From iRO Wiki
Whips are weapons used by Dancers. Many have slotted varieties.
| Size | Damage
|
| Small | 75%
|
| Medium | 100%
|
| Large | 75%
|
List
| Name | Possible Slots | Level | Attack | Weight | Additonal Notes
|
| Rope | 3, 4 | 1 | 45 | 40 | N/A
|
| Wire Whip | 2, 3 | 2 | 95 | 100 | N/A
|
| Lariat Whip | 0 | 4 | 100 | 40 | DEX +5, AGI +1
|
| Electric Eel | 2 | 4 | 100 | 200 | AGI +2, INT +2, LvL 3 Jupitel Thunder by chance, Arrow Vulcan by chance with level equal to refine rate
|
| Tail Whip | 1, 2 | 3 | 105 | 70 | LUCK +3
|
| Electric Wire | 0 | 3 | 110 | 70 | N/A
|
| Gaia Whip | 0 | 3 | 110 | 70 | N/A
|
| Icicle Whip | 0 | 3 | 110 | 70 | N/A
|
| Red Flame whip | 0 | 3 | 110 | 70 | N/A
|
| Sea Witch's Foot | 1 | 4 | 110 | 150 | SP +5 with each kill, LvL 1 Area Silence by chance, LvL 3 Frost Nova by chance when hit
|
| Rapture Rose | 0 | 4 | 115 | 30 | Poison by high chance
|
| Whip | 1, 2 | 3 | 120 | 70 | N/A
|
| Skipping Rope | 0 | 3 | 120 | 40 | CRIT +20
|
| Rante Whip | 0, 1 | 3 | 135 | 90 | N/A
|
| Chemeti Whip | 0 | 4 | 135 | 70 | CRIT +5, Perfect Dodge +2, FLEE +10
|
| Blade Whip | 0 | 4 | 140 | 120 | Bleeding by chance
|
| Queen's Whip | 0 | 4 | 150 | 110 | +10% dealt with Arrow Vulcan and Slinging Arrow
|
| Carrot Whip | 0 | 4 | 185 | 130 | Agi-Up by chance with level equal to refine rate
|