of the lock) when using this system to avoid opening private messages when trying to heal / buff a player.

SP Recovery & Conservation

One of the biggest issues new Priests have when playing the class is maintaining their SP. There are many ways for Priests to ensure that they always have SP for those dire situations. These are some important methods on maintaining SP:

  • Always ensure that Magnificat is on at all times. This skill will not only keep a faster SP Recovery for the Priest, but also for the rest of the party that rely on SP for using skills as well. Keeping this buff up will make parties much smoother for everybody. Try not to wait until SP is bottoming out to cast this spell, because at that point it will already be too late.
  • Make use of Assumptio (Transcendent only) or Kyrie Eleison. These skills keep people protected and greatly saves SP on healing in the long run. These skills can greatly help fragile Crowd Killers such as Rangers or Spell Caster Wizards and Sages. These defensive skills can also help the party tank quite a bit. Note that any character cannot have both buffs on at the same time. An Arch Bishop can also use Praefatio, which will give KE to all party members. If the Priest notices that certain party members are lagging behind, using KE on them will give them time and leeway to retreat back to where the party is.
  • Stack SP Recovery or Max SP increase equipment. Gearing a Priest up with equipment that will increase their SP Recovery or Max SP will vastly help a player to maintain SP at all times.
  • Always have Healing Items (SP) on hand. All players should have SP healing items on hand at all times to restore SP, at least in emergencies, and this includes Priests as well. As most classes should have HP healing items of some sort on them at all times, Priests should also have SP healing items on them.

Some common items that can be easily obtained for SP regeneration include:

High Priority Skills:
HealMagnificatResurrection

Skill Tips

Priests should remember that Lex Aeterna loses its rather long Cast Delay if used under the effect of Magic Strings, to the point when it can be constantly casted. This is a great way to double the damage output of parties, especially in single target situations such as MVPs.

Some skills in the Priests' arsenal may not serve a strong use while still leveling as a Priest, but many may have uses in MVP situations or other specific scenarios. These should be hotkeyed as well, and often an Arch Bishop will have all four rows of hotkeys used up. Some of these include:

  • Pneuma: A very powerful and necessary skill for Endless Tower runs as well as when fighting ranged monsters within a party. Certain ranged monsters and skills are very powerful and this spell can save players a lot of stress. Make sure the party members are positioned correctly. Nine people can actually fit into one Pneuma's area.
  • Aspersio: This skill endows a party member's weapon with the Holy property, which will greatly improve a party member's physical damage when the monsters are weak to the Holy property.
  • Status Recovery and Cure: Priests must pay attention to the Status Effects inflicted on their party members and should use the two skills on them accordingly.
  • Sanctuary: This spell has great healing power for a low SP cost (but uses a Blue Gemstone). Highly recommended to have this skill at Level 7, as that already provides the maximum healing power already. Level 8~10 only increases its duration.

Equipment

Eden Group Equipments Quests

Main article: Eden Group Equipments Quests

Eden Group Equipment is free and a great place to start for gear to use. The Staff is a good weapon and generally a good choice for a Priest and their future classes' use.

General Equipment Recommendations

Main article: Equipment

The Equipment article lists some general all purpose equipment that is useful through the PVM phase and also for endgame use as well.

Third Class Compatible Equipment

Main article: Arch Bishop Equipment

It is recommended to look at the Equipment recommendations for the Third Class job to see what equipment to strive for, rather than to spend a lot of money on a piece of equipment that will not be used in the future as a third class. However, some equipment may have a high level requirement, or are transcendent only.

Weapons

After considering what requirement skills have (some skills can only be used with certain weapon types), the Weapon Search tool within the iRO Wiki DB site is very helpful. Generally, for physical classes (both melee and ranged), something with high ATK is best. For magic classes, something with high MATK is best.

Link to the iRO Wiki DB Weapon Search: http://db.irowiki.org/db/weapon-search/

Full Support

Headgear

Recommended cards:

any Max SP increasing cards.

Armor

Weapon

Shield

Recommended cards:

Resistance cards.

Garment

Footgear

Recommended cards:

Sohee, Verit and Firelock.

Accessories

Recommended cards:

Phen.

