Crusader
From iRO Wiki
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| Job Base: | Swordman | ||||
| Job Type: | 2-2 | ||||
| Changes At: | Prontera | ||||
| Number of Skills: | 18 | ||||
| Total Skill Points: | 132 | ||||
| Total Quest Skills: | 1 | ||||
| Job Bonuses | |||||
| STR | AGI | VIT | INT | DEX | LUK |
| +7 | +2 | +7 | +6 | +3 | +5 |
Contents |
About the Class
Crusaders are a fine blend of physical strength and faith-driven magic prowess, making them a versatile class. They are capable of melee combat with a spear or a sword and shield, of playing a supportive role in parties with beneficial magic skills, and of sacrificing their health to wield powerful holy magic.
How to become a Crusader
See article Crusader Job Change Guide for detailed information.
Changing into a Crusader from a Swordman requires the player to complete a number of tasks:
- Item Collection
- Endurance Test
- Written Test
- Battle Test
After completing these tests, the player will be transformed into a Crusader. Most of this takes place inside Prontera Castle.
Equipments Used
Common Builds
Grand Cross
Grand Cross, often abbreviated to "GC, Crusaders rely on the massive damage of the Grand Cross skill to quickly destroy mobs of Demon and Undead monsters.
- MATK & INT: Their most important trait is a high amount of MATK (the primary factor in Grand Cross's damage) as well as plenty of SP (Grand Cross has a hefty SP cost of 100 at level 10), so INT is usually the favored stats.
- VIT: Because of the nature of mobbing, VIT is important for DEF and boosting Max HP (Crusaders have good HP tables).
- DEX & STR: Finally, most Grand Cross Crusaders balance out their remaining stats between DEX (faster Grand Cross cast time), and STR (slightly affects GC damage and provides more pot-carrying capacity). Sometimes the VIT and DEX priorities are switch around however.
Due to the lengthy nature of Crusader skill prerequisites, most Crusaders build around Grand Cross and only one other skill: either Heal or Sacrifice.
GC + Heal
GC + Heal Crusaders are the PvM class to beat, and arguably one of the fastest paths to 99. They benefit from a certain level of self-sufficiency, and on top of already being great for cleaning up mobs of Undead/Demon, they can also make great mobbers, MvP tanks, and survivors in WoE (as long as they learn to avoid skills that do extra damage on characters with high DEF).
- INT: By far the most important stat as:
- Grand Cross and Heal have large SP requirements.
- "INT + Base Level" determines Heal amount.
Having 90+ INT is fairly typical, and going all the way to 99 is not unheard of. Despite having that much SP, Crusaders will find themselves resting often without a Priest. Even with Magnificat it can be difficult.
- VIT: Beyond boosting their MATK, SP, and Heal jumps, most GC + Heal Crusaders favor a high amount of VIT. Usually built around PvM mobbing or MvP tanking, these Crusaders enjoy taking full advantage of their HP boosts and piling on the DEF. 90+ VIT is not unusual, but beware, Ice Picks, Occult Impaction, and Acid Bomb will make quick work of you in PvP/WoE. A balanced amount of DEF for PvP is suggested to be between 55 and 75 VIT.
- DEX: Usually picked up in the early days as a Swordsman, and as a Crusader, it helps lower the cast time on Grand Cross. Casting Grand Cross as quickly as possible allows the player to activate it before taking too much damage or before the opponent runs or Hides out of range. With a really slow cast time, a stunned opponent could become unstunned while Grand Cross is being cast and simply walk away. The minimum suggested DEX is 40ish base, and can range to the 90s.
- STR: The tack-on stat of choice. Extra room for carrying potions is nice, and ATK does play a role in determining Grand Cross damage.
GC + Sacrifice
GC + Sacrifice Crusaders are just as useful in PvP/WoE as they are in PvM. More often than not, these Crusaders will be paired up with Wizards or Sages in WoE since Sacrifice gives immunity to cast interruption (whereas Phen Card and Bloody Buterfly lose that effect during WoE). In PvM, these Crusaders are very useful for large-party leveling scenarios like Biolabs and Thanatos, often Sacrificing for the tank or any of the soft targets to prevent mishaps from turning into disasters.
- INT: Important for leveling with Grand Cross during the low levels and middle ranges, but not nearly as important as it is for the Grand Cross + Heal variation. 70-80 INT will suffice.
