Arch Bishop
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| Job Base(s): | Priest High Priest | ||||||||||||
| Job Type: | 3-1 | ||||||||||||
| Changes At: | Prontera Sanctuary | ||||||||||||
| Number of Skills: | 19 | ||||||||||||
| Total Skill Points: | 104 | ||||||||||||
| Total Quest Skills: | 0 | ||||||||||||
| Job Bonuses | |||||||||||||
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Contents |
Overview
Arch Bishops are the pinnacle of the Priest classes. They have a wide variety of skills at their disposal allowing them to better support large parties while striking down a greater range of enemies with Holy magic.
Job Change Guide
See Arch Bishop Job Change Guide for detailed information.
Changing into an Arch Bishop from a Priest or High Priest requires the player to complete a number of tasks:
- A Holy Pilgrimage
- A Prayer for the blessing of the Gods
- Granting relief to a tormented Valkyrie
After completing these tests, the player will be transformed into a Arch Bishop. The journey begins in the Prontera Sanctuary!
Builds
There are four primary types of builds for Arch Bishops – Full Support, ME/Holy Caster, Battle/Melee and Hybrid Support. Thanks to Renewal mechanics players are now afforded a higher degree of flexibility with these builds, enabling them to tailor each build to their specific playing style with greater ease.
Primary Skills Used
For Acolytes, Priests and High Priests, the overall skill sets are rather restrictive based on whether the final build is FS, ME or Battle. As an Arch Bishop, the following skills are generally regarded as must-haves regardless of what your build is:
- Coluceo Heal Lv. 3
- Clementia Lv. 3
- Cantocandidus Lv. 3
- Praefation Lv. 5
- High Heal Lv. 1
- Renovatio Lv. 1
Full Support (FS) Type
- STR: 1-30
- AGI: varies
- VIT: 90-100
- INT: 90-120
- DEX: 40-80
- LUK: 60-100
The full support build is a classic option that places its focus on keeping the party alive and going. Thanks to Renewal mechanics and a greater number of available stat points, players are no longer forced to decide between a DEX-oriented or VIT-oriented build. INT and VIT are still the primary stats here, affecting Max HP, Heal amount, and ailment resistance. Due to the way MATK is now calculated, LUK both plays an important role in boosting Heal amount and provides resistance to Curse and Stone Curse. DEX is useful for reducing cast time; however large amounts of it are not needed with high INT and Sacrament. As with all FS builds STR is only used to boost weight capacity.
A key divergence point of this build is whether to get Adoramus or Sacrament. With Adoramus a FS build can now handle some solo hunting while Sacrament is extremely helpful for cast-time reduction. Due to the large number of points required to get either of these skills, it is not advised to get both.
Sub-Types
- Healer: Focused on INT and heal-related gears to maximize heal amount as well as conserving SP to avoid becoming supplies-dependent. Useful for supporting Rune Knights and Royal Guards that have extremely high HP.
- Tanker: Focused on maxing HP and defense with buffs, high DEF gear, resistance cards (Thara Frog, etc.), elemental armors, etc., depending on the monsters. When combined with Sacrifice, Gentle Touch Revitalize, VIT foods, Angelus, etc., it is possible to take 1 damage from most non-MVP monsters.
- Skill Spammer: Similar to the ME/Holy Caster Type (below), skill spammers attempt to reduce cast time and/or skill delay as much as possible. Using combination of Sacrament and variable cast equips/cards (Sprint Ring, Tower Keeper Card, Dark Illusion Card, etc.), they can achieve fast cast times even with a Phen or Orleans Gown and receive a huge boost with Magic Strings. This type also proves quite useful in WoE due to the high level of VIT for survivability while using Judex and Silentium to disrupt enemy casters.
ME/Holy Caster Type
- STR: 1-10
- AGI: 1-30
- VIT: varies (typically 40+)
- INT: 90-120
- DEX: 80-100
- LUK: 80-100
This build is a continuation from the Priest/High Priest Magnus Exorcismus (ME) build. With Judex and Adoramus, ME ABs can now handle non-undead and non-demon monsters. Due to the high cast time of ME, this build requires high DEX. Sacrament is very useful for reducing the final cast time of ME, while INT and LUK are used to boost MATK. STR is useful for weight capacity, while VIT is used for boosting max HP.
