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Lord Knight

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Lord Knight
Lord Knight.png
Job Base(s): Knight
Job Type: 2-1 Transcendent
Changes At: Juno
Number of Skills: 8
Total Skill Points: 42
Total Quest Skills: 0
Job Bonuses
STR AGI VIT INT DEX LUK
+15 +8 +8 +2 +9 +3


Overview

LK.PNG

Lord Knights are the Transcendent variants of Knights. The Lord Knight's skills are a good balance of offense and defense. The Lord Knight is now a master of weapons with a special affinity for Two-handed Swords and Spears. A Lord Knight has formidable attack strength and can crush an opponent's defense with ease. Being a Lord Knight, they gain vastly improved offensive capabilities and some defensive capabilities. They easily retain their status as the class with the highest HP Modifier and strongest physical AoE damage dealer.

Lord Knights get the most new skills of the Transcendent Classes: two skills that enhance their damage output, and three skills that deal damage and various status effects. If this isn't enough, they also get (beside the +25% HP) a skill that gives them on-par tanking ability to that of Crusaders in the form of Parry. Their ability to go Berserk unleashes massive damage while in a state of Frenzy. A number of defensive skills complement the Lord Knight's combat mastery.

Job Change Guide

Lord Knight classchange 0.gif
To become a Lord Knight, you must find a book called 'the Book of Ymir' in 'Sage Castle', Juno. The book will lead you to Valhalla so you can change your job through the Lord Knight Job NPC. Also you must reach at least Job Level 40 as a Transcendent 1st class character. Reaching Job Level 50 first is strongly recommended, as the player will never be able to recover the extra job levels / skill points after the job change.



Trans classchange 1.gif Trans classchange 2.gif
1. 'Sage Castle' is located at 11 o'clock direction (yuno 88,320) in Juno. 2. 'Book of Ymir' is located inside a room behind an NPC called 'Metheus Sylphe' (yuno_in02 88,164).
Trans classchange 3.gif Lord Knight classchange 4.gif
3. 'Book of Ymir' (yuno_in02 94,206) will teleport you to Valhalla. 4. Find and talk to the Job NPC suited to your 2nd class.


Builds

See Rune Knight Builds for build strategies to work towards. See Knight Builds for leveling strategies for just the Lord Knight leveling stages. Leveling a Lord Knight is similar to a regular pre-trans Knight, but with a few new skill additions.

New Skills Overview:

Clashing Spiral is a new powerful single target skill with a relatively low SP cost. Lord Knights may choose to acquire this skill for killing single targets with, to complement any of the common Knight builds.

Spear Dynamo is actually an extremely useful skill. It has no cooldown compared to Endure, so it can be recast repeatedly. It can also be used for HIT purposes, as level 5 will add a total of 50 HIT.

Equipment

Eden Group Equipments Quests

Main article: Eden Group Equipments Quests

Most transcendent characters will have already completed some Eden Equipment quests already and can reuse the equipment. If the character has not done the quest yet, they can do it as a transcendent character as well. The Spear is a good weapon and generally a good choice for a Knight and their future classes' use, but some may opt for the Two Handed Sword for cheaper single target leveling with Two Hand Quicken.

General Equipment Recommendations

Main article: Equipment

The Equipment article lists some general all purpose equipment that is useful through the PVM phase and also for endgame use as well.

Third Class Compatible Equipment

Main article: Rune Knight Equipment

It is recommended to look at the Equipment recommendations for the Third Class job to see what equipment to strive for, rather than to spend a lot of money on a piece of equipment that will not be used in the future as a third class. However, some equipment may have a high level requirement, or are transcendent only.

Weapons

After considering what requirement skills have (some skills can only be used with certain weapon types), the Weapon Search tool within the iRO Wiki DB site is very helpful. Generally, for physical classes (both melee and ranged), something with high ATK is best. For magic classes, something with high MATK is best.

Link to the iRO Wiki DB Weapon Search: http://db.irowiki.org/db/weapon-search/

Lord Knight skills brought only one additional equipment type into use: heavy Spear class weapons. They were generally regarded as useless before. But thanks to Clashing Spiral, that relies on them for most of its damage, they are sought by many as of late. The most notable of them are :

Class Data

Skills

Click here to see Knight skills.

Skill Description Levels Type
Aura Blade.png Aura Blade
Adds Weapon Mastery type ATK regardless of what weapon is being used. 5 Supportive
Clashing Spiral.png Clashing Spiral
Strikes an enemy 5 times with a Spear, dealing ranged damage that is affected by the Spear's weight. 5 Offensive
Frenzy.png Frenzy
Heightens physical power at the cost of the ability to use skills. 1 Supportive
Parry.png Parry
Must be wielding a Two-Handed sword. Adds a chance to block physical attacks entirely. 10 Supportive
Relax.png Relax
Greatly increases HP regeneration, but forces the user to sit down. 1 Supportive
Spear Dynamo.png Spear Dynamo
Increases ATK and Accuracy with any weapon while decreasing DEF. 5 Supportive
Traumatic Blow.png Traumatic Blow
An attack that has a chance of inflicting the Bleeding status on a target. 5 Offensive
Vital Strike.png Vital Strike
A ranged attack that can cause various abnormal status effects. 10 Offensive
Fury (2).png Fury (2)
Effects unknown. Unimplemented N/A N/A

Job Bonuses

The levels at which a Lord Knight receives a certain bonus.

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15
STR 1 6 7 8 19 25 33 41 46 47 52 56 57 64 70
AGI 2 10 14 17 37 53 61 65              
VIT 5 12 22 29 40 43 58 68              
INT 13 67                          
DEX 4 11 16 28 31 36 44 49 62            
LUK 3 27 38                        

ASPD

ASPD values do not change after transcending. See Knight (ASPD).

External Links