Skid Trap

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Skid Trap.png Skid Trap Skill Info
Skid Trap Info.gif
Type: Active Skill
Levels: 5
SP Cost: 10
Cast Time: None
Cast Delay: None
Animation: ASPD Based
Duration: (360 - (Skill Level*60)) seconds
Target: Ground
Range: 3 cells
Knock Back: (5 + (Skill Level*1))
Catalyst: 1 Trap or 1 Specialty Alloy Trap
Prerequisites
(Hunter) None;
(Super Novice) Quest

Contents

Description

Set a trap that will cause an enemy to slide in a certain direction once it is triggered. The distance that the target slides is determined by the skill's level.

Level 1 2 3 4 5
Sliding Range (cells) 6 7 8 9 10
Duration (seconds) 300 240 180 120 60

Information

C
  • The knock back of this trap depends on where it is cast relative to the caster as provided above.
  • After the knock back the enemy is immobilized for 4s.
  • This trap can only be placed up to 2 cells next to players and monsters.
  • This trap will yield 1 Trap when affected by Remove Trap or Keen Nose.
  • If you have a Special Alloy Trap and a Ranger Trap skill, you can use this skill with Special Alloy Tap instead. If you do, the skills Remove Trap and Keen Nose will yield a Special Alloy Tap instead of a normal Trap. If you have both Special Alloy Tap and Trap, this skill will only use Trap for the catalyst.
  • This trap has a 3x3 activation area and can activate instantly.
  • This trap can be cast into "nothingness". When casting this skill onto a forbidden (black) area of the map, the skill will fail with a warning message, and no SP or Trap will be used. However, if the skill is cast onto a map square which is occupied by an object (not a monster/player), the SP and Trap will be consumed, but a trap will not be laid and a warning message will not be issued. These map squares can be identified when the green targeting square vanishes. Clock Tower 3, is an example of a map full of (non-obvious) locations that will cause this. Many guild castles also contain map squares with this behavior, only the targeting square might not disappear.
  • This trap can be activated by and will affect the caster in PVP and WoE.
  • This trap's activation can be avoided with Hover.
  • This trap can be knocked back by AoE skills like Arrow Shower and Magnum Break.
  • This trap can be destroyed by Spring Trap and Trample.
  • This trap has 3500 HP and can be destroyed by AoE knock back skills like Arrow Shower, Magnum Break, and Storm Blast or by regular attacks.

General Trap information

  • Trap Duration lasts 4 times as long in WoE.
  • Traps occupy 1 cell.
  • Traps can only be placed up to 2 cells next to another Trap.
  • Traps can be activated by and will affect both allies and enemies in PVP and WoE.
  • Traps will not activate if the caster is under the effect of Manhole.
  • Traps can be removed by Ganbantein, Earth Drive and Crazy Vines.
  • Siren's Voice protects the Maestro or Wanderer from traps if trapper is charmed.

Related Links

Hunter  · Sniper  · Ranger
2nd Class
Skills
Ankle Snare · Beast Bane · Beast Charge · Blast Mine · Blitz Beat · Claymore Trap · Detect · Falconry Mastery · Flasher · Freezing Trap · Land Mine · Phantasmic Arrow · Remove Trap · Sandman · Shockwave Trap · Skid Trap · Spring Trap · Steel Crow · Talkie Box
Transcendent
Skills
Falcon Eyes · Falcon Assault · Focused Arrow Strike · Wind Walker
3rd Class
Skills
Aimed Bolt · Arrow Storm · Bomb Cluster · Camouflage · Cobalt Trap · Detonator · Electric Shock · Fear Breeze · Fire Trap · Ice Trap · Keen Nose · Magenta Trap · Main Ranger · Maze Trap · Tooth of Warg · Trap Research · Verdure Trap · Warg Bite · Warg Dash · Warg Mastery · Warg Rider · Warg Strike
Quests Hunter Job Change Guide · Hunter Skill Quest · Rebirth Walkthrough · Ranger Job Change Guide
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