| Wanderer
|
|
| Job Base(s): |
Dancer Gypsy
|
| Job Type: |
3-2
|
| Changes At: |
Lutie
|
| Number of Skills: |
24
|
| Total Skill Points: |
121
|
| Total Quest Skills: |
0
|
| Job Bonuses
|
| STR |
AGI |
VIT |
INT |
DEX |
LUK
|
| +2 |
+8 |
+5 |
+8 |
+6 |
+0
|
|
Overview
Job Change Guide
See Wanderer Job Change Guide for detailed information.
Changing into a Wanderer from a Dancer or Gypsy requires the player to complete a number of tasks:
- Investigating a canceled performance
- Reconciling an estranged Wanderer with her Maestro partner
- Rigorous workout sessions to help a Wanderer get back into peak physical shape
After completing these tests, the player will be transformed into a Wanderer. The journey begins in Lutie!
Builds
Severe Rainstorm - PVM/WoE
- STR: 1
- AGI: vary
- VIT: 70-95
- INT: 70-90
- DEX: 100-120
- LUK: vary
Dex not only adds to ATK but also adds damage to SR as a multiplier in the damage formula. Agi however is added additively in the formula and does not contribute much to the total damage. Luk adds more damage to SR than Agi would, as ATK is multiplied by the SR's damage formula. However depending on the character's uses one may choose more of either Agi or Luk for immunity or Agi for Slow Grace in WoE. 95 Vit is sufficient at job 50 to gain a total of 100 Vit with job bonuses. Int is for Gypsy's Kiss and SP pool/regeneration as SR uses a whopping 120 SP each use.
Class Data
Skills
See Dancer Skills or Gypsy Skills for 2nd class Skills.
Solo Skills
| Skill |
Description |
Levels |
SP |
Cast Time |
Cool down |
Type
|
|
|
Increases your Max SP and SP recovery. At skill level 5 and higher, allows you to use 3rd job skills while doing 2nd job song and dance skills. While standing/sitting still for 10 seconds, recover 6~33 SP. |
10 |
|
|
|
Passive
|
|
|
Inflicts Deep Sleep status to foes within a 11x11~21x21 area from you. |
5 |
80~120 |
3 |
10
|
Active
|
|
|
Imbues a ground cell with sound waves, which detonate to damage a 3x3 area when stepped on. |
5 |
|
|
|
Offensive
|
|
|
Deals ATK * (0.8~4 + Lesson level * 0.4) damage to target foe. Drains 1 SP per [110 - (10 * Lesson Level)] damage dealt to the target. |
5 |
64~80 |
1.5 |
2
|
Offensive
|
|
|
Detonate all Reverberations in the targeted area. |
1 |
|
|
|
Active
|
|
|
Increases the MDef of nearby party members. |
5 |
|
|
|
Supportive
|
|
|
Increases the MAtk of nearby party members. |
5 |
|
|
|
Supportive
|
|
|
Increases the ASPD and movement speed of nearby party members. |
5 |
|
|
|
Supportive
|
|
|
Heals nearby players over time, but rapidly drains their SP as well. |
5 |
|
|
|
Supportive
|
|
|
Resurrects a player, using their SP to restore their HP. |
5 |
|
|
|
Supportive
|
|
|
Create a 3x3 area on the ground which immobilizes enemies that enter it. |
5 |
|
|
|
Active
|
|
|
Prevents enemies from attacking or targeting the caster for a set duration. |
5 |
|
|
|
Active
|
|
|
Invokes a random Mage or Wizard skill, which can then be cast by the performer. |
5 |
|
|
|
Active
|
|
|
Triple the damage of Brandish Spear, Clashing Spiral, Shield Boomerang, Rapid Smite, and Shield Press. If the target does not have one of these skills, then the target receives a flee rate and attack speed penalty. Requires an instrument or whip to cast. |
5 |
|
|
|
Active
|
|
|
Hits foes every 0.3 seconds in a 11x11 area. Must have a bow equipped. Requires 20 arrows. |
5 |
80~120 |
3 |
5
|
Offensive
|
Chorus Skills
| Skill |
Description |
Levels |
Type
|
|
|
Deal damage to all enemies around the caster. |
5
|
Offensive
|
|
|
Increase the ASPD and lower the FIXED cast time of all party members around the caster. |
5
|
Supportive
|
|
|
Increase the SP regeneration of all party members around the caster. |
5
|
Supportive
|
|
|
Increase the maximum HP of all party members around the caster. |
5
|
Supportive
|
|
|
Place all targets around the caster into a special "Frenzy" state. |
5
|
Active
|
|
|
Increase the ATK of all targets around the caster, but reduce their MATK. |
5
|
Active
|
|
|
Increase the MATK of all targets around the caster, but reduce their ATK. |
5
|
Active
|
|
|
Deal damage to a target and all enemies around it as well as remove Maestro/Wanderer Buffs from them. |
5
|
Offensive
|
|
|
Make skills of everyone around the caster uninterruptible at the cost of increased SP usage. |
5
|
Active
|
Job Bonuses
The job levels in which a Wanderer receives a certain bonus:
| Stat\Amount |
+1 |
+2 |
+3 |
+4 |
+5 |
+6 |
+7 |
+8
|
| STR
|
26 |
27 |
|
|
|
|
|
|
| AGI
|
4 |
7 |
18 |
31 |
39 |
43 |
45 |
50
|
| VIT
|
12 |
13 |
14 |
22 |
32 |
|
|
|
| INT
|
2 |
3 |
9 |
21 |
36 |
37 |
38 |
49
|
| DEX
|
1 |
8 |
17 |
23 |
30 |
44 |
|
|
| LUK
|
|
|
|
|
|
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External Links