TaeKwon Kid

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TaeKwon Kid
Image:TaeKwon Kid.png
Job Base: Novice
Job Type: Extended
Changes At: Payon
Number of Skills: 17
Total Skill Points: 88
Total Quest Skills: 0
Job Bonuses
STRAGIVITINTDEXLUK
+6 +6 +0 +0 +6 +0


TaeKwon Kids are practitioners of the art of TaeKwon-Do. They fore go the use of weapons and instead specialize in a variety of kicks. Their equipment is limited to equips that are usable by all jobs except novices. However, there are a few exceptions to this rule (i.e. Manteaus and Boots can be equipped by them).

Contents

Job Change

Achieve job 10 on a Novice. Travel to Payon. Speak to NPC Phoenix at (158, 140). He will ask the player to gain 1 more base level. Return with the level and become a TaeKwon girl/boy after answering a few questions.

Skills

See TaeKwon Master Skills or Soul Linker Skills for second class skills.

Stances

Stances must be toggled to use their corresponding kicks. The exception to this is Tumbling being toggled to use Flying Kick, though due to their secondary functions they still should be categorized as such.

Image:Tornado Stance.png Tornado Stance
Image:Heel Drop Stance.png Heel Drop Stance
Image:Roundhouse Stance.png Roundhouse Stance
Image:Counter Kick Stance.png Counter Kick Stance
Image:Tumbling.png Tumbling

Kicks

Kicks are the TaeKwon Kid's damaging attacks. Their respective stance must be toggled. The exception to this rule is that Tumbling must be toggled to use Flying Kick.

Image:Tornado Kick.png Tornado Kick
Image:Heel Drop.png Heel Drop
Image:Roundhouse.png Roundhouse
Image:Counter Kick.png Counter Kick
Image:Flying Kick.png Flying Kick


Other Skills

These skills do not fit into the above categories.

Image:Sprint.png Sprint
Image:Peaceful Break.png Peaceful Break
Image:Happy Break.png Happy Break
Image:Kihop.png Kihop
Image:Leap.png Leap
Image:Taekwon Mission.png Taekwon Mission
Image:Mild Wind.png Mild Wind