Ranger

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Ranger
Ranger.png
Job Base(s): Hunter
Sniper
Job Type: 3-1
Changes At: Turtle Island
Number of Skills: 22
Total Skill Points: 100
Total Quest Skills: 0
Job Bonuses
STR AGI VIT INT DEX LUK
+2 +8 +5 +8 +6 +0



Contents

Overview

Ranger.jpg

A Ranger is the Hunter's 3rd job. Rangers are given a huge wolf-like mount called a Warg that they can also use to attack their enemies. They also have new and powerful traps at their disposal, from cluster bombs, electric shockers, to traps that can change an opponent's elemental property when triggered. While a hunter goes to hunt, a Ranger goes to war.

Job Change Guide

See Ranger Job Change Guide for detailed information.

Changing into an Ranger from a Hunter or Sniper requires the player to complete a number of tasks:

  • A Survival Test
  • An Accuracy Test
  • Test of your trapping skills
  • Detonate bombs with your wolf

After completing these tests, the player will be transformed into a Ranger and receive a free hat that is wearable at lvl 100 as well as a stat boosting ring.

Builds

Auto Warg Strike

  • Str + 1
  • Agi + 90-120 (max ASPD CAN be reached with only 90 agi and proper buffs/gear)
  • Vit + 30-50
  • Int + 30-70 (this boosts damage of warg and lowers cast time of Arrow Storm)
  • Dex + 100-120
  • Luk + 80-100

Agi is for ASPD and flee, however at higher levels it would be increasingly hard to flee monsters, making this build fairly weak for leveling and highly reliant on aspd/flee/crit gear. Warg Bite will come in handy at higher levels. Vit is for more survivability and better potion rejuvenation. Luk is for crit and to increase the proc rate of Warg Strike.

Arrow Storm

  • Str 1
  • Agi 1 (Useless for mobbing, and at higher levels, mobs hp is too high to auto attack without aspd/crit maxed)
  • Vit 100
  • Int 90 (This makes your Arrow Storm cast faster. You will also go through SP fast with AS. Some players get as high as 120 INT)
  • Dex 90-120
  • Luk 42-66 (This will boost your dps as well as give you some perfect dodge(which helps with mobs))

This is the primary build for leveling. All other builds may find difficulty handling mobs outside of these stats (and lets face it, lvl 100-150 is all about mob killing to level). This build is great for soloing and or partying due to its fast mob killing and high survivability. Lvl 10 Arrow Storm has an 11x11 AoE but players may feel the need to only get lvl 6 arrow storm at lower levels (when it gets its 9x9 bonus) to get more important survival spells like Camo. Only downside is your lack of ability to autoattack single targets, which can get frustrating. You will find yourself relying completely on this and warg strike to kill single targets. Combined with Camo, players can find themselves leveling at insanely fast rates without ever dying and even soloing mid level Turn In dungeons with ease

Trapper

  • Str + 1
  • Agi + varies
  • Vit + 60-95
  • Int + 80-120
  • Dex + 120
  • Luk + varies

Int and Dex contribute to trap damage. Vit is sufficient at 95 due to +5 vit job bonus at job 50 for stun immunity if one chooses to WoE. Agi and Luk varies, if the character chooses to WoE then these stats will become more relevant for stat immunity. This build is no longer popular in Renewal and is played mainly as a pvp/WoE build.

Equipment

ArrowStorm Ranger

White Wing Set

This is absolutely mandatory with no leeway whatsoever. Must have the full set to reach your full damage capability.
15042.png White Wing Suit [1]
2890.png White Wing Brooch
2479.png White Wing Boots [1]
2580.png White Wing Manteau

Headgear

5208.png Rideword Hat [1]
5564.png Crown of Deceit [1]
+
4366.png Kathryne Keyron Card
(for instant AS cast time)
18522.png Evil Marching Hat [1]
(for 7% more damage if upgraded to +9)

Weapon

18110.png Giant Crossbow [2]
+
4115.png Hunter Fly Card
or
4094.png Archer Skeleton Card
Carded with an AS card, you can crank an extra 10% dmg out of your overall DPS or you can default to Hunterfly card for regeneration (highly effective against mobs). This bow is very expensive due to its sheer power and demand. Some other options to use while saving up for this are:
1746.png Elven Bow [1]
+
1773.png Elven Arrow
1726.png Hunter Bow [1]
+
1774.png Hunting Arrow
Using Elven Bow with Elven arrows or Hunter Bow with Hunter Arrows adds a 50% damage bonus. These are good options to use while saving up for your giant xbow. Both arrows can be purchased in Mora (level 100+ to enter or find a warp there)

Accessory Options

2724.png Medal of Honor
Medal of honor is a powerful accessory that adds 5% more damage, +300 hp, +60 sp, +1% chance of casting blind on ranged attack, and boosts healing items by 5%. This accessory can be achieved by saving up Eden Merit Badges and converting into Valor badges. It will however take you awhile to save up for this since you only get 10 a day on free account, 20 a day on VIP (making extra characters to farm TIs helps immensely)

Auto-Warg Ranger

Gearwise, youre going to be looking for as much ASPD boost and LUK/Crit as you can get. Throwing in some flee gear will help tremendously as well and is strongly recommended (whisper+alicel card inside of dragon manteau/vest help alot) for survival. There are many options in game for boosting, and way too many to type out here, so ill just list a few:

Accessories

2910.png Bakonawa Agimat Tattoo
This is the ultimate attack speed and damage boosting item. A Wopping 10% ASPD increase + 7% damage per makes this a very powerful accessory despite its lack of card slot.
2790.png Bradium Brooch [1]
This is a nice option for some aspd boosts that still allows you to have a slot for whatever you want. This item can be obtained for free by doing the "Doha's Secret Order's" quest line in midgard camp of the new world (lvl 90 to begin questline but strongly recommended to either wait till lvl 125+ or get help from a high level, as the monsters you face later on in this quest are lvl 130-135).

