Airship Raid

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Airship raid01.jpg


Prerequisites

To utilize this instance, you must need access to the space-time dimensional gap. You can get to the dimensional gap by clicking on the Dimensional Device at the top of the Midgard Expedition Camp in the new world. The Cat Hand Agent in the Eden Group will be able to assist you in getting to the Midgard Expedition Camp.

The minimum level required to enter this instance is 125. Only one person may enter the instance.

Locating the Instance

The NPC for this instance is located on the "2nd floor" of the gap.
The entrance to the second floor is found at dali 64, 125.
The NPC for the Airship Raid instance is in the far eastern side of the map, at coordinates 140, 81.


Completing the Instance

This instance begins with you being on an airship with several other passengers.

1. Talk to all of the passengers. The conversation with Chaos, Iris, and Ferlock will advance the quest.
2. An attack will begin on the airship. The monsters here cannot be fought. Proceed to the lower deck (entrance on the east end of the ship).
3. Kill all monsters on this floor (they resemble Beholder and Rotor Zairo).
4. Proceed to the next floor once the text at the top of your screen instructs you to do so. The stairs are on the east end of the ship.
15. Kill all monsters on this floor (they resemble Gremlin and Blue Acidus).
6. Talk to Iris on the eastern part of the ship. Iris and Chaos will disappear.
7. Return to the previous floor of the ship once the text at the top of your screen instructs you to do so. The stairs are on the east end of the ship.
8. Kill all monsters on this floor (they resemble Beholder and Gold Acidus).
9. Exit back out to the main deck once the text at the top of your screen instructs you to do so. The stairs are at the center of the ship.
10. Talk to Fenrir to start the scene.
11. Kill the Wyvern monster. It has around 300,000 HP.
12. Talk to Iris to continue the scene. Captain Ferlock will go crazy and start shooting up the ship.
13. Subdue Captain Ferlock.
14. Talk to Chaos. This will start a scene.
15. Exit the portal at the north when it appears.