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Royal Guard

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Royal Guard
Royal Guard.png
Job Base(s): Crusader
Paladin
Job Type: 3-2
Changes At: Prontera
Number of Skills: 19
Total Skill Points: 92
Total Quest Skills: 0
Job Bonuses
STR AGI VIT INT DEX LUK
+7 +3 +7 +10 +7 +3


Overview

Royal Guard.jpeg

Royal Guards are an elite order of Crusaders and Paladins that originally served under King Schmidtz of Glast Heim. King Schmidtz knew that to defend his kingdom from the terrors and chaos of the world he would need a special defense unit that answered only to him. That is how the Griffon-riding Royal Guards came to be. Their name is often abbreviated and then referred to as just "RG".

At a glance, this class has relatively good HP pool and an excellent SP pool, when compared to their class counterpart. Unlike Rune Knights, which are typically forced into Dragon Breath types of builds, the Royal Guard has the option of playing with builds that involve Banding two or more Royal Guards together; a Royal Guard can play Defense or Offense very effectively, given proper foresight of his/her skill tree. In addition to gaining new and powerful offensive skills, the Royal Guard can easily draw upon its older skills, such as Guard, Spear Quicken, Sacrifice, and Rapid Smiting. This makes for one very powerful, vastly dynamic, and exciting class.

Job Change Guide

See Royal Guard Job Change Guide for detailed information.

Builds

Overbrand / Vanishing Point Build

  • STR:90-105
  • AGI:80-100
  • VIT:90-100
  • INT:1-50
  • DEX:90-100
  • LUK:1-28

An Overbrand-built Royal Guard sports high STR for damage, as well as good DEX and VIT for additional damage and survival, respectively. The Royal Guard may choose to have some INT for the SP usage as typically it takes two casts of Overbrand to drop a mob of monsters if the character is not near a wall. High AGI coupled with Spear Quicken will make Vanishing Point a powerful single target DPS skill, usually for MVPing purposes. MVP oriented Royal Guards may even go with over 100 AGI for high DPS Vanishing Point, but the STAT points is usually not worth going over 100. Spear Quicken also has synergy with Overbrand, boosting the damage of the first hit. Some RGs may not max Spear Quicken in order to have more points for other skills like Sacrifice and Battle Chant (using RG points for Crusader skills is an option though of course). Shield Spell should be at least level 1 for the large ATK boost. Unlike the Reflect Damage build that requires almost no weapon to level with, this build is centered on high overall ATK, which of course requires high ATK Spears. Imperial Spear, Brocca, Long Horn, Hunting Spear, and Glorious Spear, preferably at a high refine level, are excellent Spears to use with Overbrand and Vanishing Point. Battle Hook is good in place of a Glorious Spear.

Cannon Spear / Vanishing Point Build

  • STR:100+
  • AGI:80-100
  • VIT:90-100
  • INT:1-50
  • DEX:90-100
  • LUK:1-28

This build functions similarly to the standard Overbrand-focused builds. High STR is of greater importance, as it directly influences Cannon Spear's damage formula. Cannon Spear has a longer, though narrow AoE than Overbrand, costs half as much SP, doesn't require a wall for optimum damage, and does not scatter mobs. However, it is important to note its strict AoE path and 2 second cooldown. Due to the skill hitting anything in its path, its easier to gather and lead mobs around for better efficiency. Status effects can be an option to spread through multiple foes. Spear Quicken isn't necessary to boost damage/DPS, though Vanishing Point is still a reliable secondary option for single and/or high flee targets. Shield Spell Level 1 will still benefit Cannon Spear, greatly. Any spear recommended for Overbrand will also function well with Cannon Spear, with this build opting for ranged attack boosts more than Overbrand-focused builds.

Reflect Damage Build (Note: this build is outdated, due to revised skill mechanics)

  • STR:50
  • AGI:1
  • VIT:100-120
  • INT:100-120
  • DEX:50
  • LUK:1

Formerly a popular build, mainly centering on Reflect Damage. The main requirements needed for this build were SP and Kaahi from a Soul Linker to heal from normal attacks. A good SP pool was necessary to keep Reflect Damage from deactivating too quickly. Equipment for this build relied on autocasted skills and effects, such as CD in Mouth, Ring of Flame Lord, and Moonlight Dagger. The post-balance update saw Reflect Damage receive a capped number of reflects, an 80% chance to reflect at max level, along with removing its ability to reflect magic and ranged attacks. Furthermore, the amount one can reflect was restricted by one's Max HP and there are instances where Reflect Damage and Shield Reflect are disabled to prevent abuse.

