Genesis Ray

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Genesis Ray.png Genesis Ray
No Image Info.gif
Type: Offensive Skill
Levels: 10
SP Cost: 70 + (Skill Level x 5)
Fixed Cast Time: 0.5 seconds
Variable Cast Time: [1.5 + (Skill Level × 0.5)] seconds
Cast Delay: 1 seconds
Cooldown: 2 seconds
Target: Self
Area of Effect: 11x11
Property: Holy
Status: Blind (Only against Undead property and Demon race monsters)
Prerequisites
(Crusader) Grand Cross Lv. 5

Genesis Ray (Alt: Ray of Genesis) is a 3rd class offensive skill available as Royal Guard.

Effect

Inflicts Holy property Magic damage to all enemies in a 11x11 area around the user. Versus Undead property and Demon race monsters, it has a 50% chance of leaving them blind. When used under Inspiration the damage is increased and element will be turned into neutral.

Level Base Damage (MATK) Base Damage(Inspiration) Cast Time (Fix + Var) SP Cost
1 230% 300% (0.5 + 2.0)s 75
2 460% 600% (0.5 + 2.5)s 80
3 690% 900% (0.5 + 3.0)s 85
4 920% 1,200% (0.5 + 3.5)s 90
5 1,150% 1,500% (0.5 + 4.0)s 95
6 1,380% 1,800% (0.5 + 4.0)s 100
7 1,610% 2,100% (0.5 + 4.0)s 105
8 1,840% 2,400% (0.5 + 4.0)s 110
9 2,070% 2,700% (0.5 + 4.0)s 115
10 2,300% 3,000% (0.5 + 4.0)s 120
Damage (ATK) = [(Base_Damage + INT × 2) × (BaseLv ÷ 100)]%

Notes

External

Bestowed from

Enhanced by

History

This page has the previous version of this skill before the 2021 skill updates.

Changelog

  • December 15th, 2021
    • Damage formula changed.
      • Old: [(300 + (Skill Level x 300)) x (BaseLv ÷ 100)]% ATK , (Skill Level x 300)% MATK
      • New: (Skill Level x 200)% MATK
    • Levels increased from 5 to 10.
    • SP consumed per skill level has changed.
      • Old: 60 SP
      • New: 60 + (Skill Level x 5)
    • Requirement of Banding party members and bonus damage from Banding party members are removed.
  • October 13th, 2022
    • Added extra effect when under Inspiration.
    • Removed HP Cost.
    • Increased SP Cost.
    • Added INT influence.
    • Damage Improved