Changing into a Wizard from a Mage requires the player to complete a number of tasks:
Item Collection
Written Test
Battle Test
After completing these tests, the player will be transformed into a Wizard. This takes place inside of the Geffen Tower.
Builds
There are a large variety of builds in terms of skills. In terms of stats however, there is not much freedom for originality besides using a melee build, which is very unusual and not recommended for new players.
Wizards concentrate on INT (damage), DEX (cast time) and VIT (survivability, HP pool). Magic users tend to have high cast times, so skills like Magic Strings and sometimes Suffragium are very helpful.
Eden Group Equipment is free and a great place to start for gear to use. The Staff is a good weapon and generally a good choice for a Wizard and their future classes' use.
It is recommended to look at the Equipment recommendations for the Third Class job to see what equipment to strive for, rather than to spend a lot of money on a piece of equipment that will not be used in the future as a third class. However, some equipment may have a high level requirement, or are transcendent only.
Weapons
After considering what requirement skills have (some skills can only be used with certain weapon types), the Weapon Search tool within the iRO Wiki DB site is very helpful. Generally, for physical classes (both melee and ranged), something with high ATK is best. For magic classes, something with high MATK is best.
Wizardry Staff (+200 MATK, +6 INT, +2 DEX, + Set item with Spiritual Ring)
Soul Staff (+200 MATK, +5 INT, +2 AGI, + Set item with Spiritual Ring)
Shields:
Valkyrja Shield[1] (+3 DEF, +5 MDEF, -20% from fire, water, shadow, and undead elements)
Stone Buckler[1] (+3 DEF, -5% damage from [Large] monsters, Compound bonus with Odin's Blessing[1] and Magni's Cap: +2 STR, +5 DEF, +5 MDEF)
The player should have multiple shields with "racial cards" - cards which resist respect races by 30%. For example, if they were to level in High Orcs or enter a PvP area, they should equip a Cranial shield (Thara Frog card) to reduce damage received from Demi-Humans (i.e. High Orcs or other players) by 30%.
While racial guards are vital, it may be difficult to acquire all of the necessary ones immediately. Some players choose to get a Rigid Guard (Thiefbug Egg card, +400 HP) for use in the places they do not yet have the appropriate racial guard for.
Accessories:
Some accessory recommendations:
Belt[1], Clip[1] (+10 SP), Nile Rose[1] (+10 HP) have no level requirement, unlike other slotted accessories.