From iRO Wiki
| TaeKwon Kid
|
|
| Job Base: | Novice
|
| Job Type: | Extended
|
| Changes At: | Payon
|
| Number of Skills: | 17
|
| Total Skill Points: | 88
|
| Total Quest Skills: | 0
|
| Job Bonuses
|
| STR | AGI | VIT | INT | DEX | LUK
|
| +6 | +6 | +0 | +0 | +6 | +0
|
TaeKwon Kids are practitioners of the art of TaeKwon-Do. They fore go the use of weapons and instead specialize in a variety of kicks. Their equipment is limited to equips that are usable by all jobs except novices. However, there are a few exceptions to this rule (i.e. Manteaus and Boots can be equipped by them).
Job Change
Achieve job 10 on a Novice. Travel to Payon. Speak to NPC Phoenix at (158, 140). He will ask the player to gain 1 more base level. Return with the level and become a TaeKwon girl/boy after answering a few questions.
Skills
See TaeKwon Master Skills or Soul Linker Skills for second class skills.
Stances
Stances must be toggled to use their corresponding kicks. The exception to this is Tumbling being toggled to use Flying Kick, though due to their secondary functions they still should be categorized as such.
Kicks
Kicks are the TaeKwon Kid's damaging attacks. Their respective stance must be toggled. The exception to this rule is that Tumbling must be toggled to use Flying Kick.
Other Skills
These skills do not fit into the above categories.