Fire Pillar

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Fire Pillar.png Fire Pillar Skill Info
Fire Pillar Info.gif
Type: Offensive Skill
Levels: 10 (Selectable)
SP Cost: 75
Cast Time: (3.3 - (Skill level*.3)) seconds
Cast Delay: 1 second
Target: Ground
Element: Fire
Catalyst: Blue Gemstone (Level 6+ only)
Prerequisites
(Wizard) Fire Wall Lv. 1;
(Super Novice) Quest, Fire Wall Lv. 1


Description

Target a spot to summon a Fire Pillar that will immediately flare and inflict multiple blows to enemies that collide with it before disappearing. Fire Pillars only damage the caster's enemies. If nothing collides with the Fire Pillar, it will cancel after the skill's duration. The main use of this skill is that it ignores MDEF. One Wizard can summon a maximum of 5 Fire Pillars at a time.

Damage Formula : (SkLV+2) x {50 + (MATK / 5)} Each blow of the fire pillar will deal damage of 50 + (MATK / 5).

Level 1 2 3 4 5 6 7 8 9 10
Hits 3 4 5 6 7 8 9 10 11 12
SP Cost 75
Cast Time 3 Sec. 2.7 Sec. 2.4 Sec. 2.1 Sec. 1.8 Sec. 1.5 Sec. 1.2 Sec. .9 Sec. .6 Sec. .3 Sec.

Notes on Fire Pillar

Cannot cast on the ground where something is on it (any occupied cell). i.e. Cannot cast Fire Pillar on top of people, obstacles (Ice Wall/Magnetic Earth), or monsters.

Knockback

There exists a bug where if someone is knocked back into multiple Fire Pillars, the opponent will not get hit by all the pillars.

Example: W - Wizard, O - Opponent, FP - Fire Pillar X - Tiles

Say you Jupitel Thunder 2 (JT4) or higher someone in this situation: W-O-FP-FP-FP-FP-X-X-X

They won't get hit by all Fire Pillars, and will only take damage from the 1st one

Say you JT1 someone in the same situation as above: they will take damage from all 4 Fire Pillars

Say you Magnum Break someone in the same situation as above: they will take damage from 3 Fire Pillars

This test implies that if you do a Knockback of more than the Fire Pillar amount, they will only take damage from the 1st Fire Pillar and ignore the rest even though the Fire Pillars themselves will vanish as if it was used.

Wizard · High Wizard · Warlock
2nd Class
Skills
Earth Spike · Fire Ivy · Fire Pillar · Frost Nova · Heaven's Drive · Ice Wall · Jupitel Thunder · Lord of Vermilion · Meteor Storm · Quagmire · Sense · Sight Blaster · Sightrasher · Storm Gust · Water Ball
Transcendent
Skills
Ganbantein · Gravitational Field · Mystical Amplification · Napalm Vulcan · Soul Drain · Stave Crasher
3rd Class
Skills
Chain Lightning · Comet · Crimson Rock · Drain Life · Earth Strain · Freezing Spell · Frost Misty · Hell Inferno · Jack Frost · Marsh Of Abyss · Radius · Reading Spellbook · Recognized Spell · Release · Sienna Execrate · Soul Expansion · Stasis · Summon Fire Ball · Summon Lightening · Summon Stone · Summon Water Ball · Tetra Vortex · White Imprison
Quests Wizard Job Change Guide · Wizard Skill Quest · Rebirth Walkthrough · Warlock Job Change Guide · Ultimate Spellbooks Quest
Weapons Rod
Super Novice
Skills
& Expanded Skills
Acolyte/Priest/Monk Angelus · Aqua Benedicta · Blessing · Cure · Decrease AGI · Demon Bane · Divine Protection · Gloria · Heal · Impositio Manus · Increase AGI · Iron Fists · Pneuma · Ruwach · Sanctuary · Signum Crusis · Spiritual Sphere Absorption · Status Recovery · Summon Spirit Sphere · Teleport · Warp Portal
Archer/Hunter Flasher · Freezing Trap · Improve Concentration · Owl's Eye · Sandman · Skid Trap · Vulture's Eye
Mage/Wizard/High Wizard Cold Bolt · Earth Spike · Fire Ball · Fire Bolt · Fire Pillar · Fire Wall · Frost Diver · Frost Nova · Heaven's Drive · Ice Wall · Increase SP Recovery · Jupitel Thunder · Lightning Bolt · Napalm Beat · Quagmire · Safety Wall · Sense · Sight · Sightrasher · Soul Strike · Stave Crasher · Stone Curse · Thunderstorm · Water Ball
Merchant/Blacksmith/Alchemist Axe Mastery · Discount · Enlarge Weight Limit · Hilt Binding · Item Appraisal · Mammonite · Overcharge · Pushcart · Vending · Weaponry Research
Swordman/Crusader Bash · Endure · Faith · Holy Cross · Increase HP Recovery · Magnum Break · Provoke · Sword Mastery
Thief/Assassin/Rogue Detoxify · Enchant Poison · Envenom · Hiding · Improve Dodge · Stalk · Steal
Quests Super Novice Job Change Guide · Super Novice Expansion Quest (Required for italicized skills)
Weapons Dagger · Rod · One Handed Sword · Mace · Axe
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