Sandman
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Sandman | |
---|---|
Type: | Active Skill |
Levels: | 5 |
SP Cost: | 12 |
Cast Time: | None |
Cast Delay: | ASPD Based |
Duration: | (180-Skill Level*30) seconds |
Target: | Ground |
Range: | Melee |
Area of Effect: | 5x5 |
Status: | Sleep |
Catalyst: | 1 Trap |
Prerequisites | |
(Hunter) Flasher Lv. 1 |
Description
Set a trap that may inflict the Sleep status on enemies within a 5*5 area once triggered. Sleeping enemies will not awaken unless they are hit by an attack. Sandman has no effect on Boss monsters.
Skill Level | Trap Duration | Sleep Chance (%) |
---|---|---|
1 | 150 sec | 50 |
2 | 120 sec | 60 |
3 | 90 sec | 70 |
4 | 60 sec | 80 |
5 | 30 sec | 90 |
Hunter & Sniper | |
---|---|
2nd Class Skills |
Ankle Snare • Beast Bane • Beast Charge • Blitz Beat • Claymore Trap • Detect • Falconry Mastery • Flasher • Freezing Trap • Land Mine • Phantasmic Arrow • Remove Trap • Sandman • Shockwave Trap • Skid Trap • Spring Trap • Steel Crow • Talkie Box |
Transcendent Skills |
Falcon Eyes • Falcon Assault • Focused Arrow Strike • Wind Walker |
Quests | Hunter Job Change Guide • Hunter Skill Quest • Rebirth Walkthrough |
Weapons | Bow |