- DEX & VIT: The primary balancing act takes place between these two stats, where DEX is significantly more important for re-casting Sacrifice on Wizards & Sages as quickly as possible in PvP, while VIT is more important for keeping you alive when Sacrificing for a tank/mobber in large leveling parties. One usually ends up in the 60-80 range, while the other ends up in the 80's or 90's.
- STR: Again, STR is nice to tack on towards the end, for carrying extra potions (especially for those without a Peco).
Shield
Stat Build
- STR: Moderate - High (90~ recommended)
- AGI: Low - Moderate (40~ recommended)
- VIT: High (60~, with 99 VIT Acid Bomber in WoE gets you)
- INT: Low (Crusader skills use like 30~ SP )
- DEX: Low - Moderate (40~ for a bit of a decent HIT)
- LUK: None
Skill Build: (Job 46 - 50 Swordsman)
- Sword Mastery 10
- Increase HP Recovery 10
- Bash 10
- Provoke 5 ~ 9
- Endure 10
- Magnum Break (Cut a little in Provoke or Endure its quite useful.)
(Crusader)
- Faith 10
- Guard 10
- Smite 3
- Shield Boomerang 5
- Shield Reflect 10
- Defending Aura 5
- Peco Peco Ride 1
- Cavalier Mastery 5
There are actually three builds in a shield Crusaders life and they are classified as support, offense and "balanced offense and defence."
Support: Sacrifice/VIT/WoE
Stat Build
- STR: Moderate - High
- AGI: Low - Moderate
- VIT: High - Maximum
- INT: Low - Moderate
- DEX: Low - Moderate
- LUK: None
Skill Build (Job 46 - 50 Swordsman)
- Sword Mastery 10
- Increase HP Recovery 10
- Bash 10
- Provoke 5 ~ 9
- Endure 10
(Crusader)
- Faith 10
- Holy Cross 6
- Grand Cross 4
- Guard 10
- Smite 3
- Shield Boomerang 3
- Shield Reflect 8
- Sacrifice 5
This build is the common shield build because of its power to support people during siege (WoE) and it utilizes Sacrifice.
Battle Build: Holy Cross Spammer/AGI/Leveler
Stat Build
- STR: Moderate - High
- AGI: High - Maximum
- INT: Low - Moderate
- VIT: Low - Moderate
- DEX: Low - Moderate
- LUK: Low
Skill Build (Job 40 Swordsman)
- Sword Mastery 10
- Increase HP Recovery 10
- Bash 10
- Provoke 5
- Endure 4
(Crusader with unused skill points)
- Faith 10
- Holy Cross 10
- Guard 10
- Smite 3
- Shield Boomerang 3
- Shield Reflect 10
The Crosser Build can level up fast at the start and it can slow down in the end (depending on the build). They utilize Holy Cross to its maximum potential and on top of that they get Guard and Shield Reflect for their defense. One of the fast leveling builds but one of the hardest ones to make.
Hybrid-Battle Build: AGI/VIT/Healer/Shield/Enchanted Peach Tree
Stat Build
Skill Build (Job 46 - 50 Swordsman)
- Sword Mastery 10
- Increase HP Recovery 10
- Bash 10
- Provoke 5
- Endure 4
(Crusader)
- Faith 10
- Cure 1
- Divine Protection 3
- Demon Bane 5
- Heal 10
- Guard 10
- Holy Cross 10
Utilizing high AGI, VIT and moderate STR in order to take down the enemy fast without them scratching you because of auto Heal Level 10 (due to the effect of the Enchanted Peach Tree) being triggered when attacking. Hard to level but hard to take down.
PvE and PvP / WoE Application
Leveling spots and means
Main article: Crusader Leveling
Crusaders can double as killers in primarily Shadow/Undead/Demon infested maps and/or as tankers/mobbers in high spawn rate maps.
Skills
See Swordsman Skills for first class skills.
| | Cavalier Mastery |
| | Cure |
| | Defending Aura |
| | Demon Bane |
| | Divine Protection |
| | Faith |
| | Grand Cross |
| | Guard |
| | Heal |
| | Holy Cross |
| | Peco Peco Ride |
| | Resistant Souls |
| | Sacrifice |
| | Shield Boomerang |
| | Shield Reflect |
| | Smite |
| | Spear Mastery |
| | Spear Quicken |
Quest Skills
| | Shrink |
Soul Link
See Crusader Spirit.
External links
- GC Damage Calculator compares base Grand Cross damage amongst different weapons