Due to the large number of skill points required to get both Adoramus and Sacrament, it is difficult for this build to reach its full potential. ME ABs will typically discard Sacrament in favor of Adoramus for the PvM environment, however Sacrament is generally favored by those wishing to round out their capabilities supporting parties both in and out of WoE. Judex is the natural evolution of Holy Light for ME ABs, and is effective on small mobs due to the small AoE and quick cast time.
Additionally, marrying an ME AB to a Soul Linker provides Kaahi to improve survivability of the ME AB and can also include Priest Spirit for boosting Holy Light.
Sub-Types
- Judex-Adoramus: The true continuation of the ME build, this type focuses on maxing MATK and casting speed while using Judex and Adoramus to inflict large amounts of damage on monsters that Magnus Exorcismus and Turn Undead are unable to touch.
- Hybrid Support: Similar to the FS Skill Spammer above, Hybrid Support ME ABs will discard Adoramus in favor of Sacrament and other support skills, using the fast cast time and high MATK of the ME build to Heal more efficiently and buff parties faster, while also using Silentium in WoE to disrupt enemy casters.
Battle/Melee Type
- STR: 70-100
- AGI: 90-120
- VIT: 20-50+
- INT: varies
- DEX: 40-60
- LUK: 60-90+
Continuing the classic hard-hitting, Mace-swinging Battle Priest build, this build is for the player who wants to break the mold and try something different with the Arch Bishop. Thanks to Renewal mechanics, Mace and Book weapons don't have any ASPD penalty, meaning high AGI makes this build extremely effective while also providing a Flee-based defense similar to the Thief classes.
Focusing on solo hunting, Duple Light and Mace Mastery (Priest/High Priest) are must have skills for this build. Battle ABs will deal more damage per second than their Priest and High Priest counterparts, while using high Critical rates, weapon buffs (Impositio Manus, Aspersio, Endows, etc.), and ASPD buffs to send that damage even higher.
Due to the flexibility of this build, weapon selection largely influences the Battle AB’s final stats. If using a Book as the primary weapon, this build will want higher INT due to the MATK boost from Duple Light. If using a Mace, high STR will be the primary focus. High AGI is useful to raise ASPD regardless of weapon type due to the use of Duple Light. When using maces, the Blacksmith skill Adrenaline Rush can further boost ASPD.
Sub-Types
- ASPD: Focuses on maximizing ASPD through high AGI and gears/cards and ATK through high STR to boost DPS at the cost of defense and support.
- Critical: This type uses a high Critical rate to boost damage dealt, however it is more gear/card dependent. Going this route limits the player to weapon choices like Encyclopedia, Veteran Hammer or Spike. Critical-boosting stat foods and Gloria are essential here.
- Hindsight/Auto Cast: This build takes advantage of the MATK boost from Duple Light, however it is extremely restrictive in terms of gear, requiring auto-cast equipment (Ring of flame lord, Kasa card, Snake hat/Chick Hat, Lady Solace/Baphomet Card, etc.). With the right gear and high ASPD, this build can dish out a high amount of damage over a short period of time.
Hybrid Support (HS) Type
- STR: 30-50
- AGI: 80-95
- VIT: 90-100
- INT: 90-100
- DEX: 40-80
- LUK: 70-100
This build is a mix of the FS and Battle builds. It is similar to the FS build but it differs in that it limits one of the higher stats to 100 so that the others can be raised. Using a Mace or Book and AGI-oriented equipment, HS AB can get 175+ ASPD and can kill monsters with Duple Light. Buffed with Adrenaline Rush, AGI-boosting stat foods and other ASPD boosting items, an ASPD of 185+ is possible. The high critical rate created by the LUK and the use of Gloria ensure that the HS AB can hold their own in a fight.
Thanks to the high INT, VIT and LUK of this build, HS-types can support nearly as well as a FS, giving them a much wider range of leveling options. High VIT and AGI provide for status resistance in WoE, and the higher ASPD and survivability creates a well-rounded offense and defense that can easily switch roles by binding different weapons to hotkeys. Hybrid Support builds focus on using Duple Light for leveling while getting Sacrament to help with Support and cast times.
