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Perfect Dodge

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Also known as Lucky Dodge.

Description

Every character starts with a value of 1.

10 luk increases your Perfect Dodge by 1.

  • Perfect Dodge allows the player to dodge a physical attack by a chance in % corresponding to the Perfect Dodge value.
  • It is calculated before FLEE hence why it is not reduced by the mob effect, that is to say when a player has several monsters attacking him.
  • Flee therefore triggers after the fact that a player lucky dodged something or not, thus giving him even more chance to flee a monster. This part of the flee is reduced by the mob effect.
  • It does not work against skill attacks, traps, or magic.
  • This overrides (potential) critical hits.
  • Does not have a cap. Thus, 100% Lucky Dodge is possible.

Note

  • Homunculus' flee is similar to this, as it is not reduced by the mob effect.

Calculation

var LUCKY = 1;
LUCKY += LUK * 0.1;
LUCKY += LUCKY_MOD;

LUCKY_MOD : Sum of modifiers

LUCKY is assumed to be accurate to one decimal. (verify?)

Modifiers

Setup Examples

  • for ranger/performer

default pdodge everycharacter starts = 1
ufo poring hat = 5
holden card = 0,3
mischievous fairy = 3
four leaf clover in mouth = 0,3
poring card = 1,1
+10 valkyrian manteau = 25
choco card = 5
fortune sword = 20,5
crystal pumps = 0,5
improved tights + linen glove combo = 8
silversmith bracelet/cat hand glove/rosary = 0,1
yoyo card x 2 = 10
costume tarnished lamp = 1
+9 luk shadow weapon + luk shadow armor combo = 0,5
hunter fly pet = 2
130 luk = 13

total: 95,8

  • for guillotine cross class:

default pdodge everycharacter starts = 1
ufo poring hat = 5
holden card = 0,3
mischievous fairy = 3
four leaf clover in mouth = 0,3
poring card = 1,1
morrigane manteau = 8,2
fortune sword x 2 = 41
wild rose card = 5
silversmith bracelet/cat hand glove/rosary x 2 = 0,2
yoyo card x 2 = 10
costume tarnished lamp = 1
+9 luk shadow weapon + luk shadow armor combo = 0,5
hunter fly pet = 2
130 luk = 13

total = 91,6

morrigane set scenario:

morrigane helm + manteau + belt + pendant = 22,3
mischievous fairy = 3
four leaf clover in mouth = 0,3
poring card = 1,1
fortune sword x 2 = 41
wild rose card = 5
costume tarnish lamp = 1
+9 luk shadow weapon + luk shadow armor combo = 0,5
hunter fly pet = 2
130 luk = 13

total = 89,2

  • for warlock/sorcerer

default pdodge everycharacter starts = 1
ufo poring hat = 5
holden card = 0,3
mischievous fairy = 3
four leaf clover in mouth = 0,3
poring card = 1,1
+10 valkyrian manteau = 25
choco card = 5
fortune sword = 20,5
crystal pumps = 0,5
silversmith bracelet/cat hand glove/rosary = 0,1
yoyo card x 2 = 10
costume tarnished lamp = 1
+9 luk shadow weapon + luk shadow armor combo = 0,5
hunter fly pet = 2
130 luk = 13

total: 87,8

  • for archbishop/sura

default pdodge everycharacter starts = 1
ufo poring hat = 5
holden card = 0,3
mischievous fairy = 3
four leaf clover in mouth = 0,3
poring card = 1,1
+10 valkyrian manteau = 25
choco card = 5
crystal pumps = 0,5
silversmith bracelet/cat hand glove/rosary = 0,1
yoyo card x 2 = 10
costume tarnished lamp = 1
+9 luk shadow weapon + luk shadow armor combo = 0,5
hunter fly pet = 2
130 luk = 13

total: 67,3

  • for rune knight/royal guard/geneticist/mechanic

morrigane helm + manteau + belt + pendant = 22,3
mischievous fairy = 3
four leaf clover in mouth = 0,3
poring card = 1,1
fortune sword = 20,5
costume tarnished lamp = 1
+9 luk shadow weapon + luk shadow armor combo = 0,5
hunter fly pet = 2
130 luk = 13

total = 63,7

  • for kagerou/oboro

morrigane helm + manteau + belt + pendant = 22,3
mischievous fairy = 3
four leaf clover in mouth = 0,3
poring card = 1,1
fortune sword x 2 = 41
costume tarnished lamp = 1
+9 luk shadow weapon + luk shadow armor combo = 0,5
hunter fly pet = 2
130 luk = 13

total = 84,2