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| Rogue
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|
| Job Base(s): |
Thief
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| Job Type: |
2-2
|
| Changes At: |
Pharos, Beacon Island
|
| Number of Skills: |
20
|
| Total Skill Points: |
131
|
| Total Quest Skills: |
1
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| Job Bonuses
|
| STR |
AGI |
VIT |
INT |
DEX |
LUK
|
| +6 |
+7 |
+6 |
+4 |
+7 |
+0
|
|
Overview
Rogues are a versatile class, only really lacking in PvM skills but excelling in PvP and WoE. With their strip skills, Rogues can render most classes useless in a PvP environment. With Gank, a Rogue can obtain double the loot another class could gather in the same amount of time. Rogues can wield bows, daggers, or swords and can copy a variety of player skills to help them level, although a Rogue cannot use Intimidate to its full potential like its transcendent counterpart can. On a different note, Rogues can be excellent at soloing things in a PvM environment. Their high dodge, fast attacks, and stealthy nature make them a force to be reckoned with in a dungeon.
Job Change Guide
See Rogue Job Change Guide for detailed information.
Changing into a Rogue from a Thief requires the player to complete a number of tasks:
- A Written Test
- Item collection test
- Maze test
After completing these tests, the player will be transformed into a Rogue. Most of this takes place inside the Rogue Guild at the Pharos Lighthouse (cmd_fild07).
Builds
Dagger Gank
Stat Build:
- STR: 110-120
- AGI: 60-90
- VIT: 5-30
- INT: 1
- DEX: 40-70
- LUK: 1
Skill Build:
With max Intimidate, the dagger gank rogue can level quickly with copied skills (Bowling Bash and Raging Trifecta Blow the most common). Sword Mastery boosts damage with both daggers and one-handed swords, and Gank doubles loot gain. The more money-minded can max Mug in exchange for levels in Sword Mastery or Intimidate.
Stats-wise, high STR and high AGI will guarantee swift and powerful attacks. VIT is less important, since AGI will provide enough flee to dodge most attacks. The dagger gank rogue excels in PvM and will level quickly to achieve Stalker, should PvP or WoE be the ultimate goal.
Strip
Stat Build:
- STR: 1-20
- AGI: 1-20
- VIT: 70-100
- INT: 1-30-60
- DEX: 110-120
- LUK: 1
Skill Build:
-OR-
Strip rogues are ideal for a PvP or WoE setting. Divest Weapon will render many melee classes useless (particularly swordsman classes and emp-breaking assassins), while Divest Armor, Divest Shield, and Divest Helm will negate damage-reducing cards and equips.
The strip rogue has high VIT for survivability, along with high DEX for successful divests and moderate INT for a good SP pool (since divests drain SP quickly). A small investment in the Double Strafe or Intimidate trees will make PvM leveling easier.
However it is recommended to avoid PvP or WoE areas until one advances to Stalker or perhaps even Shadow Chaser for better functionality.
Bow
Stat Build:
- STR: 1-20
- AGI: 50-80
- VIT: 40-60
- INT: 1-30-60
- DEX: 100-120
- LUK: 1
Skill Build:
Bow rogues can snipe enemies from afar with Vulture's Eye and Double Strafe, then deal extra damage with a copied skill via Intimidate. If feeling PvP or WoE oriented, they can sacrifice levels in the Double Strafe or Intimidate trees for some strip skills. However, only the first divests will probably be obtained (Divest Helm and Divest Shield), lest the bow rogue wishes to become a strip rogue (in which case the strip rogue build would be more useful).
The bow rogue has high DEX and high AGI for quick and devastating damage via bows. Moderate INT ensures a steady SP supply for intimidated skill spamming.
While previously the Sidewinder Card was preferred for bows used by rogues (because it allows the full level 10 Double Attack to be used with bows), the kafra shop Chick Hat item which has the same effect, has largely made this obsolete.
Equipment
Headgear
Top Headgears:
Middle Headgears:
Lower Headgears:
Armor
| Armor |
Description
|
|
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Extremely light, but limited to the Thief class.
