Provoke

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Image:Provoke.png Provoke Skill Info
Image:Provoke_Info.gif
Type: Active Skill
Levels: 10 (Selectable)
SP Cost: (3 + (Skill level*1))
Cast Time: None
Cast Delay: ASPD Based
Duration: 30 seconds
Target: Enemy
Range: 9 cells
Prerequisites
None

Contents

Description

Provoke lowers an opponent's defense and increases their attack for 30 seconds.

Level Enemy +ATK -Enemy DEF Success Chance SP Cost
1 5% 10% 53% 4
2 8% 15% 56% 5
3 11% 20% 59% 6
4 14% 25% 62% 7
5 17% 30% 65% 8
6 20% 35% 68% 9
7 23% 40% 71% 10
8 26% 45% 74% 11
9 29% 50% 77% 12
10 32% 55% 80% 13

Information

  • Against players, only their VIT defense is lowered.
  • Undead and Boss-type monsters are not affected.
  • Great tool for freeing monsters/players from ice (so they are hit by more hits of skills like Storm Gust or so they can escape from the frozen status).
  • Job level may have an effect on the success chance.
  • Aloevera casts Level 1 Provoke on its user when consumed.

Strategies

PvM

  • Provoke can be used to aggravate monsters without dealing damage to them. This is helpful for tanking low level monsters for other players.
  • Provoking monsters with a high level of Provoke will weaken them considerably, allowing much more damage to be dealt to them (unless the player is levelling with defense-ignoring or formula-flipping skills or weapons, such as an Ice Pick).
  • Provoke technically counts as a "hit" on a monster that is fiberlocked (if it is not a boss or undead monster) and will cause it to teleport.

PvP

  • Although Provoke can weaken monsters considerably, it is often unwise to use it on opponents in PvP. They will gain an ATK boost for a minor VIT-defense loss. Allies can benefit from it in many ways though.
  • Provoking players that do not benefit from an ATK boost with the intent of doing more damage to them may also not be wise if you or party members would normally deal more damage with an Ice Pick or skill/weapon of that type.
  • However, Provoke is a good method for interrupting casts, especially during WoE where Phen accessories are disabled. Note that Provoke fails against Evil Druid armored players. Level 1 Provoke can be used here to conserve SP.
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