Steal
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Steal | |
---|---|
Type: | Active Skill |
Levels: | 10 (Fixed) |
SP Cost: | 10 |
Cast Time: | None |
Cast Delay: | 1 second |
Target: | Monsters |
Range: | Melee |
Prerequisites | |
None |
Description
Attempts to "steal" an item from the targeted monster. Only items dropped by the monster can be stolen. A successful attempt will not affect what is dropped when the monster dies. After success, it is not possible to Steal again from the same monster. Boss-protocol monsters cannot be stolen from.
The formula for stealing is believed to be:
AdjustedDropRatio = DropRatio*(DEX + 3*Skill level - MonsterDEX + 10)/100
- DropRatio is the percent chance of a particular item being dropped. If the result of the steal check is lower than the AdjustedDropRatio for an item, then it is possible that item will be stolen.
Skill Level | Success Chance |
---|---|
1 | 10% |
2 | 16% |
3 | 22% |
4 | 28% |
5 | 34% |
6 | 40% |
7 | 46% |
8 | 52% |
9 | 58% |
10 | 64% |
Uses
- Gathers additional loot for the player to Overcharge, Vend, or turn in for EXP.