Safety Wall

From iRO Wiki
Jump to: navigation, search
Safety Wall.png Safety Wall Skill Info
Safety Wall Info.gif
Type: Supportive Skill
Levels: 10 (Selectable)
Cast Time: 4.4 − (0.4 × Skill Level) seconds
Cast Delay: None
Duration: (Skill Level × 5) seconds
Target: Ground
Area: 1 × 1
Catalyst: Blue Gemstone
Prerequisites
Mage and Super Novice: Napalm Beat Lv. 7, Soul Strike Lv. 5
Priest: Aspersio Lv. 4, Sanctuary Lv. 3


Description

Safety Wall creates a barrier that protects the targeted cell from physical attacks until it is broken or expires.

A Safety Wall will break when its HP are depleted, or it is hit a certain number of times. The initial HP value of a Safety Wall is based on the skill level used, the caster's INT, the caster's maximum SP, and the caster's job level.

The formula that determines a Safety Wall's initial HP value is not exactly known, but is believed to closely resemble:

7000 × (1 + 0.1 × Job level ÷ 50) + 300 × Skill level + 65 × INT + Maximum SP

A Safety Wall will always block at least one hit because the hit that breaks it will be completely absorbed.

Safety Walls cannot be overlapped or created on cells that are protected by Pneuma or Magnetic Earth.

Level 1 2 3 4 5 6 7 8 9 10
Hits Blocked  ?  ?  ?  ?  ?  ?  ?  ?  ?  ?
Cast Time (secs) 4 3.6 3.2 2.8 2.4 2 1.6 1.2 0.8 0.4
Duration (secs) 5 10 15 20 25 30 35 40 45 50
SP Cost 30 30 30 35 35 35 40 40 40 40

Applications

Safety Wall can be used to easily tank low ASPD monsters in PVM environments. High ASPD monsters can also be dealt with if the user is capable of casting Safety Wall fast enough once it is consumed, or by simply casting a new Safety Wall in a neighboring cell and moving when the previous SW is about to expire. It is less effective for tanking multiple monsters, as it will quickly consume the Safety Wall. This is highly effective for tanking MVPs, as long as its mob can be tanked by a separate character.

In PvP, Safety Wall is useful for tanking offensive melee skills such as Guillotine Fist, Martyr's Reckoning or Enchant Deadly Poison-buffed Sonic Blow. For this to be effective, the user requires sufficient DEX to cast Safety Wall quickly before the attack occurs. Magnetic Earth and Ganbantein can remove Safety Walls.

Notes

  • Safety Wall does not protect against status effects or knockback unless they are side effects of a blocked attack.
  • Against monsters, Safety Wall blocks all melee attacks, melee skills, and some ranged skills when used at close range.
Mage
Skills Cold Bolt · Energy Coat · Fire Ball · Fire Bolt · Fire Wall · Frost Diver · Increase SP Recovery · Lightning Bolt · Napalm Beat · Safety Wall · Sight · Soul Strike · Stone Curse · Thunderstorm
Quests Mage Skill Quest · Mage Training Quest
Weapons Rod
Priest · High Priest · Arch Bishop
2nd Class
Skills
Aspersio · B.S Sacramenti · Gloria · Impositio Manus · Increase SP Recovery · Kyrie Eleison · Lex Aeterna · Lex Divina · Mace Mastery · Magnificat · Magnus Exorcismus · Redemptio · Resurrection · Safety Wall · Sanctuary · Slow Poison · Status Recovery · Suffragium · Turn Undead
Transcendent
Skills
Assumptio · Basilica · Meditatio · Spiritual Thrift
3rd Class
Skills
Adoramus · Ancilla · Cantocandidus · Clearance · Clementia · Coluseo Heal · Duple Light · Epiclesis · Eucharistica · Expiatio · High Heal · Judex · Lauda Agnus · Lauda Ramus · Oratio · Praefatio · Renovatio · Sacrament · Silentium
Quests Priest Job Change Guide · Priest Skill Quest · Rebirth Walkthrough · Arch Bishop Job Change Guide
Weapons Book · Knuckle · Mace · Rod
Super Novice
Skills
& Expanded Skills
Acolyte/Priest/Monk Angelus · Aqua Benedicta · Blessing · Cure · Decrease AGI · Demon Bane · Divine Protection · Gloria · Heal · Impositio Manus · Increase AGI · Iron Fists · Pneuma · Ruwach · Sanctuary · Signum Crusis · Spiritual Sphere Absorption · Status Recovery · Summon Spirit Sphere · Teleport · Warp Portal
Archer/Hunter Flasher · Freezing Trap · Improve Concentration · Owl's Eye · Sandman · Skid Trap · Vulture's Eye
Mage/Wizard/High Wizard Cold Bolt · Earth Spike · Fire Ball · Fire Bolt · Fire Pillar · Fire Wall · Frost Diver · Frost Nova · Heaven's Drive · Ice Wall · Increase SP Recovery · Jupitel Thunder · Lightning Bolt · Napalm Beat · Quagmire · Safety Wall · Sense · Sight · Sightrasher · Soul Strike · Stave Crasher · Stone Curse · Thunderstorm · Water Ball
Merchant/Blacksmith/Alchemist Axe Mastery · Discount · Enlarge Weight Limit · Hilt Binding · Item Appraisal · Mammonite · Overcharge · Pushcart · Vending · Weaponry Research
Swordman/Crusader Bash · Endure · Faith · Holy Cross · Increase HP Recovery · Magnum Break · Provoke · Sword Mastery
Thief/Assassin/Rogue Detoxify · Enchant Poison · Envenom · Hiding · Improve Dodge · Stalk · Steal
Quests Super Novice Job Change Guide · Super Novice Expansion Quest (Required for italicized skills)
Weapons Dagger · Rod · One Handed Sword · Mace · Axe
Personal tools
Namespaces

Variants
Actions
Site Navigation
Wiki Navigation
General
Quests
Character
Data
System
Toolbox