Shockwave Trap
From iRO Wiki
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| Type: | Active Skill |
| Levels: | 5 (Selectable) |
| SP Cost: | 45 |
| Cast Time: | None |
| Cast Delay: | None |
| Animation: | ASPD Based |
| Duration: | (240-Skill Level*40) seconds |
| Target: | Ground |
| Range: | 3 cells |
| Catalyst: | 2 Trap or Specialty Alloy Trap |
| Prerequisites | |
| (Hunter) Ankle Snare Lv. 1 | |
Contents |
Description
This skill consumes 2 Trap items per use. Shockwave Traps drain SP from enemies when stepped on. The level of the skill affects the amount of SP drained.
| Level | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| SP Drained | 20% | 35% | 50% | 65% | 80% |
| Trap Duration (sec.) | 200 | 160 | 120 | 80 | 40 |
Information
- This trap can only be placed up to 2 cells next to players and monsters.
- This trap will only yield 1 Trap when affected by Remove Trap or Keen Nose.
- If you have a Special Alloy Trap and a Ranger Trap skill, you can use this skill with Special Alloy Tap instead. If you do, the skills Remove Trap and Keen Nose will yield a Special Alloy Tap instead of a normal Trap. If you have both Special Alloy Tap and Trap, this skill will only use Trap for the catalyst.
- This trap has a 3x3 activation area and can activate instantly.
- Traps can be activated by and will affect the caster in PVP and WoE.
- This trap's activation can be avoided with Hover.
- This trap can be knocked back by AoE skills like Arrow Shower and Magnum Break.
- This trap can be destroyed by Spring Trap and Trample.
- This trap has 3500 HP and can be destroyed by AoE knock back skills like Arrow Shower, Magnum Break, and Storm Blast or by regular attacks.
General Trap information
- Trap Duration lasts 4 times as long in WoE.
- Traps occupy 1 cell.
- Traps can only be placed up to 2 cells next to another Trap.
- Traps can be cast into "nothingness". When casting this skill onto a forbidden (black) area of the map, the skill will fail with a warning message, and no SP or Trap will be used. However, if the skill is cast onto a map square which is occupied by an object (not a monster/player), the SP and Trap will be consumed, but an Ankle Snare will not be laid and a warning message will not be issued. These map squares can be identified when the green targeting square vanishes. Clock Tower 3, is an example of a map full of (non-obvious) locations that will cause this. Many guild castles also contain map squares with this behavior, only the targeting square might not disappear.
- Traps can be activated by and will affect both allies and enemies in PVP and WoE.
- Traps will not activate if the caster is under the effect of Manhole.
- Traps cannot be activated by the Maestro or Wanderer that charmed the caster with Siren's Voice.
- Siren's Voice protects the Maestro or Wanderer from traps of charmed trappers.
- Traps can be removed by Ganbantein, Earth Drive and Crazy Vines.
Related Links
| Hunter · Sniper · Ranger | |
|---|---|
| 2nd Class Skills |
Ankle Snare · Beast Bane · Beast Charge · Blast Mine · Blitz Beat · Claymore Trap · Detect · Falconry Mastery · Flasher · Freezing Trap · Land Mine · Phantasmic Arrow · Remove Trap · Sandman · Shockwave Trap · Skid Trap · Spring Trap · Steel Crow · Talkie Box |
| Transcendent Skills |
Falcon Eyes · Falcon Assault · Focused Arrow Strike · Wind Walker |
| 3rd Class Skills |
Aimed Bolt · Arrow Storm · Bomb Cluster · Camouflage · Cobalt Trap · Detonator · Electric Shock · Fear Breeze · Fire Trap · Ice Trap · Keen Nose · Magenta Trap · Main Ranger · Maze Trap · Tooth of Warg · Trap Research · Verdure Trap · Warg Bite · Warg Dash · Warg Mastery · Warg Rider · Warg Strike |
| Quests | Hunter Job Change Guide · Hunter Skill Quest · Rebirth Walkthrough · Ranger Job Change Guide |
| Weapons | Bow |