Class Data
Skills
See Priest Skills or High Priest Skills for 2nd class Skills.
| Skill | Description | Levels | SP | Cast Time | Cool down | Type | ||
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Deals Holy magical damage to a single foe (MATK * 6~15 * (BaseLV / 100)), (4~40% + JobLV / 2) inflicts Blindness and reduces target's AGI by 3~12. 12 cells range. Consumes a Blue Gemstone unless adjacent to an Acolyte-class character. | 10 | 20~56 | 0F + 2V | 2 (0.5) | Offensive | ||
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Creates 1 Ancilla used for several other Arch Bishop skills. Ancilla recovers 15% SP when used. Consumes a Blue Gemstone. Maximum of 3 Ancillas can be carried and are character bound. |
1 | 30% | 1 | Active | |||
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Casts Increase AGI (at the highest level learned on said skill) on party members in a 3/7/15-cell radius around you. Additional +1 AGI per 10 JobLVs. | 3 | ?/?/240 | 1F + 3V | Supportive | |||
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Removes the following status ailments and status buffs from target monster or party member at 68~100% chance: Blind, Frozen, Petrification, Bleeding, Stun, Chaos, Poison, Curse, Sleep, Silence, Hallucination, Guillotine Cross Poisons, Venom Impression, Fear, Rune Knight rune buffs, Burning, Freezing, Crystallization, White Imprison, Force of Vanguard, Blood Sucker, Mandragora Howling, Shadow Formation, Body Painting, Deep Sleep, Harmonize, Despair Song, Siren's Voice, Gloomy Shyness, Saturday Night Fever, Critical Wound. Cannot self-target. Cannot target hostile players. | 5 | 54~78 | 0F + 5V | 10 | Active | ||
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Casts Blessing (at the highest level learned on said skill) on party members in a 3/7/15-cell radius around you. Additional +1 bonus stat per 10 JobLVs. | 3 | ?/?/360 | 1F + 3V | Supportive | |||
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Casts Heal (at the highest level learned on said skill) on party members in a 3/7/15-cell radius around you. +2.5% bonus healing for each party member affected. | 3 | ?/?/240 | 1F + 3V | 2 | Supportive | ||
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For 90~360 seconds, 12~30% chance of inflicting either ATK*1.1~2 damage (with your weapon's element) or MATK*2.2~4 neutral element magic damage on each successful non-skill melee attack. | 10 | 55~100 | 2F + 2V | Active | |||
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Resurrect friendly dead players in a 5x5 area on the ground. Enchants that area with a holy tree for 18~30 seconds: Increase maximum HP by 5~25%; Restore 3~5% HP and 2~4% SP every 3 seconds; uncloaks hidden creatures every 5 seconds. Does not affect undead element players. Requires 1 Holy Water and 1 Ancilla. |
5 | 300 | 2F + 0.5~2.5V | 60 | Supportive | ||
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Increase attack power and resistance against Demons and Shadow monsters by 1~10% each. | 10 | Passive | |||||
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Target ally's attacks has 5~25% defense bypassing for 30~150 seconds. | 5 | 35~55 | 1F + 1V | Supportive | |||
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Heals target with 2~3.2x power. | 5 | 70~190 | 0F + 1V | 3 | Supportive | ||
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Deals Holy magical damage to target foe and its adjacent foes within 3x3 area (MATK * 3~4 * (Base Level / 100)). | 5 | 20~32 | 2.5 | (0.5) | Offensive | ||
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50~80% chance to remove Frozen, Petrification, Blind, Freezing, Crystallization, and Burning from party members. Party members not affected by these statuses have 5~8 VIT for 60 seconds. | 4 | 50~80 | 0F + 1V | 3 | Supportive | ||