Equipment

Weapons

1433.png Imperial Spear [1]

Good overall spear with High ATK and Weapon Level 3, having bonuses for Vanishing Point and Cannon Spear. Malangdo Enchantable.


1415.png Brocca

Although its ATK is lower and lacks a slot, it ignores the DEF of everything and deals 25% more damage to Neutral element. Thus, it makes this a good spear to use on high DEF targets. Malangdo Enchantable.


1420.png Long Horn [1]

Naturally endowed with Holy element. Makes this a good spear to use to save money on Aspersio scrolls (Kafra Shop item) when fighting targets weak to the Holy element. Malangdo Enchantable.


1435.png Cannon Spear [1]

High ATK, and a level 4 weapon. The skill Cannon Spear is not often used, but this Spear is still decent for Overbrand and Vanishing Point. Biolab Enchantable.


1422.png Hunting Spear [1]

High ATK, and a level 4 weapon. Also pierces DEF of Brute targets. Good spear for Overbrand and Exceed Break. Malangdo Enchantable.


1434.png Eden Group Spear I

While not usually mentioned, the Eden Group Spear is still a decent and early alternative to make use of. While it has good ATK, It can also be enchanted by Weapons Expert BK with 3% ATK and, essentially, racial cards against a choice of Brute, Plant, Insect, Fish, or Dragon. Like the other Eden Group weapons, however, its weight is 0, has no slots, and cannot be refined.


1413.png Gungnir [0]

1418.png Gungnir [2]

A lower ATK, Wind element spear used more for MVPs, due to its Hit bonuses. Slotted version requires Socket Enchant, and both are Malangdo Enchantable.

Class Data

Skills

Skill Description Levels Type
Moon Slasher.png Moon Slasher
Damages surrounding enemies and forces them to sit. 5 Offensive
Exceed Break.png Exceed Break
Gather all of your strength into the tip of your weapon and strike once for great damage. 5 Offensive
Cannon Spear.png Cannon Spear
Attack all enemies in a 3 cell radius of an 11 cell line from the caster. 5 Offensive
Vanishing Point.png Vanishing Point
Attack an enemy within seven cells of the caster. 10 Offensive
Pinpoint Attack.png Pinpoint Attack
Rush against and strike a target's vital spot for a chance to break their armor or inflict a negative effect. 5 Offensive
Overbrand.png Overbrand
Brand all enemies six cells in front of the caster with a bloody cross and smash them into obstacles for large damage. 5 Offensive
Vanguard Force.png Vanguard Force
Increases the caster's defense, Max HP, and number of wrath counters when receiving damage. 5 Supportive
Burst Attack.png Burst Attack
Release all wrath counters onto a single enemy to deal damage. 1 Offensive
Banding.png Banding
Increases attack and defense and shares HP with any partied Royal Guards in range with the skill activated. 5 Supportive
Trample.png Trample
Tramples the ground to attempt to destroy any traps surrounding the user. 3 Active
Prestige.png Prestige
Increases defense rate and gives a chance to avoid magic attacks for a short while. 5 Supportive
Hesperus Lit.png Hesperus Lit
Royal Guards under the effect of Banding or Inspiration strike an enemy for large damage. 5 Offensive
Piety.png Piety
Blesses surrounding party members' armor with the Holy element. 5 Supportive
Genesis Ray.png Genesis Ray
Royal Guards under the effect of Banding or Inspiration cast a powerful Holy element ray which may blind Demon or Undead monsters. 5 Offensive
Reflect Damage.png Reflect Damage
Reflects physical damage received to surrounding enemies. 5 Supportive
Earth Drive.png Earth Drive
Slams the ground with your shield to deal Earth property damage to surrounding enemies. 5 Offensive
Shield Spell.png Shield Spell
Casts random magic based on the shield of the caster. 3 Supportive
Inspiration.png Inspiration
Increases accuracy, stats, ATK, Max HP, and remove and protect against negative status effects for the duration of the skill. 5 Supportive
Shield Press.png Shield Press
Slams your shield into the enemy in an attempt to stun them. 5 Offensive
King's Grace.png King's Grace
Bestow royal blessings to the caster and allies around the caster to recover HP and protect against status effects and damage. 5 Supportive
Full Throttle.png Full Throttle
Fully restores HP when cast and increases movement speed increases for the skill's duration. All stats +20%. 1 Active

Job Bonuses

The job levels in which a Royal Guard receives a certain bonus:

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
STR 4 13 30 40 45 48 58
AGI 23 34 51
VIT 2 9 27 41 42 53 59
INT 3 5 11 19 24 26 37 38 46 60
DEX 6 14 20 31 44 49 56
LUK 16 33 54

External Links