Priest
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| Job Base(s): | Acolyte | ||||||||||||
| Job Type: | 2-1 | ||||||||||||
| Changes At: | Prontera Church | ||||||||||||
| Number of Skills: | 34 | ||||||||||||
| Total Skill Points: | 198 | ||||||||||||
| Total Quest Skills: | 2 | ||||||||||||
| Job Bonuses | |||||||||||||
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Contents |
Overview
The Priest class is Ragnaroks main support class. They offer a wide array of support spells ranging from heals to stat buffs to damage buffing spells.
Warning: This class is not a free ride to 150!!! It does actually require constant multitasking and can be overwhelming for some players!
Priests will find it quite easy to find parties if they choose to go full support, but how they perform in those parties is what decides whether or not the party has a smooth run or not (a priest not paying attention or staying on top of everything can get a party wiped quite easily). Ability to multitask is what defines a priest and seperates the good players from the bad. Full support Priests are also heavily party dependant, so if cooperating with a team is not ideal, players may wish to play another class.
Job Change Guide
See Priest Job Change Guide for detailed information.
This test is very easy and can be completed in under 10 minutes. It is recommended to keep yourself buffed through all of the tests.
Builds
Full Support
- STR: 1
- AGI: 1
- VIT: 80-99
- INT: 99
- DEX: 1+ (lowers cast time of some buffs. not very useful for priest but helpful for High Priests)
- LUK: 1-50 (optional but adds more mAtk)
This is a build with lots of SP, a high Heal and high vitality. Used with maxed Kyrie Eleison and Angelus, this build is fairly effective at tanking hits in PvM situations. Some argue that a staunch 99 INT/DEX build is not as practical for a priest as it is for a High Priest without the Assumptio skill. Some Full Support priests opt for a compromised build with less VIT and more DEX for better cast time on buffs.
Battle Priest
The Battle Priest is the melee combat version of the Priest class. This build is quite amazing against fighting undead and demons, is very self sufficient, and also can be very fun to play. It unfortunately suffers from no aoe spells which limit it to single target killing. Battle priests are still capable of semi/secondary-party support due to the sanctuary spell not relying on INT for amount healed, as well as the party buffs available, but by no means can compete with a full support build when it comes to support and cannot be relied on to support a full party on its own.
Strength Build:
This build is the poormans version of the battlepriest. Quite effective at leveling to 99 with nothing but Eden gear on and using little to no healing items or consumables. This build is capable of self buffs, self healing, and self warping for quick transportation. 50 int is recommended for maximum efficiency in heals and buffs. A Stunner may be the best weapon option for this build due to the chance of stun effect, but an Eden Mace III is just as efficient.
Crit Build
- STR: 50
- AGI: 97
- VIT: 1 (optional for survivability)
- INT: 40-50
- DEX: 20-30 (just for leveling up. perfect crit builds dont need dex)
- LUK: 60+
This build is HEAVILY gear dependent and will cost a fortune to reach full damage potential but far exceeds the STR build due to consistent undodgable crits. This build is a pure killing machine and a force to be reckoned with. With autocast gear, the player can double their damage output.
Exorcist
Turn Undead Build
Base Stats at Level 99:
The TU build is often treated as a hybrid build. Most TU priests double as Support due to the compatibility of stats and availability of support skill points. INT and LUK are the two stats that directly affect the success rate of insta-killing a target with TU, and a must-have skill is Gloria. There is debate about the practicality of having any LUK at all (success rate difference of 2-3%), especially if the priest is hybrid, in which case those extra points can be invested into either VIT or DEX.
Magnus Exorcismus Build
Base Stats at Level 99:
The main concern of ME priests is their MATK (INT dependent) and cast time (DEX dependent). Players will use level 10 Safety Wall and Lex Aeterna to mass kill Undead and Demon monsters through the use of Magnus Exorcismus. ME priests can also effectively instant kill Undead by using their level 1 Resurrection, which is ranged and has no cast delay. With decent cast times, a ME priest makes for an effective Sanctuary and Safety Wall slave, and can shoot off a fast stream of high MATK Holy Light in self defense.
