Paladin

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Paladin
Image:Paladin.png
Job Base: Crusader
Job Type: 2-2 Transcendent
Changes At: Juno
Number of Skills: 4
Total Skill Points: 25
Total Quest Skills: 0
Job Bonuses
STRAGIVITINTDEXLUK
+9 +8 +10 +7 +8 +3

Paladins are the Transcendent variant of the Crusader class. Aside from the HP/SP boost, Paladins' defensive capabilities have not seen any significant changes, but they recieve many new offensive abilities, inspiring many INT-built Crusaders to become battle-built Paladins. For those Paladins who wish to continue as an INT-type build, the Battle Chant skill allows them to play a supportive role in large party settings, and the 20 additional skills points allow them to learn a much wider variety of skills.

Contents

Paladin Job Change Guide

To become a Paladin, you must find a book called 'the Book of Ymir' in 'Sage Castle', Juno. The book will lead you to Valhalla so you can change your job through the Paladin job NPC. Also you must reach at least job level 40 as a transcendent 1st class character.



Image:Trans_classchange_1.gifImage:Trans_classchange_2.gif
1.Sage Castle is located at 11 o'clock direction (yuno 88,320) in Juno.2.'Book of Ymir' is located inside a room behind an NPC called Metheus Sylphe (yuno_in02 88,164).
Image:Trans_classchange_3.gifImage:Paladin_classchange_4.gif
3.The Book of Ymir (yuno_in02 94,206) will teleport you to Valhalla.4.Find and talk to a job NPC suited to your 2nd class.


Skills

Below are listed the skills that are unique to the Paladin class. For more information about Crusader skills, click here.

Image:Battle Chant.png Battle Chant
Image:Gloria Domini.png Gloria Domini
Image:Martyr's Reckoning.png Martyr's Reckoning
Image:Rapid Smiting.png Rapid Smiting

Builds

(Grand Cross) "Mobber Extraordinaire"

  • STR: 1-20
  • AGI: 1
  • VIT: 80-99
  • INT: 80-99
  • DEX: 30-60
  • LUK: 1

Primary Skills:

Essentially, nothing more than a standard Grand Cross Crusader taking advantage of the additional skill points and 30% HP/SP bonus to max out their defensive skills. Still built for PvM, this build revolves around forming huge mobs and either tanking them for a Wizard / ME Priest (benefiting from Guard, Divine Protection, and Heal) or obliterating them with Grand Cross.

(Grand Cross) "Full Support"

  • STR: 1-20
  • AGI: 1
  • VIT: 55-80
  • INT: 80-99
  • DEX: 50-75
  • LUK: 1

Primary Skills:

Finally, all those Grand Cross Crusaders who longed to have both Heal and Sacrifice can do so. This build revolves around spending the 20 extra skills points on mastering Heal, Sacrifice, and Battle Chant to whatever balance floats their boat. Quite nice in many PvM/MvP situations, and also very useful in WoE, where the FS Paladin's high INT and moderate DEX make their Grand Cross formidable, and where their wide array of supportive skills will make them very popular with Wizards and Sages.

(Grand Cross) "Gloria Domini + Sacrifice"

  • STR: 1-20
  • AGI: 1
  • VIT: 55-80
  • INT: 75-85
  • DEX: 75-90
  • LUK: 1

Primary Skills:

Devastating in PvP and WoE, the Gloria Domini Paladin uses a heavy balance of DEX to pull off a Sacrifice for their Wizard or Sage in even the most hectic of situations. The same DEX is also used to turn Grand Cross into a deadly and surprising weapon, and allows them to use Gloria Domini to cripple their opponents from afar. With a little help from Magic Strings, a Gloria Domini + Sacrifice Paladin in the precast can be a serious problem for enemy Priests, Wizards, and Crusaders, who watch helplessly as their SP disappears.


Battle Paladin "Martyr+Rapid Smiting"

  • STR: 60-80
  • AGI: 1-50
  • VIT: 90-99
  • INT: 20-30
  • DEX: 30-70
  • LUK: 1

Primary Skills:

The ultimate tank of the game. This Paladin pulls off a combination of the protective shield skills along with high VIT to guarantee survival. Martyr's Reckoning can be used to annihilate any monster or player without reduction gears. Rapid Smiting can be spammed on those who do carry them. This build can pull off the dangerous combo by hitting with Martyr's Reckoning while it is in the Rapid Smiting cool down. Defending Aura eliminates the threat of ranged attackers, while Shield Reflect makes sure that any Assassin or Knight who tries to sneak up on you will not get away without heavily damaging themselves as well. Outside of WoE, Shrink bounces back any foolish player or monster who's planning to get a quick kill on you. In case you confront a Wizard, Shield Boomerang will take care of them momentarily. The one major undeniable weakness of this type is that they are vulnerable to Full Divestment and Divest Shield. Considering the high DEX of the build though, most Rogues and Stalkers will find it hard to strip you.

