Ninja

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Ninja
Image:Ninja.png
Job Base: Novice
Job Type: Extended
Changes At: Amatsu
Number of Skills: 23
Total Skill Points: 175
Total Quest Skills: 0
Job Bonuses
STRAGIVITINTDEXLUK
+1 +8 +1 +5 +6 +4


Contents

Basic Overview

Ninjas have three types of attacks: magical attacks, throwing attacks , and "stealth" attacks. The main weapons are daggers and fuuma shurikens, large shurikens that can be throw using the skill Throw Huuma Shuriken. Ninjas can also endow themselves with several different abilities: Cicada Skin Shed and Mirror Image prevents almost all non-magical damage from harming them.Flip Tatami gives the same protection from ranged attacks as Pneuma for three seconds so long as he or she does not change position and also knocks surrounding monsters away.Ninja Aura a self buff that adds +5 STR and +5 INT, as well as allowed Mirror Image and Killing Strike to be used.

   * Ninjas and Gunslingers are a expanded class and do not advance any further.
   * Because of this, ninjas and gunslingers are granted 69 skill points to distribute.

Becoming a Ninja

You will need the following:

   * 10 Cyfar
   * 2 Phracon
   * Transportation to Amatsu and Einbroch 

Type /where to figure out your current coordinates.

Once the player is job level 10 and has basic skills maxed, the player will need to make your way to Amatsu by speaking to the NPC named Akagi located at 30,63, in Alberta. Akagi will warp job level 10 novices to Amatsu for free. Find the house located at 147,136 and enter. The house will appear to look empty. However, if you move to the back of the room, you will see a path. Follow this to the portal. Once inside, talk to Cougar (que_ng 33,64) near the portal. He will blab on and requires Wildcat Joe in Einbroch to be found. Once in Einbroch, find the tower somewhere in the middle of the town (einbroch 176,171). A guy in front will warp you up for very little zeny. The NPC that the player needs to find is sitting near the bottom right of the tower. Help him and he will ask you for 5 Cyfars and a Phracon (for making a Kunai). He will then send you back to Amatsu. Talk to Cougar and he will also request 5 Cyfars and a Phracon (these will not be removed from the player's inventory). The player will then become a Ninja after finishing talking to the NPC.

Attaining Cyfars

Attaining Cyfars can seem like a lot of trouble, but having a high level character (although it is recommended that anyone going for an extended character should have at least leveled one normal job first) there's a really easy way to get Cyfars. There are two easy to find enemies that drop Cyfars with a 100% drop rate. Wild Rose (found in every town or the Wild Rose map) can be tackled in a big party, or even easier Orc Lady (recommended level 50 or higher). Orc ladies can be found one map down from Orc Dungeon.

Stats and Common Stat Builds

Magic

Magic Ninjas max out their DEX to make the best use of their skills which all have short cast time and delay, then have varying amounts of INT and VIT. Their second and third tier magic skills all require catalyst stones which are sold by an NPC in amatsu. They tend to be the fastest of the 3 primary types to level. Due to the SP recovery skill Ninja Mastery they rarely have problems with sp at mid - high lvls.

PvP/WoE

   * STR: 1
   * AGI: 1
   * VIT: x (remaining points go here)
   * INT: 95 base
   * DEX: 99 base
   * LUK: 9 

The way the points should be distributed is as follows:

   * INT - 70
   * DEX - 60
   * INT - 95
   * DEX - 99
   * VIT - Remaining points.

Throwing

Throwing skills are based on STR for damage, so this is your primary stat. You will need a decent amount of DEX in order to hit things and also to reduce the cast time on Throw Huuma Shuriken. The rest our your points can go to either AGI or VIT. Throwing skills are SP intensive so a decent amount of INT is recommended.

Overall throwing ninjas are more expensive,due to the need of shuriken,kunai, and huuma shuriken, and levels at a slower rate when compared to magic ninjas. Equipment, such as Shinobi Sash and others, helps to reduce the high SP costs.

Throwing

   * STR: 9x
   * AGI: 1-8x
   * VIT: 1-8x
   * INT: 1-5x
   * DEX: 5x-8x
   * LUK: 1

Melee

Melee ninjas tend to be the most difficut to level. This is mainly due to the high SP costs of skills. Its common for melee ninjas to pick up one or two skills from the throwing ninja skill tree, such as Throw Shuriken, Throw Kunai, or Throw Huuma Shuriken, which tends to make leveling easyer.

Melee ninjas get STR as their primary stat, AGI and/or VIT as a secondary stat, and the rest into DEX and INT. Due to the high SP cost of skills a decent amount of INT is recommended. Some ninjas choose to get some LUK to aid the skill Shadow Slash which has a natural 50% chance to crit.

Melee

   * STR: 9x
   * AGI: 1-8x
   * VIT: 1-8x
   * INT: 1-5x
   * DEX: 2x-5x
   * LUK: 1-3x

Weapons

Throwing Ninjas will primarily use a Huuma Shuriken when they are high enough level to obtain and use one.

Magic Ninjas will primarily use Asuras or Bazerald.

Melee Ninjas will primarily use various types of daggers to maximize on the damage output of their skills. Ninjas cannot wear Assassin Dagger, Counter Dagger, or Curse Dagger.

Daggers

Aside from being able to equip most dagger type weapons, Ninja's are also able to equip Ninja-class only daggers, some of which are available through item quests.