This build is quite difficult to play due to no survivability and the fact that there are no longer pure undead maps available in game. Players may find it difficult dealing with non undead/non demon mobs on them due to the poor damage of the Holy Light skill.
How To Effectively Play Priest (Please Read If Considering Playing This Class)
How To Heal A Party
The most effective way to heal and buff a party is through the Party Menu (accessible through Alt + Z). Trying to heal a party by manually clicking players can become impossible when players become mobbed or are bunched up, and can lead to players dying. This is why it is strongly recommended to make use of the party menu. Another benefit to the party menu is the ability to monitor all players health. Ensure that the LOCK MENU feature is on (by clicking the picture of the lock) when using this system to avoid opening private messages with the players you are trying to heal/buff.
SP Conservation/Restoration
One of the biggest issues new priests have when playing the class is with maintaining their SP. There are many ways for the priest to ensure that he always has SP for those dire situations. These are some important methods to learn to maintain your SP:
- Always ensure that Magnificat is on at all times. This spell will not only keep a continual flow of sp coming to the Priest, but to the killers in the party that rely on SP for spell use as well . Keeping up on this buff will make the runs go alot smoother for everybody. Try not to wait until your sp is bottoming out to cast this spell, because at that point it will already be too late.
- Make use of the Kyrie Eleison spell. This spell is INCREDIBLE for keeping people protected and will drastically save you SP on heals in the long run. The main classes that need the protection of this spell are fragile caster classes such as wizard/sage that cant take too many hits. KE can be the difference between surviving a 1 shot deathblow or not. If players notice that certain teamates are running around out of range or getting hit alot, putting Kyrie Eleison on them will give them time to retreat back to a safe position and safe the priest from having to heal them back to full.
- Stack SP Regeneration or Max SP increase items!. Gearing your priest up with items that will increase their overall regeneration or SP pool will vastly help a player to maintain sp at all times.
- ALWAYS HAVE SP REGENERATION CONSUMABLES ON HAND!- All players should at least be somewhat responsible for being able to regenerate themselves and this includes priests as well. As most classes should have healing items of some sort on them at all times, Priests should have SP rejuvenating items on them. Going into a dungeon or situation unprepared is inexcusable and can lead to problems. Some common items that can be easily obtained for SP regeneration include:
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Blue Potion |
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Blue Herb |
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Strawberry |
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Grape Juice |
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Royal Jelly |
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Orange |
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Green Ale |
Mandatory Skills For Serious Priesting
There are several skills that every priest should have to be a successful support to their party. Often players overlook very useful skills because they simply do not understand how they work or their potential to be amazingly helpful. Some of the must have skills for priests are:
Increase SP Recovery: This should be maxed. Priests will often have their SP pool taxed hard in parties, and this will aid them in regenerating that much needed SP.
Magnificat: Priests simply cannot function without this spell. This not only keeps the priests SP constantly regenerating, but also aids the killers in the party to allow them to be able to kill mobs faster and consistently. This benefits everyone in the end.
Resurrection: This spell is mandatory for any priest planning to party. Maxing this spell out is a MUST if players wish to participate in serious dungeon efforts or MVPing. Without instant resurrection, parties face potential wipes.
Gloria This spell gives a nice dps boost to all classes now thanks to the new mechanics of Renewal. No longer just to boost Crit chance, 3 Luk now = 1 ATK + 1mATK, which means more damage for pretty much everyone. This spell greatly benefits Biochemists/Genetics using Acid bomb and Cart Cannon, which makes it very useful for MVP killing/ET runs.
Kyrie Eleison Often overlooked by many, this powerful spell will help protect squishy classes, such as wizards, from being killed while trying to cast. It is also very helpful for conserving SP on having to heal players that straggle or wonder off. It is recommended to use this spell on players that need frequent healing.