Trap Ranger

Headgear

5208.png Rideword Hat [1]
Rideword Hats were sold as a limited item from Kafra headgear shop. Can only be obtained from other players who owned one.

"Adds a 5% chance to restore 8% of the damage dealt as HP to the user with each physical attack. Adds a 1% chance to restore 4% of the damage dealt as SP to the user with each physical attack." This helps with SP recovery and minimal HP recovery.

Weapon

1208.png Main Gauche [4]
+
4115.png Hunter Fly Card
x 4
The Hunter Fly Cards "Adds a 3% chance to restore 15% of the damage dealt as HP to the user with each physical attack." With 4 cards for a total of 12% chance to restore 60% damage as HP. This eliminates the use of Potions when leveling. Note that this further stacks additively with the Rideword Hat.

Class Data

Skills

See Hunter Skills or Sniper Skills for 2nd class Skills.

Skill Description Levels Type
Main Ranger.png Main Ranger
Increases attack power and resistance against brute, insect, and fish monsters. 10 Passive
Aimed Bolt.png Aimed Bolt
Deal high damage to an immobile target, releasing the immobilization. Damage depends on size. 10 Offensive
Arrow Storm.png Arrow Storm
Deal up to 1800% damage to all targets in a wide area. 10 Offensive
Camouflage.png Camouflage
Puts the user in a semi-cloaked status, meanwhile increasing ATK and CRIT, while reducing DEF. 5 Supportive
Fear Breeze.png Fear Breeze
Gives the user a chance to shoot several arrows rapidly by chance when attacking. 5 Supportive
Warg Mastery.png Warg Mastery
Allows the user to call a warg with his warg flute. Cannot be used with a falcon. 1 Supportive
Warg Rider.png Warg Rider
Mounts the user on his warg, increasing movement speed but limiting attacks and skills. 3 Supportive
Warg Dash.png Warg Dash
While mounted, makes your warg run fast in a single direction. 1 Supportive
Tooth of Warg.png Tooth of Warg
Increases damage and effect of warg skills. 10 Passive
Warg Strike.png Warg Strike
The warg's "Blitz Beat" ability, including auto-strike. 5 Offensive
Warg Bite.png Warg Bite
Deal damage, making the target immobile and unable to use some cloaking skills. 5 Offensive
Keen Nose.png Keen Nose
Reveal hidden targets around you, casting Warg Bite by chance. 5 Active
Electric Shock.png Electric Shock
Immobilizes a target and drains his SP over time. 5 Active
Trap Research.png Trap Research
Increases INT, Max SP, as well as trap damage and placement range. 5 Passive
Magenta Trap.png Magenta Trap
Changes monsters' elemental attribute in a 5x5 area to fire property. 1 Active
Cobalt Trap.png Cobalt Trap
Changes monsters' elemental attribute in a 5x5 area to water property. 1 Active
Maze Trap.png Maze Trap
Changes monsters' elemental attribute in a 5x5 area to earth property. 1 Active
Verdure Trap.png Verdure Trap
Changes monsters' elemental attribute in a 5x5 area to wind property. 1 Active
Bomb Cluster.png Bomb Cluster
Place up to three that can be detonated. 5 Active
Detonator.png Detonator
Detonates certain traps, as well as those in the 7x7 area of that trap. 1 Active
Fire Trap.png Fire Trap
Deals 5x5 area damage and causes the burning status. 5 Active
Ice Trap.png Ice Trap
Deals 5x5 area damage and causes the freezing status. 5 Active

Job Bonuses

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8
STR 26 27
AGI 4 7 18 31 39 43 45 50
VIT 12 13 14 22 32
INT 2 3 9 21 36 37 38 49
DEX 1 8 17 23 30 44
LUK

External Links

Hunter  · Sniper  · Ranger
2nd Class
Skills
Ankle Snare · Beast Bane · Beast Charge · Blast Mine · Blitz Beat · Claymore Trap · Detect · Falconry Mastery · Flasher · Freezing Trap · Land Mine · Phantasmic Arrow · Remove Trap · Sandman · Shockwave Trap · Skid Trap · Spring Trap · Steel Crow · Talkie Box
Transcendent
Skills
Falcon Eyes · Falcon Assault · Focused Arrow Strike · Wind Walker
3rd Class
Skills
Aimed Bolt · Arrow Storm · Bomb Cluster · Camouflage · Cobalt Trap · Detonator · Electric Shock · Fear Breeze · Fire Trap · Ice Trap · Keen Nose · Magenta Trap · Main Ranger · Maze Trap · Tooth of Warg · Trap Research · Verdure Trap · Warg Bite · Warg Dash · Warg Mastery · Warg Rider · Warg Strike
Quests Hunter Job Change Guide · Hunter Skill Quest · Rebirth Walkthrough · Ranger Job Change Guide
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