Sandman

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Sandman.png Sandman Skill Info
Sandman Info.gif
Type: Active Skill
Levels: 5 (Selectable)
SP Cost: 12
Cast Time: None
Cast Delay: None
Animation: ASPD Based
Duration: (180-Skill Level*30) seconds
Target: Ground
Range: 3 cells
Area: 3x3
Status: Sleep
Catalyst: 1 Trap or Specialty Alloy Trap
Prerequisites
(Hunter & Super Novice) Flasher Lv. 1

Contents

Description

Possibly sedate a 3x3 AoE around the triggering enemy. The chance of sedating a player is affected by their Base Level and AGI. The chance of sedating a monster is affected by their Base Level and Stats. Boss monsters cannot be frozen by this skill.

Level 1 2 3 4 5
Trap Duration (seconds) 150 120 90 60 30
Sleep Duration (seconds) 18 18 18 18 18
Sleep Chance 50% 60% 70% 80% 90%

Information

  • This trap can only be placed up to 2 cells next to players and monsters.
  • This trap will only yield 1 Trap when affected by Remove Trap or Keen Nose.
  • If you have a Special Alloy Trap and a Ranger Trap skill, you can use this skill with Special Alloy Tap instead. If you do, the skills Remove Trap and Keen Nose will yield a Special Alloy Tap instead of a normal Trap. If you have both Special Alloy Tap and Trap, this skill will only use Trap for the catalyst.
  • This trap has a 3x3 activation area and can activate instantly.
  • Traps can be activated by and will affect the caster in PVP and WoE.
  • This trap's activation can be avoided with Hover.
  • This trap can be knocked back by AoE skills like Arrow Shower and Magnum Break.
  • This trap can be activated by Detonator.
  • This trap can be destroyed by Spring Trap and Trample.
  • This trap has 3500 HP and can be destroyed by AoE knock back skills like Arrow Shower, Magnum Break, and Storm Blast or by regular attacks.
  • This trap can be cast into "nothingness". When casting this skill onto a forbidden (black) area of the map, the skill will fail with a warning message, and no SP or Trap will be used. However, if the skill is cast onto a map square which is occupied by an object (not a monster/player), the SP and Trap will be consumed, but a trap will not be laid and a warning message will not be issued. These map squares can be identified when the green targeting square vanishes. Clock Tower 3, is an example of a map full of (non-obvious) locations that will cause this. Many guild castles also contain map squares with this behavior, only the targeting square might not disappear.

General Trap information

  • Trap Duration lasts 4 times as long in WoE.
  • Traps occupy 1 cell.
  • Traps can only be placed up to 2 cells next to another Trap.
  • Traps can be activated by and will affect both allies and enemies in PVP and WoE.
  • Traps will not activate if the caster is under the effect of Manhole.
  • Traps can be removed by Ganbantein, Earth Drive and Crazy Vines.

Related Links

Hunter  · Sniper  · Ranger
2nd Class
Skills
Ankle Snare · Beast Bane · Beast Charge · Blast Mine · Blitz Beat · Claymore Trap · Detect · Falconry Mastery · Flasher · Freezing Trap · Land Mine · Phantasmic Arrow · Remove Trap · Sandman · Shockwave Trap · Skid Trap · Spring Trap · Steel Crow · Talkie Box
Transcendent
Skills
Falcon Eyes · Falcon Assault · Focused Arrow Strike · Wind Walker
3rd Class
Skills
Aimed Bolt · Arrow Storm · Bomb Cluster · Camouflage · Cobalt Trap · Detonator · Electric Shock · Fear Breeze · Fire Trap · Ice Trap · Keen Nose · Magenta Trap · Main Ranger · Maze Trap · Tooth of Warg · Trap Research · Verdure Trap · Warg Bite · Warg Dash · Warg Mastery · Warg Rider · Warg Strike
Quests Hunter Job Change Guide · Hunter Skill Quest · Rebirth Walkthrough · Ranger Job Change Guide
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