Sanctuary: This spell will give priests struggling to keep all party members healed a break. Especially recommended for newer priests that feel overwhelmed by the class. This spell is cheap to cast, and will heal the entire party for a large amount. Some might argue that this spell is not exactly 'mandatory', but at least 5 points can be put into it to have for emergency situations
Some Useful Tips
It is often useful for a priest to buff themselves before buffing their party. In doing so, the priest's buff is the first to wear off, and will instantly alert them that their party members' buffs will also wear off soon. This is especially useful for new priests who may forget to buff party members. There are exceptions, however, such as when one is low on SP.
Priests should remember that Lex Aeterna loses its rather long after-cast delay if used under the effect of Magic Strings, to the point when it can be constantly casted. This is a great way to double the damage output of parties.
Some spells in the priests arsenal may not serve a strong use while still leveling as a Priest, but players should keep in mind that some of these spells will play a pivital role in their future and should not be ignored when rebirthing as a High Priest. Some of these include:
Pneuma : a very powerful and needed tool for Endless Tower runs as well as when fighting ranged mobs with a party. In later levels, ranged mobs become very powerful and this spell can save players alot of stress.
Aspersio : This spell greatly improves damage and is very useful against Demon and Undead types. Will help players down monsters and MVPs faster
Lex Divina: A VERY useful spell against strong caster monsters such as Katherine Keyron. This spell can prevent hardship and deaths.
Equipment
Full Support
Coming Soon...
Battle Builds
Weapon
Armor
Garment
Footwear
Accessories
Class Data
Skills
See Acolyte Skills for first class Skills.
| Skill | Description | Levels | SP | Cast Time | Cast Delay | Type | ||
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Temporarily enchant a target's weapon with the Holy property for 60~180 seconds. Consumes 1 Holy Water. | 5 | 12~20 | 2 | Supportive | |||
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Temporarily enchant a target's armor with the Holy property for 40~200 seconds. Requires two other Acolyte-class characters to be adjacent to you in a horizontal line. | 5 | 20 | Supportive | ||||
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Temporarily increase the luck of all nearby party members by 30 for 10~30 seconds. | 5 | 20 | 2 | Supportive | |||
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Temporarily increase a target's attack power by 5~25 for 60 seconds. | 5 | 13~25 | 3 | Supportive | |||
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Recover 3~30 SP + 0.2~2.0% of Maximum SP every 10 seconds when not moving. Also increases efficiency of SP-restoring items consumed and thrown by an Alchemist by 10~100%. | 10 | Passive | |||||
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Create a barrier around a target player protecting them from physical attacks. (120 seconds, up to 12~30% of maximum HP or 5~10 hits) | 10 | 20~35 | 2 | 2 | Supportive | ||
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Doubles the damage of the next attack against the target. | 1 | 10 | 3 | Supportive | |||
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Silences the target for 30~60 seconds. | 10 | 20~10 | 3 | Supportive | |||
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Increases damage done with Maces by 3~30. | 10 | Passive | |||||
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Doubles the SP regeneration rate of all nearby party members for 30~90 seconds. | 5 | 40 | 4 | 2 | Supportive | ||
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Summons a holy cross on the ground that lasts 5~14 seconds, damaging all Demon race and Undead element monsters 1~10 MATK×1 hits at 3-second intervals. Consumes 1 Blue Gemstone. | 10 | 40~58 | 15 | 4 | Offensive | ||
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Resurrects a dead player with 10~80% health. Consumes 1 Blue Gemstone. | 4 | 60 | 6~0 | 0~3 | Supportive | ||
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Create a pillar on a cell that protects whoever stands in it from 2~11 melee attacks, for up to 5~50 seconds. Consumes 1 Blue Gemstone | 10 | 30~40 | 4~1 | Supportive | |||
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Enchants the ground with restorative powers for 4~31 seconds, healing up to 4~13 players which stand in it by 100~777 health. Consumes 1 Blue Gemstone. | 10 | 15~42 | 5 | Supportive | |||
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Halts the HP draining effects of Poison for 10~40 seconds. | 4 | 6~12 | Supportive | ||||
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Cures the target from Frozen, Stoned and Stun status effects. | 1 | 5 | 2 | Supportive | |||
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Reduces the cast time of the next spell the target player attempts to cast by 15/30/45%. Cannot self-target. | 3 | 8 | 3 | Supportive | |||
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Damanges Undead element monsters with a chance to instantly kill them. | 10 | 20 | 1 | 3 | Offensive |
Quest Skills
| Skill | Description | Levels | Type | Job Level Requirement |
Quest | ||
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Resurrects party members within your 7-cell radius with half HP. Your HP and SP becomes 1. Lose 1% of your base EXP, less 0.2% for each party member resurrected. | 1 | Supportive | 40 | Redemptio Quest |
Soul Link
See the Priest Spirit page.
