Heal
From iRO Wiki
| | |
| |
| Type: | Supportive Skill |
| Levels: | 10 (Selectable) |
| SP Cost: | (10 + (Skill level*3)) |
| Cast Time: | None |
| Cast Delay: | 1 second |
| Target: | Self, Foe, or Other Players |
| Range: | 10 cells |
| Prerequisites | |
| (Acolyte and Super Novice) None; (Crusader) Demon Bane Lv. 5 | |
Description
Restores the target's HP. The amount of HP restores it based on the caster's base level, INT and the skill's level.
Heal used against undead element targets counts as Offensive Healing - Heal does damage instead of restoring HP.
The amount of HP restored is determined by:
floor((Base Level + INT) / 8) * Base Heal
Base Heal = 4 + 8 * Skill Level
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| SP cost | 13 | 16 | 19 | 22 | 25 | 28 | 31 | 34 | 37 | 40 |
| Base Heal | 12 | 20 | 28 | 36 | 44 | 52 | 60 | 68 | 76 | 84 |
Obtainable via
- Brionac - Lv. 5
- Enchanted Peach Tree Card - Lv. 1 on the wearer when attacking, Lv. 10 if the user has the skill mastered (You must relog after obtaining Lv. 10 Heal)
- Light Epsilon - Lv. 3
- Loli Ruri Card - Lv. 3 on the wearer when receiving damage
- Level 3 Scroll and Level 5 Scroll - Lv. 3 and Lv. 5, one time usage
- Rudra Bow - Lv. 1
- Vitata Card - Lv. 1
- Hakujin [0] and Hakujin [1] - Lv. 1 on the wearer while performing physical attacks (Ninja Class exclusive daggers).


