From iRO Wiki
Elemental Property. Poison Property should not be confused with the Status Effect. The Assassin skill Enchant Poison can change a weapon's element to poison.
Damage Table
|
| Enemy Level
|
| Element
| Level 1
| Level 2
| Level 3
| Level 4
|
| Neutral
| 100%
| 100%
| 100%
| 100%
|
| Water
| 100%
| 100%
| 100%
| 75%
|
| Earth
| 100%
| 100%
| 100%
| 75%
|
| Fire
| 100%
| 100%
| 100%
| 75%
|
| Wind
| 100%
| 100%
| 100%
| 75%
|
| Poison
| 0%
| 0%
| 0%
| 0%
|
| Holy
| 100%
| 100%
| 125%
| 125%
|
| Shadow
| 50%
| 25%
| 0%
| -25%
|
| Ghost
| 100%
| 50%
| 50%
| 25%
|
| Undead
| 50%
| 25%
| 0%
| -25%
|
Cards
Cards which concern the Poison property include:
Armor
- Argiope Card: Enchant an Armor with the Poison property. DEF +1
Head Gear
- Ghoul Card: Increase resistance to Poison property attacks by 20%. DEF +1
Weaponry
Garment
- Myst Card: Increase resistance to the Poison property by 30%. Flee Rate +5