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Can be used in combination of bonus set. They may be rare so think carefully before compounding a card.
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Cheap and can do a good combo with Undershirt.
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Weapon
| Weapon |
Description
|
|
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(105 ATK). The slots cards can be Race, Element or Size increase damage cards
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Good for status weapons
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Primary weapon for leveling on high DEF monsters
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Indestructible. Best dagger to be made elemental. (118 ATK)
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One of the Best bow available when used in combination with Steel Arrow
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Cheap, useful for early levels as Thief and has good use as a status weapon
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Shield
You can use some damage reduction cards.
Bow Rogues are limited when using shields because bows are two handed weapons. You cannot attack with a bow while having a shield is equipped.
Garment
| Garment |
Description
|
|
|
Best choice of garment in terms of availability and DEF at reasonable price. (+13 DEF)
|
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Although non-slotted, a decent substitute for Raydric Card. (+13 DEF -15% Damage from Neutral)
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Good Flee stacking garment, especially if carded. (+7 DEF +2 MDEF +10 Flee +200 HP)
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Cheap and can do a good combo with Panties
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Used in combination with Bloodied Shackle Ball. Gives +50ATK but at the cost of heavy weight.
Accessories
Used in combination with Shackles. Gives +50ATK but at the cost of heavy weight.
Obtained from Battlegrounds
Gives varies bonus if the user's STR and/or AGI is 90 or above.
Class Data
Skills
See Thief Skills for first class skills.
| Skill |
Description |
Levels |
Type
|
|
|
Attacks a target from behind, dealing up to 700% damage that does not miss |
10
|
Offensive
|
|
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Forcibly remove an opponent's armor by chance |
5
|
Active
|
|
|
Forcibly remove an opponent's upper headgear by chance |
5
|
Active
|
|
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Forcibly remove an opponent's shield by chance |
5
|
Active
|
|
|
Forcibly remove an opponent's Weapon by chance |
5
|
Active
|
|
|
Deal up to 380% damage to a single target. |
10
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Offensive
|
|
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Adds a chance of casting Steal automatically when attacking a monster. |
10
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Passive
|
|
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Buy items from NPC's with an up to 25% discount. |
5
|
Passive
|
|
|
Allows the player to use the most recent skill that has damaged them. |
10
|
Passive
|
|
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Attempts to steal Zeny from a monster. |
10
|
Active
|
|
|
Paints graffiti on a guild flag. Unimplemented |
5
|
Active
|
|
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Remove a Hunter's trap from the ground. |
1
|
Active
|
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Removes graffiti from a guild flag. Unimplemented |
1
|
Active
|
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Writes text on the ground. |
1
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Active
|
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Damages all opponents in a 7x7 area around the caster, with a chance to Blind or Stun |
5
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Offensive
|
|
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Prevents non-boss monsters from attacking any rogues sitting together |
1
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Passive
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Forcibly teleports the player and a non-boss monster to another location on the map. |
5
|
Offensive
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|
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Allows the player to move while in the Hiding state. |
5
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Passive
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|
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Increases damage done with Daggers and One-Handed Swords. |
10
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Passive
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|
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Increases range and HIT when using bows. |
10
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Passive
|
Quest Skills
| Skill |
Description |
Levels |
Type |
Job Level Requirement |
Quest
|
|
|
Locks the caster and a target in place for up to 10 seconds. |
1
|
Active |
35 |
Close Confine Quest
|
Soul Link
See the Rogue Spirit page.
Job Bonuses
Job Bonus
| Stat\Amount |
+1 |
+2 |
+3 |
+4 |
+5 |
+6 |
+7
|
| STR
|
5 |
25 |
27 |
30 |
36 |
42 |
|
| AGI
|
1 |
7 |
16 |
23 |
27 |
39 |
45
|
| VIT
|
2 |
6 |
9 |
14 |
15 |
26 |
|
| INT
|
38 |
43 |
47 |
48 |
|
|
|
| DEX
|
3 |
11 |
18 |
20 |
33 |
34 |
50
|
| LUK
|
|
|
|
|
|
|
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ASPD
See Also
External Links