Note1: You can not reenter this instance if you happen to exit this instance before the instance done (e.g. disconnected, died then respawn). It is suggested to bring Token of Siegfried in case you die on the middle of the instance.
Note2: Most of the monsters here are insect race and poison elemental.
The Faceworm Nest instance is located at the right of the two large areas in the bottom left pathway in the Dimensional Space, or at dali 83, 64. The instance needs to be done in 1 hour. It can be done solo or in a party and the difficulty may scale with the number of members in the party, about 21 + (11*party members) faceworm amount per section.
There are three NPCs related to the instance; the Magic Scholar, the Old sign, and the Interdimensional Device. The Magic Scholar will create the instance when the party’s leader speaks to him.
The Old sign shows players the party that completed the Faceworm Nest fastest completed time along with the name of the party leader and how many people were in the party. If a new record has been made, it will be broadcasted to everyone in the server. The Interdimensional Device allows the party into the instance when spoken to.
Inside the Faceworm Nest are Faceworms to kill. There are four main types of Faceworms to kill, three of which are required to be killed in order to move on.
- Regular Faceworms
- Dark Faceworms (can use painful Waterballs)
- Faceworm Queen (info in part 5)
- Faceworm Larva (traps, not necessary to kill)
The Faceworm Nest instance is divided into five parts. When the boss of each part is killed, a treasure chest appears that can be clicked on that drops a Giant Faceworm Snake Skin, a garment that may or may not be slotted. This garment will come pre-enchanted, possibly pre-refined, and possibly slotted, and depending on how fast each part is completed will determine what the Giant Faceworm Snake Skin will have. The garment can have up to three enchants, ranging from 1~5 on each stat twice while the garment the Faceworm Queen can drop can have a stat up to 7, and a possible Special Stat enchant, which are similar to the Special Stat enchants obtainable on Fallen Angel Wings.
- Part 1:
Once inside the instance, players will appear in a location in Payon. Heading down, Chaos and Iris can be found. Have the party leader click on them to initiate a brief conversation with the duo, and then Faceworms will spawn all around the map. Scattered around the map are Savages, Greatest Generals, and Beetle Kings, which do not need to be killed. The Faceworms take some time to kill, having over 400,000 HP per Faceworm, but are generally slow, but do hit for a lot.
Once all Faceworms are killed, the Dark Faceworm will spawn in the bottom right of the map. This Faceworm has 5 million HP. Eggs will spawn near it that will have a cast bar. Once the cast bar finishes, the eggs will heal the Faceworm. Once killed, the treasure chest will appear, and the portal will open up in the bottom right area near the large rock pile where the Dark Faceworm had spawned. Proceed through the portal to enter part 2 of the instance.
- Part 2:
Talk to Iris and Chaos once again.After they finish talking, Faceworms will spawn again and they will need to be killed once more. Scattered around the map are mounds of dirt. Walking near them will trigger numerous Faceworm Larva. Though they do not need to be killed to continue the instance, it is advised to get rid of them quickly as they will get in the way.
Once all the Faceworms are killed, the Dark Faceworm will spawn in the north of the map. Like before, this Faceworm has 5 million HP. Also like before, there will be eggs that spawn that can heal it when their cast finishes. Once killed, the second treasure chest will appear and the portal to part 3 will appear. The portal is at the very south of the map, to the right of the portal that was used to enter part 2.
- Part 3:
Iris and Chaos are nowhere to be found. However, a high number of poison sacks will now spawn whenever players reach certain areas and they will respawn whenever players walk near. These poison sacks have a very slow timer and when they reach zero, they will explode, dealing moderate damage. Although the damage can be avoided with either Kyrie Eleison or Hide, standing near too many poison sacks can prove fatal if unavoided. However, the poison sacks can be killed fairly easily. There are more Faceworms in this area to be killed. Follow the path north to find them, while also being careful of the poison sacks.
The Dark Faceworm will spawn in the north area with 5 million HP as before. This time, instead of eggs, poison sacks will appear to help hinder players and heal the Dark Faceworm. Once killed, the third treasure chest will appear and the portal to part 4 will appear in the bottom right of the fourth area. Do note poison sacks will continue spawning if players approach the area so proceed to the next area with caution.
- Part 4:
Still no sign of Chaos and Iris. Instead, large clouds of bubbly poison fills numerous areas of this part. Approaching the center of any of the poisons will deal continuous damage at a high rate, killing players rapidly. This damage can be avoided with Kyrie Eleison and Hide like the poison sacks in part 3, but it is better advised to avoid walking too close to the centers. Kill all the Faceworms in this area, while being careful of the poison.
The Dark Faceworm spawns in the west area this time. While also having eggs again to heal it, there will also be clouds of poison that spawn near it when fighting this Faceworm. Avoid the poison if possible while killing the beast. When this Faceworm dies, the fourth treasure chest will appear, along with the portal to the final area on the right. Beware of the poison as it will not go away.
- Part 5:
Iris and Chaos are here now, and once the party leader talks to them, the Faceworm Queen will soon spawn. The Faceworm Queen has an extroardinarily high amount of HP, 28m + (2m*party members number) to be exact. The Faceworm Queen proves to be a formidable foe with her high amount of HP and devastating attacks. She can cast a powerful Waterball, Stormgust, and even Earthquake. The Faceworm Queen can change her element to Fire, Earth, Water, and Wind, and will be shown in an announcement when she does so.
While fighting the Faceworm Queen, Chaos will tell players to move the Queen a certain direction. Doing so will allow Chaos to deal a high amount of damage to her, helping to kill her faster. Beware of moving her too far out from the middle, however, or she will become enraged. She will use everything from the previous rooms, namely the egg healing, the poison sacks, and the poison clouds.
After killing the Faceworm Queen, the final treasure chest will appear, which contains two Giant Faceworm Snake Skins. A Transport Device will also spawn to allow players to head back to the Dimensional Space.
|Hourly||Hazy Forest • Orc Memory Dungeon • Octopus Cave • Sealed Shrine • VIP Summoner|
|Daily||Airship Raid • Buwaya's Cave • Central Laboratory • Charleston Crisis • Devil's Tower • Faceworm Nest • Geffen Magic Tournament • Ghost Palace • Horror Toy Factory • Isle of Bios • Last Room • Morse's Cave • Nightmarish Jitterbug • Nidhoggur's Nest • Old Glast Heim • Sara's Memory • Temple of Demon God|
|Weekly||Bakonawa Extermination • Bangungot's Instance • Endless Tower • Sarah and Fenrir|
|Various||Malangdo Culvert • Wave Mode • Wolfchev's Laboratory|