Job Bonuses
The levels at which a Priest receives a certain bonus.
| Stat\Amount | +1 | +2 | +3 | +4 | +5 | +6 | +7 |
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| STR | 4 | 11 | 17 | 27 | 35 | ||
| AGI | 6 | 29 | 37 | 48 | |||
| VIT | 7 | 14 | 34 | 36 | 45 | ||
| INT | 8 | 9 | 22 | 42 | 43 | ||
| DEX | 16 | 20 | 25 | 32 | |||
| LUK | 1 | 3 | 10 | 21 | 31 | 39 | 50 |
ASPD
| Weapon | Base ASPD | Base Delay |
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| Unarmed | 160 | 400 |
| Book | 140 | 600 |
| Mace | 140 | 600 |
| Rod | 140 | 600 |
| Knuckle | 0 | 2000 |
See Also
External Links
| Priest · High Priest · Arch Bishop | |
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| 2nd Class Skills |
Aspersio · B.S Sacramenti · Gloria · Impositio Manus · Increase SP Recovery · Kyrie Eleison · Lex Aeterna · Lex Divina · Mace Mastery · Magnificat · Magnus Exorcismus · Redemptio · Resurrection · Safety Wall · Sanctuary · Slow Poison · Status Recovery · Suffragium · Turn Undead |
| Transcendent Skills |
Assumptio · Basilica · Meditatio · Spiritual Thrift |
| 3rd Class Skills |
Adoramus · Ancilla · Cantocandidus · Clearance · Clementia · Coluseo Heal · Duple Light · Epiclesis · Eucharistica · Expiatio · High Heal · Judex · Lauda Agnus · Lauda Ramus · Oratio · Praefatio · Renovatio · Sacrament · Silentium |
| Quests | Priest Job Change Guide · Priest Skill Quest · Rebirth Walkthrough · Arch Bishop Job Change Guide |
| Weapons | Book · Knuckle · Mace · Rod |
| Classes of Ragnarok Online | |
|---|---|
| Novice Class | Novice · High Novice · Super Novice |
| First Class / High First Class |
Swordsman · Thief · Archer · Magician · Merchant · Acolyte |
| Second Class | Knight · Crusader · Assassin · Rogue · Hunter · Bard · Dancer · Wizard · Sage · Blacksmith · Alchemist · Priest · Monk |
| Transcendent Second Class | Lord Knight · Paladin · Assassin Cross · Stalker · Sniper · Minstrel · Gypsy · High Wizard · Scholar · Mastersmith · Biochemist · High Priest · Champion |
| Third Class | Rune Knight · Royal Guard · Guillotine Cross · Shadow Chaser · Ranger · Maestro · Wanderer · Warlock · Sorcerer · Mechanic · Geneticist · Arch Bishop · Sura |
| Expanded Class | TaeKwon Kid · Ninja · Gunslinger |
| Expanded Second Class | TaeKwon Master · Soul Linker · Kagerou · Oboro |