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50~80% chance to remove Silence, Sleep, Stun, Mandragora Howling, and Deep Sleep from party members. Party members not affected by these statuses have 5~8 LUK for 60 seconds. | 4 | 50~80 | 0F + 1V | 3 | Supportive | ||
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Reduce Holy element resistance of enemies in a 15-cell radius around you by 2~20%, with success rate of 45~90%. | 10 | 36~62 | 5 | 2 | Active | ||
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Casts Kyrie Eleison on party members in a 18-cell radius around you. +2% absorption limit for party member affected. | 10 | 60~150 | 1F + 2V | 13~40 | Supportive | ||
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For 90 seconds, recover 3% HP every 5 seconds on non-undead target. Deals (Caster's Base Level x 10) + (Caster's INT) damage to undead target. | 1 | 30 | 2F + 3V | 1 | Supportive | ||
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For 60~180 seconds, target ally has -10~50% fixed cast time. | 5 | 100~180 | 1F + 1V | (0.5) | Supportive | ||
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Inflict Silence status to foes in a 4~8-cell radius around you for 20~60 seconds. | 5 | 24~40 | 0F + 4V | 15 | Supportive |
Equipment Skills
| Skill | Description | Levels | SP | Cast Time | Cool down | Type | Equipment | ||
|---|---|---|---|---|---|---|---|---|---|
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For 60 seconds, +70 Equipment ATK and MATK. -20 Equipment DEF and MDEF. | 1 | 70 | Instant | Instant | Supportive | Bible of Promise (1st Vol.) | ||
| For 60 seconds, +100 Equipment ATK and MATK. -20 Equipment DEF and MDEF. | 2 | Supportive | Bible of Promise (2nd Vol.) |
Skill Tree
Job Bonuses
| Stat\Amount | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 |
|---|---|---|---|---|---|---|---|---|
| STR | 18 | 19 | 24 | 28 | 46 | |||
| AGI | 26 | 27 | 38 | 39 | ||||
| VIT | 3 | 10 | 11 | 34 | 45 | |||
| INT | 1 | 7 | 8 | 22 | 32 | 40 | 41 | 49 |
| DEX | 5 | 14 | 15 | 36 | 44 | 50 | ||
| LUK |
External Links
| Priest · High Priest · Arch Bishop | |
|---|---|
| 2nd Class Skills |
Aspersio · B.S Sacramenti · Gloria · Impositio Manus · Increase SP Recovery · Kyrie Eleison · Lex Aeterna · Lex Divina · Mace Mastery · Magnificat · Magnus Exorcismus · Redemptio · Resurrection · Safety Wall · Sanctuary · Slow Poison · Status Recovery · Suffragium · Turn Undead |
| Transcendent Skills |
Assumptio · Basilica · Meditatio · Spiritual Thrift |
| 3rd Class Skills |
Adoramus · Ancilla · Cantocandidus · Clearance · Clementia · Coluseo Heal · Duple Light · Epiclesis · Eucharistica · Expiatio · High Heal · Judex · Lauda Agnus · Lauda Ramus · Oratio · Praefatio · Renovatio · Sacrament · Silentium |
| Quests | Priest Job Change Guide · Priest Skill Quest · Rebirth Walkthrough · Arch Bishop Job Change Guide |
| Weapons | Book · Knuckle · Mace · Rod |
| Classes of Ragnarok Online | |
|---|---|
| Novice Class | Novice · High Novice · Super Novice |
| First Class / High First Class |
Swordsman · Thief · Archer · Magician · Merchant · Acolyte |
| Second Class | Knight · Crusader · Assassin · Rogue · Hunter · Bard · Dancer · Wizard · Sage · Blacksmith · Alchemist · Priest · Monk |
| Transcendent Second Class | Lord Knight · Paladin · Assassin Cross · Stalker · Sniper · Minstrel · Gypsy · High Wizard · Scholar · Mastersmith · Biochemist · High Priest · Champion |
| Third Class | Rune Knight · Royal Guard · Guillotine Cross · Shadow Chaser · Ranger · Maestro · Wanderer · Warlock · Sorcerer · Mechanic · Geneticist · Arch Bishop · Sura |
| Expanded Class | TaeKwon Kid · Ninja · Gunslinger |
| Expanded Second Class | TaeKwon Master · Soul Linker · Kagerou · Oboro |