Ninja Class Daggers
NameATKElementWeapon LevelWeightRequired LevelStatusDropped by
Asura [2], [3] 50Neutral1612MATK +10%[2] from Job Change,

[3] from Baby Desert Wolf

Murasame [1], [2] 95Water27024CRIT +10% vs. demi-human[1] - Karakasa,

[2] - Shinobi

Jitte [0], [1] 70Neutral24035Breaks Weapons[1] - Kapha
Hakujin [0], [1] 120Neutral38042Chance of casting level 1 Heal[0] - Miyabi Doll,

[1] - Wanderer

Khukri 150Shadow36065Chance to CurseSky Petite
Kamaitachi 125Wind49070CRIT +3, ASPD +3%The Paper

Huuma Shuriken

Used for the skill "Throw Huuma Shuriken". Typically acquired through item quests, and are all two-handed.

NameATKElementWeapon LevelWeightRequired LevelStatusDropped by
Huuma Giant Wheel Shuriken [3], [4] 50Neutral425042Causes Bleeding to UserTengu
Huuma Blaze Shuriken[0] 180Fire423055DEX -2, chance of casting level 5 Fire BallSamurai Spectre (MVP)
Huuma Wing Shuriken[0] 150Wind430065AGI -1, DEX -2Assaulter

Ammunition & Catalysts

Ninjas have two types of ammunition: Shuriken and Kunai. In addition, certain Ninja skills require catalysts that can only be purchased in Amatsu.

Shuriken

Used for the skill Throw Shuriken. The bonus damage added by the skills Dagger Throwing Practice and Throw Shuriken act like mastery bonuses and therefore bypass normal defense. It will also hit, even if the Ninja would normally miss it's target.

Currently available shuriken include:
NameATKElementWeightReq. LVLCost
Shuriken 10Neutral0.504z
Numbus Shuriken 30Neutral0.52010z
Flash Shuriken 45Neutral0.54020z
Sharp Leaf Shuriken 70Neutral0.56040z
Thorn Needle Shuriken 100Neutral0.580100z

Kunai

Used for the skill Throw Kunai. The damage done by Kunai also bypasses most the enemies defense and will hit, even if the Ninja would normally miss. Also, Kunai have to be manufactured, unlike Shuriken which can be purchased from the NPC directly. Only Ninjas can make Kunai through an NPC at the Ninja Guild in Amatsu.

Currently available kunai include:
NameATKElementWeightRecipeCost ea. (w/o Discount)
Icicle Kunai 30Water28 Nimbus Shuriken + 2 Ice Stone = 10 Icicle Kunai38z
Black Earth Kunai 30Earth22 Sharp Leaf Shuriken + 2 Shadow Orb = 10 Black Earth Kunai38z
High Wind Kunai 30Wind24 Flash Shuriken + 2 Wind Stone = 10 High Wind Kunai38z
Heat Wave Kunai 30Fire21 Thorn Needle Shuriken + 2 Flame Stone = 10 Heat Wave Kunai40z
Fell Poison Kunai 30Poison220 Shuriken + 1 Shadow Orb = 10 Fell Poison Kunai28z

Catalysts

Catalyst Stones are needed to cast various magic-type Ninja skills and also to manufacture Kunai.

Catalyst Stones:
NameCostRequired for
Flame Stone 150zBlaze Shield and Exploding Dragon
Ice Stone 150zWatery Evasion and Snow Flake Draft
Wind Stone 150zLightning Jolt and First Wind
Shadow Orb 200zMirror Image

Skills

Ninjas have primarily three branches of skills: Throwing, Deception and Magic. The player can opt to master one branch, or go for the Ultimate technique by mixing skills from each branch a bit.

Throwing

Throwing skills rely on STR to deal ranged damage with various projectiles and weapons. When you throw a Shuriken or Kunai its damage can be modified by the weapon you have equiped. So you will do more damage when you use throw Shuriken/Kunai if you have a strong Fuuma equipped rather than an Ashura.

Image:Dagger Throwing Practice.png Dagger Throwing Practice
Image:Throw Shuriken.png Throw Shuriken
Image:Throw Kunai.png Throw Kunai
Image:Throw Huuma Shuriken.png Throw Huuma Shuriken
Image:Throw Coins.png Throw Coins

Deception

Deception skills are used to evade attacks and strike at unsuspecting opponents.

Image:Flip Tatami.png Flip Tatami
Image:Shadow Leap.png Shadow Leap
Image:Haze Slasher.png Haze Slasher
Image:Shadow Slash.png Shadow Slash
Image:Cicada Skin Shed.png Cicada Skin Shed
Image:Mirror Image.png Mirror Image

Magic

Magic skills deal MATK based damage in three various elements.

Image:Flaming Petals.png Flaming Petals
Image:Blaze Shield.png Blaze Shield
Image:Exploding Dragon.png Exploding Dragon
Image:Freezing Spear.png Freezing Spear
Image:Watery Evasion.png Watery Evasion
Image:Snow Flake Draft.png Snow Flake Draft
Image:Wind Blade.png Wind Blade
Image:Lightning Jolt.png Lightning Jolt
Image:First Wind.png First Wind

Ultimate

The Ultimate skill that a Ninja can gain if they combine elements of the three paths.

Image:Killing Stroke.png Killing Stroke

Supportive

The following Supportive skills are helpful to any type of Ninja.

Image:Ninja Mastery.png Ninja Mastery
Image:Ninja Aura.png Ninja Aura


Job Bonuses

Job Bonus
Stat\Amount+1+2+3+4+5+6+7+8
STR 59       
AGI 12122131415161
VIT 60       
INT 2029425062   
DEX 112232435363  
LUK 30405264