Battle Paladin "Martyr's Reckoning + Gloria Domini + Sacrifice"

  • STR: 30-50
  • AGI: 60-90
  • VIT: 80-99
  • INT: 1
  • DEX: 40-60
  • LUK: 1

Primary Skills:

Also the ultimate tank of the game. This Paladin pulls off a combination of the protective shield skills along with high VIT to guarantee survival. Martyr's Reckoning can be used to annihilate any monster or player without reduction gears. Defending Aura eliminates the threat of ranged attackers, while Shield Reflect makes sure that any Assassin or Knight who tries to sneak up on you will not get away without heavily damaging themselves as well.Outside of WoE, Shrink bounces back any foolish player or monster who's planning to get a quick kill on you. In case you confront a Wizard, Provoke is the best choice to momentarily take care of them due to it's faster spam rate than the paladin's other ranged skills. One major undeniable weakness of this type is that they are vulnerable to Full Divestment and Divest Shield. Also this build will be utilizing mastela fruits or slim white potions due to the limited weight capacity. Considering the moderate DEX of the build, most Rogues and Stalkers will find it hard to strip you. You can Sacrifice wizards while on the defense, but again due to the mediocre DEX of this build, Sacrifice will be very difficult to pull off while on the offense in the midst of a precast. Martyr's Reckoning is able to be performed while sacrificing the wizards: This is to maximize the damage by combining the fire power of Martyr's Reckoning with wizard's spells.

The Multi Purpose Paladin-Rapid Smiting+Heal+Grand Cross

  • STR: 30-40
  • AGI: 1
  • VIT: 50-60
  • INT: 85-95
  • DEX: 60-70
  • LUK: 1

Primary Skills:

This build is very hard and can only be used with the right equips. But its the best build to throw anyone off guard. You need to focus on either Grand Cross or Rapid Smiting. When building make sure your equipment is either INT for Grand Cross or STR for Rapid Smiting. You will need to carry around 3-4 armours, 2-3 accessories and 1-2 weapons. With the STR you'll be able to handle the weight with peco peco but use the lightest most effective armours and only one main. The armours you'll want are pest, marc and angleing then add in anymore you want from there. The purpose of this build to throw out a surprise at any time. When people phsically attack you throw on the pest armour. After they get stoned cursed Grand Cross them to death. When wizards are casting storm gust put on marc and Rapid Smiting them. If you can get a ghostring you'll be laughing when archers attack you just walk up and Grand Cross or Rapid Smiting from afar. The most important thing of this build is its fast cast time and power. To achieve the best cast get a clock tower manager card or 2. Then get zerom gloves. for you shoes use Matyr/Sohee/Verit. And if you are going int get a 2 andre haedoggum or 2 zipper bears(the sp subtract won;t mean much to you.). But you'll have to play around with this build and it will take time to prefect it. Depending on what you come across you can possibly defend against anything. ALWAYS have blue potions. SP will run dry fast at least carry 20 blue potions at all times. You will be the ulimate emperium guard. You can stand on the emperium and grand cross and be able to target afar. So far this is a build in process but the results have proven effective.

Equipment


Stated in order of importance in general for all Paladins:

Applications


PvM

MVP

PvP

WoE

During WoE, a Paladin's role depends heavily on the user's build.

The skill Battle Chant is very useful in buffing your party, and inflicting status effects on an enemy. Here are some special uses for Battle Chant

In short, Battle Chant can be used both offensively to buff your allies before breaking a pre-cast. It can also be used defensively to increase the damage done by your allies, or to slow down invading armies by inflicting them with status effects. Another application of Battle Chant is that its negative buffs and damage can affect even cloaked characters and stalkers under stealth.

Another special effect of Battle Chant is that when activated, it removes all status effects both good(Priest buffs, ASPD potions) and bad(negative status effects including strip).

See Also

External links