Equipment Sets

Morpheus

This cheap and affordable set is a great way for Priests to get some additional Max SP and a little more out of their heals.

Battle Build

Headgear

Armor

Weapon

Shield

Garment

Foorgear

Accessories

ME Build

Weapon

Shield

Accessories

Class Data

Skills

See Acolyte Skills for first class Skills.
Skill Description Levels Type
Aspersio.png Aspersio
Endows the user or party member's weapon with Holy property for 60~180 seconds. Requires a Holy Water. 5 Supportive
B.S Sacramenti.png B.S Sacramenti
Endows the armor of all targets with Holy property, in a 3x3 area around the targeted location for 40~200 seconds. Requires two other Acolyte-class characters horizontally adjacent to the caster. 5 Supportive
Gloria.png Gloria
Increases LUK of the user and all party members nearby by 30 for 10~30 seconds. 5 Supportive
Impositio Manus.png Impositio Manus
Increases ATK of a single target by 5~25 for 60 seconds. 5 Supportive
Increase SP Recovery.png Increase SP Recovery
Grants additional SP Recovery while not moving. Also increases efficiency of Healing Items (SP) and Alchemist's Aid Potion by 10~100%. 10 Passive
Kyrie Eleison.png Kyrie Eleison
Creates a magic barrier on a single target that blocks physical attacks for either 120 seconds, until 5~10 hits are blocked or until its durability (12~30% of target's Max HP) wears off. 10 Supportive
Lex Aeterna.png Lex Aeterna
Doubles the damage of the next attack against a single target. 1 Supportive
Lex Divina.png Lex Divina
Attempts to silence a target for 30~60 seconds. 10 Supportive
Mace Mastery.png Mace Mastery
Increases ATK by 3~30 with maces. 10 Passive
Magnificat.png Magnificat
Doubles the SP Recovery rate of the user and all party members nearby for 30~90 seconds. 5 Supportive
Magnus Exorcismus.png Magnus Exorcismus
Summons a holy cross on the targeted location that inflicts 1~10 hits at 3-second intervals, each for MATK 100% damage to all Demon race and Undead property monsters in a 7x7 area, for 5~14 seconds. Requires a Blue Gemstone. 10 Offensive
Resurrection.png Resurrection
Resurrects a dead player with 10~80% of its Max HP restored. Requires a Blue Gemstone. 4 Supportive
Safety Wall.png Safety Wall
Creates a pink light pillar on a targeted cell that protects from melee attacks, for either 5~50 seconds or until its durability wears off. Requires a Blue Gemstone 10 Supportive
Sanctuary.png Sanctuary
Enchants a targeted location with restorative powers for 4~31 seconds, recovering 100~777 HP to 4~13 players in a 5x5 area. Requires a Blue Gemstone. 10 Supportive
Slow Poison.png Slow Poison
Halts the HP draining effects of the Poison status for 10~40 seconds. 4 Supportive
Status Recovery.png Status Recovery
Cures a target from Frozen, Stoned and Stun statuses. 1 Supportive
Suffragium.png Suffragium
Reduces the Variable Cast Time of the next spell the target attempts to cast by 15/30/45%. Cannot self-target. 3 Supportive
Turn Undead.png Turn Undead
Attempts to obliterate the targeted Undead property monster. 10 Offensive

Quest Skills

Skill Description Levels Type Job Level Req. Quest
Redemptio.png Redemptio
Resurrects all dead party members within a 15x15 area around the user with half of their Max HP restored. 1 Supportive 40 Redemptio Quest

Soul Link

For more info, see the Priest Spirit page

Job Bonuses

Stat\Amount +1 +2 +3 +4 +5 +6 +7
STR 4 11 17 27 35
AGI 6 29 37 48
VIT 7 14 34 36 45
INT 8 9 22 42 43
DEX 16 20 25 32
LUK 1 3 10 21 31 39 50

ASPD

Equip Attack Speed From Acolyte
Bare Handed 156 -
Shield -5 +2
Mace -3 +2
Rod -20 -
Rod (Two-Handed) -20
Book -4
Knuckle -20
Usable ASPD Potions
645.png Concentration
656.png Awakening
657.png Berserk

External Links